Search found 6 matches

by Max S.
Fri Jan 15, 2021 3:40 pm
Forum: Duplicates
Topic: [1.1.11] Ghost building out of player range not working
Replies: 2
Views: 1178

[1.1.11] Ghost building out of player range not working

It seems that ghost build outside of the player range is no longer possible.

Steps to reproduce:

1. Take Belt in your hand.
2. Hold shift,
3. click next to your character,
4. drag mouse outside of the player range. It will stop at the boundary of the player building range.

Hope this helps.
by Max S.
Mon Aug 28, 2017 6:38 am
Forum: News
Topic: Friday Facts #204 - Another day, another optimisation
Replies: 93
Views: 43798

Re: Friday Facts #204 - Another day, another optimisation

Ok, I give up. I just wanted to state a different type of memory/bandwidth optimization and therefore performance optimization. In my original post I did not feel it necessary to point out, that a structure of arrays is the most natural choice and after the "quick and dirty fix" has confir...
by Max S.
Fri Aug 25, 2017 8:37 am
Forum: News
Topic: Friday Facts #204 - Another day, another optimisation
Replies: 93
Views: 43798

Re: Friday Facts #204 - Another day, another optimisation

@pleegwat, yes sure an Structure of Arrays is the more natural choice. But as a hack to see how it changes the memory it was quite effective.
by Max S.
Thu Aug 24, 2017 9:55 am
Forum: News
Topic: Friday Facts #204 - Another day, another optimisation
Replies: 93
Views: 43798

Re: Friday Facts #204 - Another day, another optimisation

I did not read through the whole thread so this might have been raised already. If you look into the memory optimization of structures, then you should also look at the padding bytes. E.g.: struct Item {double a; int b; }; sizeof(Item) == 16 The size of the data of item is 12 byte and the size of th...
by Max S.
Sun May 01, 2016 7:25 pm
Forum: Tools
Topic: Yet another production viewer(Update 2: Win install update)
Replies: 1
Views: 2753

Re: Yet another production viewer

Ok now there are also windows binaries included at: https://github.com/MaxSagebaum/FactorioViewer/releases/tag/v0.2.1 in binaries/win32 (Visual Studio Express lets you only build 32 bit binaries) If you get an error like "could not load vcruntime140.dill" you have to install the c++ redist...
by Max S.
Sat Apr 30, 2016 8:37 pm
Forum: Tools
Topic: Yet another production viewer(Update 2: Win install update)
Replies: 1
Views: 2753

Yet another production viewer(Update 2: Win install update)

Hello @ all, I was always manually calculating the required fabs for a certain amount of units I want to produce per minute. Because I don't like Excel sheets and wanted to have a quick response I programmed a small comand line utility. You can download it at github https://github.com/MaxSagebaum/Fa...

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