Search found 8 matches

by dudushenko
Fri Jan 09, 2026 5:47 pm
Forum: Ideas and Suggestions
Topic: [Request] Find Chests
Replies: 2
Views: 929

Re: [Request] Find Chests

I support your idea! I miss this feature too.
by dudushenko
Fri Jan 09, 2026 1:38 pm
Forum: Ideas and Suggestions
Topic: Network circuit connection for boilers
Replies: 0
Views: 80

Network circuit connection for boilers

We should have ability to connect boilers to the circuit network.
This will allow us to better control over steam energy.
For example, in this case I would like to connect boiler to burner inserter for auto-restart the steam engines after a fuel shortages causes the engines to stall.
by dudushenko
Fri Jan 09, 2026 12:08 am
Forum: Not a bug
Topic: [2.0.72] Assembly machine sound is muffled
Replies: 1
Views: 342

[2.0.72] Assembly machine sound is muffled

The sound of tier 2 and 3 machines seems to be muffled compared to tier 1 machine.
This is probably were done for reducing noise level, but it sounds odd (due to cut off high frequencies)
The old unfiltered sound was much better, although it might need a little lower volume (but maintaining ...
by dudushenko
Tue Jan 06, 2026 9:26 pm
Forum: Ideas and Suggestions
Topic: Deconstruction planner disappearing issue
Replies: 1
Views: 135

Deconstruction planner disappearing issue

There is a 1 hour timeout for entities that are marked for deconstruction - this was done for performance issues way back around v0.12.x from memory.
I have issues with this feature, because I plan and place ghosts a lot, and this feature messes up things like on the video below.
All I want is an ...
by dudushenko
Fri Jan 02, 2026 8:59 pm
Forum: Ideas and Suggestions
Topic: Ghosts that aren`t meant for robots
Replies: 0
Views: 132

Ghosts that aren`t meant for robots

There should be ghosts that robots won't build. Ghosts are a very convenient planning tool, but when it comes to planning something with ghosts in a robot-controlled area, the robots start building all the ghosts you've placed, which ruins everything. We should have personal ghosts, sort of "for ...
by dudushenko
Fri Jan 02, 2026 8:42 pm
Forum: Ideas and Suggestions
Topic: Pipes fast-building
Replies: 0
Views: 110

Pipes fast-building

There must be a possibility of pipe-dragging like belts, including pipe to ground auto-building like underground belt.
by dudushenko
Fri Jan 02, 2026 8:38 pm
Forum: Ideas and Suggestions
Topic: Better ghost rail-building
Replies: 0
Views: 67

Better ghost rail-building

We must be able to place train ghosts on rail ghosts and also see ghost rail blocks (when placing a train stop or rail signal on it)
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