Search found 6 matches
- Sun Jun 09, 2019 2:03 am
- Forum: News
- Topic: Friday Facts #298 - Demo upgrade for Stable
- Replies: 78
- Views: 38558
Re: Friday Facts #298 - Demo upgrade for Stable
The beams should definitely light up the area. use the beams from the old picture (without dimming) then make a glow along the beam and at the end of the beam.
- Sat Jan 13, 2018 8:11 am
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 424992
Re: Friday Facts #225 - Bots versus belts (part 2)
I'm all for the belt-rebellion but when you nerf the bots with charge time it might deter newer players going into bots when they first start a small bot network, another suggestion would be to scale the nerf, like, the more bots you have the more power each roboport needs to keep them going in its ...
- Sat Jan 06, 2018 12:08 am
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 395869
Re: Friday Facts #224 - Bots versus belts
People want to build megabases (its pretty much the aim of the game) but building it with belts is much more difficult then bots. Belt based bases are WAY more interesting to look at then bot bases and when showing someone who is new to the game a belt-mega-base would look way way more cool to them ...
- Thu Nov 30, 2017 4:54 am
- Forum: Releases
- Topic: Version 0.15.40
- Replies: 24
- Views: 24832
Re: Version 0.15.40
if you keep on bringing out these minor updates you'll eventually reach 0.15.99 and have no choice but to bring out 0.16.0
- Tue May 03, 2016 12:05 pm
- Forum: Outdated/Not implemented
- Topic: Above 60 fps (120 or 144).
- Replies: 47
- Views: 27444
Re: Above 60 fps (120 or 144).
The issues with this are have been explained before. The very core of the game depends on a per tick calculation, everything from how far something has moved, to how much power was generated. Therefore, even if you had 120fps, every first and second frame would be identical, resulting in 60 unique ...
- Tue May 03, 2016 1:47 am
- Forum: Outdated/Not implemented
- Topic: Above 60 fps (120 or 144).
- Replies: 47
- Views: 27444
Above 60 fps (120 or 144).
Hello, My suggestion: The ability to run the game at 120 or 144fps to match more high-end monitor's refresh rate. why? Because 144 master race? some people would like to use their monitors full potential and this game will look much more smooth when moving the player around. I know about the game sp...