Ok, I think i changed my mind. The devs have more important things to do like making this game even more awesome!
I was able to find a save from 3 months ago pre-corruption and for the first time successfully load it on my new laptop with the most up to date mods, likely offending mod excluded. It ...
Search found 3 matches
- Wed Dec 10, 2025 3:59 pm
- Forum: Technical Help
- Topic: [2.0.66] Crash MilitaryTarget registered in wrong chunk after Transport Drones removal
- Replies: 5
- Views: 259
- Mon Dec 08, 2025 4:29 pm
- Forum: Technical Help
- Topic: [2.0.66] Crash MilitaryTarget registered in wrong chunk after Transport Drones removal
- Replies: 5
- Views: 259
Re: [2.0.66] Crash MilitaryTarget registered in wrong chunk after Transport Drones removal
I'm wondering if the dev's have any sort of special way to fix the binary? This is my crowning achievement so far, probably 1000 hours into my first (and i think last) pyanadon run.
I'd be willing to veno/paypal a dev if its time consuming.
I'd be willing to veno/paypal a dev if its time consuming.
- Sat Dec 06, 2025 6:28 pm
- Forum: Technical Help
- Topic: [2.0.66] Crash MilitaryTarget registered in wrong chunk after Transport Drones removal
- Replies: 5
- Views: 259
[2.0.66] Crash MilitaryTarget registered in wrong chunk after Transport Drones removal
Sorry for the below- I've been having ChatGPT guide me through how to determine the problem and fix the longest save I've ever worked on:
This save crashes at engine level during Map::checkConsistency with an invalid MilitaryTarget registration.
A small-biter is physically in chunk [65,114] but ...
This save crashes at engine level during Map::checkConsistency with an invalid MilitaryTarget registration.
A small-biter is physically in chunk [65,114] but ...