Thanks. It's good to know that at least some of the pixel data is available.
However, LuaForce::get_chunk_chart cannot render tags, pipelines, coverage areas, etc. Re-implementing all that rendering code is possible, but it would be a lot of work to mimic the game's behavior.
I played around ...
Search found 2 matches
- Mon Apr 06, 2026 5:28 am
- Forum: Modding interface requests
- Topic: Add LuaGameScript::take_map_screenshot
- Replies: 2
- Views: 149
- Sun Apr 05, 2026 11:11 pm
- Forum: Modding interface requests
- Topic: Add LuaGameScript::take_map_screenshot
- Replies: 2
- Views: 149
Add LuaGameScript::take_map_screenshot
Factorio's map view provides an excellent overview of the game world, but there is no API to take screenshots of it.
This suggestion is to add LuaGameScript::take_map_screenshot (or take_chart_screenshot or take_remote_view_screenshot ).
Its parameters could somewhat match the existing ...
This suggestion is to add LuaGameScript::take_map_screenshot (or take_chart_screenshot or take_remote_view_screenshot ).
Its parameters could somewhat match the existing ...