Search found 4 matches

by iccle
Tue Jun 07, 2016 11:08 pm
Forum: Frequently Suggested / Link Collections
Topic: Gamepad/controller support (also keybinding)
Replies: 20
Views: 65360

Re: Gamepad/controller support (also keybinding)

For list of links see down ( https://forums.factorio.com/viewtopic.php?f=6&t=307&hilit=controller#p77823 ) -- ßilk I would really appreciate native gamepad/controller support for this game. Especially if the controller layout remains the same if/when this becomes an XBLA/PSN title. I actual...
by iccle
Sun Jun 05, 2016 2:40 pm
Forum: Implemented Suggestions
Topic: MMB to select existing items
Replies: 1
Views: 1529

MMB to select existing items

I would love it if MMB behaved as it does in minecraft creative mode, ie if you hover over an item that is placed in the world to select it then click MMB, if you have 1+ of that item in your inventory then it becomes the active item and held in your hand.
by iccle
Wed Jun 01, 2016 6:27 pm
Forum: News
Topic: Friday Facts #137 - The release scarecrow
Replies: 197
Views: 80252

Re: Friday Facts #137 - The release scarecrow

I don't really understand or see the need for why the introduction of this new inserter should conincide with a nerf to all the others. It looks like a very niche (though neccesary) use inspired it's creation (fast unloading from a container onto a belt in a more condensed fashion and vice versa) y...
by iccle
Wed Jun 01, 2016 3:37 pm
Forum: News
Topic: Friday Facts #137 - The release scarecrow
Replies: 197
Views: 80252

Re: Friday Facts #137 - The release scarecrow

Railtrack additions look great it would be nice as suggested, if the signals also showed an outline of carrages on the track so that you can space them out appropriately for your size of trains. I don't really understand or see the need for why the introduction of this new inserter should conincide ...

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