Search found 3 matches
- Fri Sep 19, 2025 5:44 am
- Forum: Ideas and Suggestions
- Topic: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
- Replies: 5
- Views: 610
Re: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
To clarify, I have movment remapped to the arrow keys, I don't think it matters much. I hold down the "walk left"-key while taping the "walk right key". This makes the character move to the left while the right key is not pressed (obviously) and to the right when it is pressed. So I'm mostly ...
- Thu Sep 18, 2025 3:22 pm
- Forum: Ideas and Suggestions
- Topic: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
- Replies: 5
- Views: 610
Re: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
I have one of the keys pressed constatnly while taping the other repeatedly makeing their predictions allways way of. If there was forced canceling I'd have to actualy shift which key to press and risk not being in motion for a tick or two and thus get gooed by the worms/spitters.
I don't think ...
- Thu Sep 18, 2025 5:48 am
- Forum: Ideas and Suggestions
- Topic: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
- Replies: 5
- Views: 610
WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
TL;DR: My idea/suggestion is for an option to cancel and prevent character movement when opposite directions are pressed at the same time (as is the most common behavior for games with WASD movement), OR to make the direction depend on which key was pressed first if movement is still needed when ...