Search found 125 matches

by Slayn25
Mon Jan 15, 2024 7:15 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 235
Views: 66379

Re: Friday Facts #393 - Putting things on top of other things

Love it all. Great job devs! Now I'm hoping you'll give the filter inserter treatment to logistics chests. Clear up that inventory!
by Slayn25
Fri Mar 20, 2020 11:02 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 101354

Re: Friday Facts #339 - Beacon HR + Redesign process

It looks like it belongs to an evil faction, like if a dead engineer was resurrected by the bugs.
If I saw that in game I'd think I was invaded Dark Souls style.
by Slayn25
Fri Sep 28, 2018 5:51 pm
Forum: News
Topic: Friday Facts #262 - Hello my name is: Compilatron
Replies: 126
Views: 57917

Re: Friday Facts #262 - Hello my name is: Compilatron

CzBuCHi wrote: Fri Sep 28, 2018 5:09 pm 2) What happend when compilatron have close encounter with train? :)
When Compilatron has trouble with railroad gates: https://www.youtube.com/watch?v=mL314jlcsuU
by Slayn25
Fri Sep 07, 2018 6:18 am
Forum: Ideas and Suggestions
Topic: [15.5] Pipette pick repair kit / ammo
Replies: 9
Views: 3582

Re: [15.5] Pipette pick repair kit / ammo

+1 to pipette tool pulling repair packs
by Slayn25
Sat Aug 11, 2018 12:19 am
Forum: News
Topic: Friday Facts #255 - Construction tools
Replies: 140
Views: 58563

Re: Friday Facts #255 - Construction tools

As always great job guys!
by Slayn25
Sat Jun 16, 2018 11:07 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: 530 blue belts per minute very compact
Replies: 2
Views: 6905

Re: 530 blue belts per minute very compact

Fast Splitters/Underground Belts don't require Fast Belts to produce.
Express Splitters/Underground Belts don't require Express Belts to produce.
by Slayn25
Sat May 26, 2018 3:52 am
Forum: Railway Setups
Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
Replies: 156
Views: 102763

Re: [Experiment] Unloading 4 compressed blue belts per wagon.

You can extend it to 6 wagons by repeating the first/last wagons pattern and you get the actually requested 4 belts per wagon. Or just use a non-standard train design, like 1-2-1-2-1-2 or 2-4-2-4. Locos inside the train give plenty of space for construction. Though every time I look at these design...
by Slayn25
Mon May 21, 2018 6:47 am
Forum: Railway Setups
Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
Replies: 156
Views: 102763

Re: [Experiment] Unloading 4 compressed blue belts per wagon.

No tunnel and not completely blueprintable but... https://i.imgur.com/LZNXyXO.jpg https://i.imgur.com/lyg2S5Y.jpg 6 Compressed belts/wagon All original chests are drawn from equally and are lane balanced Tileable 0eNqlXctuG0cQ/BVhTwlA2jvvWV3zC8kpMAJaWsiLUCRDUn7A0L+HtGSZFLe0Xd0n2bJZ09071TXdOzP83nxcPv...
by Slayn25
Sun May 20, 2018 9:31 pm
Forum: Railway Setups
Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
Replies: 156
Views: 102763

Re: [Experiment] Unloading 4 compressed blue belts per wagon.

@Slayn: - Not extensible beyond 4 wagons - Not enough throughput chest->inserter->belt* 1. If your train is longer than 4 wagons, getting it in and out of the station before your 6 belts empty the buffer is a bigger problem. 2. Outputting to a splitter doubles inserter throughput. Outputting to a s...
by Slayn25
Sat May 19, 2018 10:25 pm
Forum: Railway Setups
Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
Replies: 156
Views: 102763

Re: [Experiment] Unloading 4 compressed blue belts per wagon.

https://i.imgur.com/n0Nz4TZ.jpg Blueprint String: 0eNqlXdtuZTeO/Rc/5zS27lL+o58GjUEuRtqYiqvGdjU6CPLv40pN7NPJ5tG6PFUudbhESqSktUnq17vvP3y+//T08Phy9+2vdw8/fHx8vvv2v369e3746fG7D1/+28svn+7vvr17eLn/+e6bu8fvfv7yby9P3z08Xp5fPn66++2bu4fHH+//ffdt+u2bkx/+6+Hp5fPrf3n77de/cfn71S8z9ct89ctC/bJe/bL+9o9v7u4fXx5eHu6/...
by Slayn25
Sat May 19, 2018 12:27 pm
Forum: Railway Setups
Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
Replies: 156
Views: 102763

Re: [Experiment] Unloading 4 compressed blue belts per wagon.

https://i.imgur.com/wjBTSes.jpg 6 Compressed belts/wagon Edit: Sorry, I thought stack inserter throughput with splitter hack was twice what it would be to a belt. It is not. This design does not produce compressed belts in practice. All original chests are drawn from equally and are lane balanced L...
by Slayn25
Tue Mar 06, 2018 11:44 pm
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 240891

Re: [MOD 0.12.x] Autofill

Error while running on_load: __autofill__/stdlib/event/event.lua:163: __autofill__/autofill/sets.lua:78: attempt to index field '_changes' (a nil value)
by Slayn25
Mon Mar 05, 2018 10:11 pm
Forum: Ideas and Suggestions
Topic: Inserting efficiency modules past 80% cap
Replies: 0
Views: 815

Inserting efficiency modules past 80% cap

Inserting efficiency modules via ctrl+click should not insert additional modules once the 80% hard cap is reached. I.E. (assuming no modules already in structure) ctrl+clicking with eff1 in hand would only insert 3 eff1 modules, ctrl+clicking w/ eff2 would only insert 2. If a module is already inser...
by Slayn25
Fri Mar 02, 2018 1:31 am
Forum: Balancing
Topic: Flying Robot Frame should require plastic instead of steel
Replies: 13
Views: 5745

Re: Flying Robot Frame should require plastic instead of steel

Flying robot frames currently require: 2 batteries 1 electric engine 3 green circuits 1 steel The materials required to make that are: 9.5 copper 21.8 iron (10 -> 2 steel) 140 water 150 crude oil (basic oil processing, 150 -> 60 petrolium gas, 50 -> 15 heavy oil, excess 30 heavy oil and 45 light oi...
by Slayn25
Thu Mar 01, 2018 2:15 am
Forum: Balancing
Topic: Flying Robot Frame should require plastic instead of steel
Replies: 13
Views: 5745

Re: Flying Robot Frame should require plastic instead of steel

-1 Plastic is already used in huge quantities for red/blue chips. And cargo arms made from plastic would break under the weight of carrying an assembler, or even an oil refinery :P Iron is used in equal quantities for red chips and greater quantities for blue chips, but you got me with the other po...
by Slayn25
Thu Mar 01, 2018 12:36 am
Forum: Balancing
Topic: Flying Robot Frame should require plastic instead of steel
Replies: 13
Views: 5745

Flying Robot Frame should require plastic instead of steel

Flying Robot Frame Current recipe: 2 batteries 1 electric engine unit 3 electronic circuit 1 steel plate Suggested recipe: 2 batteries 1 electric engine unit 3 electronic circuit 5? plastic bars Reasons plastic is a better fit than steel 1. Bots need to be light to fly 2. Bots are weak 3. Shifts dem...
by Slayn25
Fri Feb 16, 2018 8:20 pm
Forum: News
Topic: Friday Facts #230 - Engine modernisation
Replies: 81
Views: 50681

Re: Friday Facts #230 - Engine modernisation

make sure you save your old code for the april fools update (-:
by Slayn25
Sat Jan 13, 2018 11:20 pm
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 424246

Re: Friday Facts #225 - Bots versus belts (part 2)

If you guys do go the stack belt route it might be good to add a checkbox to inserters to only cycle for full loads.
by Slayn25
Fri Jan 12, 2018 10:41 pm
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 424246

Re: Friday Facts #225 - Bots versus belts (part 2)

I'm split on beacons myself. Nice having late game goals but yeah often times I find them more tedious than fun (for belts.) To be optimal you have to use "the layout" which kills direct insertion. Also when you're restricted to 2 squares on either side of the assembler you can't achieve i...
by Slayn25
Fri Jan 12, 2018 8:23 pm
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 424246

Re: Friday Facts #225 - Bots versus belts (part 2)

Love the changes to splitters especially the priority functions. TBH I'd rather have a filter on electric mining drills than splitters though.

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