Search found 25 matches

by Pirate_Rance
Wed Nov 20, 2024 1:34 am
Forum: Bug Reports
Topic: [2.0.20] Quality Icons for Recipes and filters not stacked correctly in ALT mode
Replies: 2
Views: 100

Re: [2.0.20] Quality Icons for Recipes and filters not stacked correctly in ALT mode

Rseding91 wrote: ↑Wed Nov 20, 2024 12:53 am Can you please provide a sample mod showing this issue?
Sure thing
the mod I am using is from NOTNOTMELON

https://mods.factorio.com/mod/infinite-quality-tiers
by Pirate_Rance
Tue Nov 19, 2024 11:10 pm
Forum: Bug Reports
Topic: [2.0.20] Quality Icons for Recipes and filters not stacked correctly in ALT mode
Replies: 2
Views: 100

[2.0.20] Quality Icons for Recipes and filters not stacked correctly in ALT mode

What did you do? Created Quality Icon via a Multi PNG stack to create quality icon via randomization of colors. What happened? Quality Icons for recipes and filters only use the first PNG in a stack for the icon itself on buildings in ALT mode Example 11-19-2024, 17-07-59.png What did you expect to ...
by Pirate_Rance
Fri Nov 15, 2024 12:32 am
Forum: Releases
Topic: Version 2.0.18
Replies: 22
Views: 8986

Re: Version 2.0.18

I second the storage tank quality size would be nice, I also am seeing a few in the discords i'm in wanting the same to train wagons (both kinds) if we could
by Pirate_Rance
Sat Nov 09, 2024 1:06 am
Forum: Releases
Topic: Version 2.0.15
Replies: 17
Views: 12187

Re: Version 2.0.15

Glad to see 118376 resolved but does this also fix tiles of quality not working? not just the starter? as it references it just gives normal tiles for the starter instead of quality. but do the quality tiles sent manually work now? I think, they say all tile loose quality when placed and they will ...
by Pirate_Rance
Tue Nov 05, 2024 6:49 pm
Forum: Releases
Topic: Version 2.0.15
Replies: 17
Views: 12187

Re: Version 2.0.15

Glad to see 118376 resolved but does this also fix tiles of quality not working? not just the starter? as it references it just gives normal tiles for the starter instead of quality. but do the quality tiles sent manually work now?
by Pirate_Rance
Sun Oct 27, 2024 5:45 am
Forum: Duplicates
Topic: [2.0.11] Quality Space Platform pieces not usable for expanding Space platform
Replies: 1
Views: 168

[2.0.11] Quality Space Platform pieces not usable for expanding Space platform

What did you do? Created Legendary Space platform started and space platform foundations Created new space platform with it which comes with 10 platform foundations. What happened? Space platform will not use non Normal quality space platform foundation pieces to expand the platform What did you exp...
by Pirate_Rance
Sun Oct 27, 2024 5:39 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Item Trigger Tech Unlocks do not trigger with Quality items
Replies: 2
Views: 1112

[Rseding91] [2.0.11] Item Trigger Tech Unlocks do not trigger with Quality items

Obtaining items that unlock any technology but are of a quality above normal does not unlock the technology. What did you do? Obtained a non normal version of items that unlock technology What happened? Technology did not unlock What did you expect to happen instead? It might be obvious to you, but ...
by Pirate_Rance
Sat Apr 27, 2024 5:51 pm
Forum: Ideas and Suggestions
Topic: Update Equipment Item UI for Valid Grids
Replies: 0
Views: 225

Update Equipment Item UI for Valid Grids

TL;DR Please update the UI on items that are able to be placed in equipment grids to instead show the category of equipment they are. What ? My suggestion would be to instead make the item show a image/word of the type of equipment category they are. And to have in the actual grid screen have a mar...
by Pirate_Rance
Fri Jan 19, 2024 2:58 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 134
Views: 32052

Re: Friday Facts #394 - Assembler flipping and circuit control

While I appreciate all the work done for the Flipping I have an Honest Question, Why not just have it so after recipe selection have the building UI let you select what each fluid slot is for? The only Issue I can find with this would be mixed fluids being a possibility.
by Pirate_Rance
Fri Dec 01, 2023 11:15 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 172
Views: 54484

Re: Friday Facts #387 - Swimming in lava

Cant remember if this was talked about in a previous FFF but it was stated "Tungsten ore is hard to mine and normal mining drills aren't capable of it." is this done via a cap on ore "toughness" that regular miner drills can work on or is there a new system in place for requiring...
by Pirate_Rance
Fri Sep 15, 2023 8:29 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 368
Views: 81728

Re: Friday Facts #376 - Research and Technology

To get a quality item you REQUIRE a QUALITY MODULE, thus no module no quality item. Thus unless you are mix inputting an uncommon+ copper plate with normal plates that circuit design will not jam. Problem is that theoretically by implementing quality at intermediate steps you maximize the chance of...
by Pirate_Rance
Fri Sep 15, 2023 7:48 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 368
Views: 81728

Re: Friday Facts #376 - Research and Technology

The problem with quality effects is the same as dyson sphere programs proliferator mechanic; it forces seperation between machines, which leads to every setup being basically the same one-step-at-a-time production. More complex mechanics but simple, uniform solution. It destroys every non-standard ...
by Pirate_Rance
Fri Sep 15, 2023 7:35 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 368
Views: 81728

Re: Friday Facts #376 - Research and Technology

@kovarex

Regarding quality and mod making,
Can a Recipe be made to require a specific Quality part, Example Mod Science Pack requires Gear uncommon of higher to make?
by Pirate_Rance
Sun Sep 10, 2023 5:47 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196903

Re: Friday Facts #375 - Quality

I can now with 100% certainty know you have never worked or been near manufacturing. I can understand from that statement that statistic and interval for certainty is not something you use properly Look up what I said.. or just not do anything and blame me for pointing out IRL information your choice
by Pirate_Rance
Sun Sep 10, 2023 5:36 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196903

Re: Friday Facts #375 - Quality

About RNG: [...] If you still cannot stand it, imagine the assembling machine that's outputting items of higher quality is only outputting the higher quality items. Not any trash. With a ratio of 10%, it's not outputting one desired item per second, it's outputting one desired item per 10 seconds. ...
by Pirate_Rance
Sun Sep 10, 2023 3:22 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196903

Re: Friday Facts #375 - Quality

I guess my main mistake was to seriously try proving to delusional people that they are delusional. Fighting windmills, happens. I'd still like you to make an effort. Responding to a wall of text with "you're just delusional" is indeed fighting windmills, except you're the windmill. Doubl...
by Pirate_Rance
Sun Sep 10, 2023 4:23 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196903

Re: Friday Facts #375 - Quality

No, you are not understanding my logic. If there is enough content to the expansion that I do not like, then I will simply not purchase the expansion. Plain and simple. This legit makes you sound really REALLY entitled. It sounds like if you bought a box of stuff and it had extra in it you would re...
by Pirate_Rance
Sun Sep 10, 2023 4:11 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196903

Re: Friday Facts #375 - Quality

Never said that I couldn't afford it. I also have never said yet that I'm not going to buy the expansion or drop the game. I'm fully aware that there's still more to be revealed, hence I am waiting on that before making a final decision. Ultimately, though, it doesn't matter if I got a million buck...
by Pirate_Rance
Sun Sep 10, 2023 3:58 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196903

Re: Friday Facts #375 - Quality

I don't like this at all. I've always hated when games had random quality levels when crafting things. Levels of things like assemblers and modules are great. Also, I know I can turn this off but the feature will take up resources from development. Please REREAD the FFF THIS FEATURE was developed a...

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