Search found 8 matches

by emithekiller
Mon Dec 12, 2016 3:02 pm
Forum: Ideas and Suggestions
Topic: Another end-game Idea
Replies: 1
Views: 1760

Another end-game Idea

I made this post on reddit about it : https://www.reddit.com/r/factorio/comments/5hw9ts/another_endgame_idea/ I would like the devs opinion on if it is doable or not Here's the post: Well, after seeing this post: https://www.reddit.com/r/factorio/comments/5htoe1/crazy_idea_for_endgame_content/ from ...
by emithekiller
Mon May 02, 2016 12:06 pm
Forum: Ideas and Suggestions
Topic: Cloud features for saves / blueprints
Replies: 5
Views: 3427

Re: Cloud features for saves / blueprints

I second the proposal. Great idea. Its painful to having to make the same designs over and over again just to copy them. It would be great if we could just access our account or even import them from somewhere and have some kind of "Blueprint book" (Just like that mod which I dont recall i...
by emithekiller
Sat Apr 30, 2016 4:54 pm
Forum: Ideas and Suggestions
Topic: Pre-End-Game: A rocket lifts off: Huge wave of bitter attack
Replies: 5
Views: 2481

Re: Pre-End-Game: A rocket lifts off: Huge wave of bitter attack

Well I stick to the original idea: huge bitter wave attacks the factory. I Mean HUGE... I'll not be good to propose other ideas as it'd go against the posting suggestions and maybe get discarded
by emithekiller
Sat Apr 30, 2016 4:50 pm
Forum: News
Topic: Friday Facts #136 - Map Transfers
Replies: 85
Views: 46271

Re: Friday Facts #136 - Map Transfers

What about stopping the game for a second, make a checksum and compare it with the other peers before deciding whether to download the map or not? Or instead downloading the whole map using an algorithm (which I know is more difficult saying than making) which compares the original map seed and the ...
by emithekiller
Fri Apr 29, 2016 11:23 am
Forum: Ideas and Suggestions
Topic: Pre-End-Game: A rocket lifts off: Huge wave of bitter attack
Replies: 5
Views: 2481

Re: A rocket lifts off: Bitter attack on waves

Even one of the end-game goal would be "How many rocket lifts could you survive" because in each rocket a huge wave groups up toghether, I mean such a huge wave that it'll be difficult for turrets to keep up and will breach into the factory. It'll require previous preparation for defenses....
by emithekiller
Tue Apr 26, 2016 3:24 pm
Forum: Ideas and Suggestions
Topic: Planning Mode
Replies: 3
Views: 3448

Re: Planning Mode

I like the idea... placing ghost items on the ground and being able to fill them with the actual items once the planning mode has been closed. Also being able to remove the whole planning with a button and having separate plannings so each button closes one planning. Maybe in multiplayer others can ...
by emithekiller
Tue Apr 26, 2016 2:04 pm
Forum: Ideas and Suggestions
Topic: Pre-End-Game: A rocket lifts off: Huge wave of bitter attack
Replies: 5
Views: 2481

Pre-End-Game: A rocket lifts off: Huge wave of bitter attack

Each time a Rocket lifts off the bitters group up in some random location and when they've all reached the group point they launch a massive attack at the base. Maybe each lift off the group point could be different from the last one making it more difficult. Maybe an option before starting the map?...
by emithekiller
Tue Apr 26, 2016 2:04 pm
Forum: General discussion
Topic: Hello!
Replies: 5
Views: 2328

Hello!

Im Emithekiller and I just bought the game! :) After many years watching youtube videos and playing demos I finally got the money to do it. So I'd like to present myself with this humble little post

Cya around!

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