Search found 6 matches

by Hakisak
Sun Jun 09, 2019 2:03 am
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 38558

Re: Friday Facts #298 - Demo upgrade for Stable

The beams should definitely light up the area. use the beams from the old picture (without dimming) then make a glow along the beam and at the end of the beam.
by Hakisak
Sat Jan 13, 2018 8:11 am
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 424992

Re: Friday Facts #225 - Bots versus belts (part 2)

I'm all for the belt-rebellion but when you nerf the bots with charge time it might deter newer players going into bots when they first start a small bot network, another suggestion would be to scale the nerf, like, the more bots you have the more power each roboport needs to keep them going in its ...
by Hakisak
Sat Jan 06, 2018 12:08 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 395869

Re: Friday Facts #224 - Bots versus belts

People want to build megabases (its pretty much the aim of the game) but building it with belts is much more difficult then bots. Belt based bases are WAY more interesting to look at then bot bases and when showing someone who is new to the game a belt-mega-base would look way way more cool to them ...
by Hakisak
Thu Nov 30, 2017 4:54 am
Forum: Releases
Topic: Version 0.15.40
Replies: 24
Views: 24832

Re: Version 0.15.40

if you keep on bringing out these minor updates you'll eventually reach 0.15.99 and have no choice but to bring out 0.16.0
by Hakisak
Tue May 03, 2016 12:05 pm
Forum: Outdated/Not implemented
Topic: Above 60 fps (120 or 144).
Replies: 47
Views: 27444

Re: Above 60 fps (120 or 144).

The issues with this are have been explained before. The very core of the game depends on a per tick calculation, everything from how far something has moved, to how much power was generated. Therefore, even if you had 120fps, every first and second frame would be identical, resulting in 60 unique ...
by Hakisak
Tue May 03, 2016 1:47 am
Forum: Outdated/Not implemented
Topic: Above 60 fps (120 or 144).
Replies: 47
Views: 27444

Above 60 fps (120 or 144).

Hello, My suggestion: The ability to run the game at 120 or 144fps to match more high-end monitor's refresh rate. why? Because 144 master race? some people would like to use their monitors full potential and this game will look much more smooth when moving the player around. I know about the game sp...

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