Search found 1065 matches
- Sun Mar 03, 2013 12:05 pm
- Forum: Implemented Suggestions
- Topic: Pavement
- Replies: 10
- Views: 5348
Re: Pavement
I like this idea, also, walls , they are implemented, but not craftable :s
- Sun Mar 03, 2013 10:12 am
- Forum: Mods
- Topic: [WIP]Electric furnace mod
- Replies: 9
- Views: 13201
Re: [WIP]Electric furnace mod
good idea.
Also, you dont need to make them not hand craftable", just making the assembly machine use furnace recipes
Also, you dont need to make them not hand craftable", just making the assembly machine use furnace recipes
- Sun Mar 03, 2013 10:09 am
- Forum: Implemented Suggestions
- Topic: Crafting tabs in the inventory screen
- Replies: 25
- Views: 24685
Crafting tabs in the inventory screen
Finding stufc in the crafting screen, is easy, but with the upcoming updates and mods im sure it wont be so easy, so the crafting should be divided in "Turrets", "Machines"...
And the posibility to add more with json files
And the posibility to add more with json files
- Sun Mar 03, 2013 10:02 am
- Forum: Modding help
- Topic: Use electricity instead of fuel?
- Replies: 3
- Views: 5046
Re: Use electricity instead of fuel?
Usefull tip: Wait for upcoming updates, this is not posible yet, as I said in the other topic
- Sun Mar 03, 2013 10:00 am
- Forum: Mods
- Topic: [WIP]Electric furnace mod
- Replies: 9
- Views: 13201
Re: [WIP]Electric furnace mod
This wont work.
They need to make the furnace energy source dinamic, in future updates, this will work.
They need to make the furnace energy source dinamic, in future updates, this will work.
- Sun Mar 03, 2013 12:52 am
- Forum: General discussion
- Topic: Trains and laser towers
- Replies: 7
- Views: 10337
Re: Trains and laser towers
2.9 is not sooo bugged, just that you cant remove some things, but you can shoot them with C
- Sun Mar 03, 2013 12:31 am
- Forum: Implemented Suggestions
- Topic: bigger power poles
- Replies: 13
- Views: 14995
Re: bigger power poles
This can be really usefull if you run out of resources and neet to send power far away
- Sun Mar 03, 2013 12:09 am
- Forum: Implemented Suggestions
- Topic: [Idea] Guided Missiles
- Replies: 6
- Views: 9448
Re: [Idea] Guided Missiles
Just mount a car
- Sat Mar 02, 2013 9:28 pm
- Forum: Ideas and Suggestions
- Topic: Avatar Teleporter
- Replies: 45
- Views: 14244
Re: Teleporters
I think im going to add a player teleporter to my mod
- Sat Mar 02, 2013 8:46 pm
- Forum: Implemented Suggestions
- Topic: Furnance off grid.
- Replies: 21
- Views: 17722
Re: Furnance off grid.
confusing, but not a problem
- Sat Mar 02, 2013 5:41 pm
- Forum: Modding help
- Topic: I cant place this modded item
- Replies: 3
- Views: 5013
Re: I cant place this modded item
no, I forgot...
FAIL
sorry for sumbiting stupid errors
FAIL
sorry for sumbiting stupid errors
- Sat Mar 02, 2013 4:34 pm
- Forum: Ideas and Suggestions
- Topic: Fishery
- Replies: 7
- Views: 6999
Re: Fishery
I cant eat em, how do I eat fishes
- Sat Mar 02, 2013 4:24 pm
- Forum: Modding help
- Topic: I cant place this modded item
- Replies: 3
- Views: 5013
I cant place this modded item
[ { "type": "container", "name": "underground-mining-drill", "flags": ["placeable-neutral", "player-creation"], "collision-box": [[-1.4, -1.4], [1.4, 1.4]], "selection-box": [[-1.5, -1.5], [1.5, 1.5]], "m...
- Sat Mar 02, 2013 3:54 pm
- Forum: Modding help
- Topic: Help with this lua script
- Replies: 3
- Views: 5215
Re: Help with this lua script
Also the third bug, wasent a bug, just a lazyness XD the only entity im storing is the wooden chest so instead of writing the entity created, I just stored "wooden-chest".
And is SOOOOOOO unbalanced... xD I got a full wooden chest of ore in... less than 5 mins
And is SOOOOOOO unbalanced... xD I got a full wooden chest of ore in... less than 5 mins
- Sat Mar 02, 2013 3:46 pm
- Forum: Modding help
- Topic: Help with this lua script
- Replies: 3
- Views: 5215
Re: Help with this lua script
works out fine, just need to balance it, add some fuel consuming (Ill see if I can...) iron bar consuming (or maybe adding some laser-thing in the recipe)
- Sat Mar 02, 2013 2:37 pm
- Forum: Modding help
- Topic: Help with this lua script
- Replies: 3
- Views: 5215
Help with this lua script
This goes in freeplay.lua, it is a script for an underground mining drill, it is not finished, and is not working, firstly, when a wooden chest (will change it later to a custom item) is placed, the code saves the position, and generates a random ore (copper, iron, stone...), and a random richness. ...
- Sat Mar 02, 2013 11:03 am
- Forum: Resolved Problems and Bugs
- Topic: [Resolved 0.2.10] Technology screen ores instead of plates
- Replies: 1
- Views: 2184
[Resolved 0.2.10] Technology screen ores instead of plates
When you are at the technology screen, and you look the recipe of an item, it says the items needed to craft it in ores, instead of plates (like if the furnace recipes were crafting recipes)
but in the player inventory is fine.
but in the player inventory is fine.
- Sat Mar 02, 2013 10:42 am
- Forum: Modding help
- Topic: How do I use the insert, caninsert and isvalid? methods
- Replies: 12
- Views: 10626
Re: How do I use the insert, caninsert and isvalid? methods
http://lua-users.org/wiki/TutorialDirectory
And ill share the code when I finish it, is incomplete so it wont work
And ill share the code when I finish it, is incomplete so it wont work
- Sat Mar 02, 2013 9:55 am
- Forum: Modding help
- Topic: How do I use the insert, caninsert and isvalid? methods
- Replies: 12
- Views: 10626
Re: How do I use the insert, caninsert and isvalid? methods
I dont know how, but I managed a list of entities with the onplace event.
- Sat Mar 02, 2013 9:50 am
- Forum: Releases
- Topic: Version 0.2.9
- Replies: 13
- Views: 24707
Re: Version 0.2.9
NOOOOO the creeper rocket!!! why!! D:
I was using it in my mod
Also, I wasnt able to upload the spanish trannslation again yesterday
But the modding changes are awzum
I was using it in my mod
Also, I wasnt able to upload the spanish trannslation again yesterday
But the modding changes are awzum