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by Zelaron
Tue Feb 17, 2026 6:08 pm
Forum: Modding interface requests
Topic: Include surface_index in on_pre_build
Replies: 2
Views: 128

Re: Include surface_index in on_pre_build

Thanks for the reply. I should have tried that. I just assumed it would use the surface the player character was on.
by Zelaron
Tue Feb 17, 2026 4:30 pm
Forum: Modding interface requests
Topic: Include surface_index in on_pre_build
Replies: 2
Views: 128

Include surface_index in on_pre_build

When a player places a blueprint, the 'on_pre_build' event contains no surface information.

We get the player_index (but player surface can differ from the blueprints) and the map position, which is not enough if we don't know the surface.

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