Search found 4 matches

by therewolfmb
Mon May 09, 2016 4:03 am
Forum: News
Topic: Friday Facts #137 - The release scarecrow
Replies: 197
Views: 71917

Re: Friday Facts #137 - The release scarecrow

I love the train visualization addition:, it will make station building so much easier. The Rapid inserter seems like a great addition. It will provide a powerful solution for high throughput situations, while also having enough complexity to require the player to think about its use. Without the fu...
by therewolfmb
Sun May 01, 2016 5:45 pm
Forum: Ideas and Suggestions
Topic: Mega-Structures and merged structures.
Replies: 11
Views: 4680

Re: Mega-Structures and merged structures.

I agree with Melfish. We already create Mega-structures in the game by making combining the basic structures in large arrays. The Blueprint feature saves these structures and makes them easy to reproduce. Having the actual individual structures combine into larger elements is basically just cosmetic...
by therewolfmb
Sat Apr 23, 2016 7:20 am
Forum: Ideas and Suggestions
Topic: Steam Recycling for isolated Power Plants
Replies: 1
Views: 1773

Steam Recycling for isolated Power Plants

Hello everyone, Let me just preface this with: 1) I absolutely love the game. 2) I am a newbie to the game, with only 50 hours in-game, and even less in the forum. 3) This suggestion assumes we will be able to transport water in either barrels or tank wagons. TL:DR Instead of destroying all the wate...
by therewolfmb
Sat Apr 23, 2016 4:56 am
Forum: Development Proposals
Topic: Hidden ores
Replies: 138
Views: 127210

Re: Hidden ores

I definitely like the idea of underground deposits. It seems like a great way to add depth to the materials in the game, and make some minerals harder to access. It could also provide a solution to the excessive mine rebuilding of late game. Underground deposits could be difficult to find and expens...

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