Anyone encounter this error when trying to setup a server?
0.17.52
Current (24JUN10) modpack.
Search found 9 matches
- Mon Jun 24, 2019 11:42 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1022277
- Fri Feb 09, 2018 1:38 am
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 195103
Re: [MOD 0.16.x] pY Fusion Energy
That's what I thought, but the bio-processor was missing or I couldn't make it due to the lack of that special metal... I'll check again.
- Wed Feb 07, 2018 11:57 pm
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 195103
Dead End on Bio Reactor
Hello, I can't make a Bio reactor to make the Helium that is needed to make the thing that makes the Super-Alloy! I am just trying to get the helium chain up and running. Also, some of the recipes have changed from the chain diagrams on Post 1. Is it possible to have Post 1 updated with the new chai...
- Wed Aug 16, 2017 4:11 pm
- Forum: Technical Help
- Topic: How To - Optimize for Microsoft Surface Book
- Replies: 1
- Views: 2197
How To - Optimize for Microsoft Surface Book
Hello All, After putting up with screen stutters, I finally found the answer on an archived Reddit post from 2016. If you have a Surface Book with the discrete GPU, you will find that the Intel graphics controller works better for Factorio. I don't know all of the reasons for this, but it does check...
- Fri Apr 28, 2017 2:18 am
- Forum: Not a bug
- Topic: [0.15.3] Combinators not displaying math on detail view {UX}
- Replies: 2
- Views: 1021
Re: [0.15.3] Combinators not displaying math on detail view
That is correct!
I'm not sure the process, but perhaps they would consider defaulting it to on?
From a UX perspective, I went down a 2 hour time hole to figure this out. Was it in the change log?
Thanks!
I'm not sure the process, but perhaps they would consider defaulting it to on?
From a UX perspective, I went down a 2 hour time hole to figure this out. Was it in the change log?
Thanks!
- Fri Apr 28, 2017 2:08 am
- Forum: Not a bug
- Topic: [0.15.3] Combinators not displaying math on detail view {UX}
- Replies: 2
- Views: 1021
[0.15.3] Combinators not displaying math on detail view {UX}
Combinators and other logic controllers no longer display the configuration on detail (Alt) view. Version 0.15.3 Mods active: AAI Programables Angel's Addons - Ore Silos Angel's Addons - Warehouses Angel's Infinite Ores Auto Research Base Mod Clock Data Raw Prototypes Detached Gun Sounds Long Reach ...
- Fri Feb 03, 2017 9:56 pm
- Forum: News
- Topic: Friday Facts #176 - Belts optimization for 0.15
- Replies: 101
- Views: 47811
Re: Friday Facts #176 - Belts optimization for 0.15
Thank you for keeping us all in the loop!
- Wed Jun 08, 2016 4:34 am
- Forum: Bob's mods
- Topic: Blue (3) Science Calculator
- Replies: 3
- Views: 2014
Re: Blue (3) Science Calculator
Great suggestions!
I'll be setting up my Sulfuric Acid production next and will look at the alternatives you have listed.
I am working on building with it to ensure it is correct before I clean it up.
Watch the shared location for updates.
B
I'll be setting up my Sulfuric Acid production next and will look at the alternatives you have listed.
I am working on building with it to ensure it is correct before I clean it up.
Watch the shared location for updates.
B
- Thu Jun 02, 2016 3:27 am
- Forum: Bob's mods
- Topic: Blue (3) Science Calculator
- Replies: 3
- Views: 2014
Blue (3) Science Calculator
After looking for a long while, I created my own Excel Blue (3) Science calculator.
https://1drv.ms/x/s!AKx9NeiafJLoldp7
Let me know what you think!
https://1drv.ms/x/s!AKx9NeiafJLoldp7
Let me know what you think!