Search found 16 matches

by archanison
Sun Oct 27, 2019 9:48 pm
Forum: Ideas and Suggestions
Topic: Mountains/Subterranean
Replies: 3
Views: 1226

Re: Mountains/Subterranean

yes, but this is a scenario, so it's not even really a mod.
by archanison
Sun Oct 27, 2019 4:57 pm
Forum: Ideas and Suggestions
Topic: Mountains/Subterranean
Replies: 3
Views: 1226

Mountains/Subterranean

Mountains - Generated about like water; impassable terrain; can build tunnels/caves using explosives
Subterranean Layer - generated with mountain, can contain ore patches and even biter nests. will allow for passing through a mountain by foot, car, or train.
by archanison
Thu Aug 09, 2018 12:13 am
Forum: Ideas and Suggestions
Topic: Mobile device app
Replies: 7
Views: 6856

Blueprint app for Android/Apple

Allows for creation and editting of blueprints through the use of blueprint strings. Allows for the setup of assembly machines and the like, as far as output and modules. Number crunches total required input and total output.
by archanison
Wed Apr 26, 2017 9:16 am
Forum: Duplicates
Topic: [0.12.29] Starting in the middle of an ocean
Replies: 166
Views: 62317

Re: Why does this happen to me?

here's the MXS. >>>AAAPAAEAAAADBQcAAAAEAAAAY29hbAEDBQoAAABjb3BwZXItb3Jl AQMFCQAAAGNydWRlLW9pbAEDBQoAAABlbmVteS1iYXNlAgMDCAAAAGl yb24tb3JlAQMFBQAAAHN0b25lAQMFCwAAAHVyYW5pdW0tb3JlAgQFzJ o74ICEHgCAhB4ABAABAQF7FK5H4XqUPwEAAAAAAAAuQAEAAAAAAADwP wEAAAAAAFi7QAEAAAAAAOCFQAEAAAAAAFirQAEAAAAAAIjDQAEAAAAA AECf...
by archanison
Wed Apr 26, 2017 9:15 am
Forum: Duplicates
Topic: [0.12.29] Starting in the middle of an ocean
Replies: 166
Views: 62317

Why does this happen to me?

Brand new map, and this is what it gives me to work with.
by archanison
Fri Nov 11, 2016 8:51 pm
Forum: News
Topic: Friday Facts #164 - Nuclear power
Replies: 249
Views: 119894

Re: Friday Facts #164 - Nuclear power

On the topic of the reactor it mentioned a heat storage, what if instead it just had a heat displacer using copper plates and 1 or 2 electric engines (to run fan blades) effectively being a large heat sink block. Can be placed next to reactors to connect
by archanison
Fri Sep 23, 2016 4:21 am
Forum: Ideas and Suggestions
Topic: Forestation and Reforestation
Replies: 3
Views: 1960

Forestation and Reforestation

The way I feel this could and should be done is along the lines of alien nest expansion except with alien nests, they have a 7 chunk radius in which if there is a nest or building nearby it is less likely to expand in that chunk, and with the trees it would have a 4 block radius and it has a chance ...
by archanison
Tue Sep 13, 2016 3:29 am
Forum: Ideas and Suggestions
Topic: Queen Biters/Spitters
Replies: 2
Views: 1850

Queen Biters/Spitters

These will only begin to spawn AFTER 1st Rocket launch. they will spawn at a point x distance away (at least in the 2nd richness point) and once they get into pollution they will generate spawners according to type. Their size is 5x the size of behemoths and have hefty health pools. practically immu...
by archanison
Mon Sep 12, 2016 11:58 pm
Forum: Ideas and Suggestions
Topic: Robotics - Expanded
Replies: 4
Views: 1887

Re: Robotics - Expanded

those are both very different than what i am suggesting

i'm saying a new kind of robot that patrols for ores, mines it, and brings it back. also, the charging station can charge a player's power armor with batteries in it.
by archanison
Mon Sep 12, 2016 6:09 pm
Forum: Ideas and Suggestions
Topic: Robotics - Expanded
Replies: 4
Views: 1887

Robotics - Expanded

Building: Charging Station : 2x2 - charges batteries for Mining Bots, as well as batteries in armor slots, allowing one to have no actual power source in the armor but a limited power supply, so that the armor can power down if not charged. Unloading Bay : unloads cargo from Mining Bots, Automobiles...
by archanison
Tue Jul 26, 2016 5:35 pm
Forum: Ideas and Suggestions
Topic: Out To Sea - mass update
Replies: 3
Views: 2112

Re: Out To Sea - mass update

steinio wrote:Oh how bad.
I thought where is the download link until i saw it's just the suggestion forum :/
:lol: sorry. didn't mean to make it sound so official.
by archanison
Tue Jul 26, 2016 5:11 pm
Forum: Ideas and Suggestions
Topic: Out To Sea - mass update
Replies: 3
Views: 2112

Out To Sea - mass update

implements use of the green water (ocean?) in the map editor. New Buildings: Sea Port: builds Sea-based units Oil Platform: Self Explanitory. Uses Barrels to put oil in. High pollution. Fishing Wharf: collects fish in an area. Sonic Bouy: provides vision like a radar but much smaller area. only show...
by archanison
Tue Jul 26, 2016 4:32 pm
Forum: Ideas and Suggestions
Topic: Swarmer Aliens
Replies: 0
Views: 742

Swarmer Aliens

Nest color : Blue Spawns in groups of 3. Low health and resistances except for fire resistance. Flying Unit. moves in circles around nests at base, goes straight at pollution generating structures. Gun Turrets are highly effective in killing these aliens. attacks with acid damage in the way a spitte...
by archanison
Sat Jul 09, 2016 10:50 pm
Forum: Ideas and Suggestions
Topic: Dispencer Chest
Replies: 9
Views: 3682

Re: Dispencer Chest

_____RRRR _____RRRR RRRRRRRR RRRRRRRR RRRRSSRRRR RRRRSSRRRR __RRRRRRRR __RRRRRRRR __RRRR __RRRR This is the layout I use to allow for rapid charging to decrease wait time for long distance transporting, each letter representing 1 tile, R= roboport S= Substation i will say i'm at a lack of knowledge ...
by archanison
Sat Jul 09, 2016 6:47 am
Forum: Ideas and Suggestions
Topic: Dispencer Chest
Replies: 9
Views: 3682

Dispencer Chest

Acts in the form of a requester chest but also allows for construction bots to use the items within. would be a good quality of life upgrade.
by archanison
Sat Jul 02, 2016 3:39 am
Forum: Duplicates
Topic: Deserialisation error
Replies: 1
Views: 856

Deserialisation error

Was playing MP and when I went to load an auto-save it gave me a message of "Deserialisation error, target with id ###### doesn't exist." Included are the autosave files. I hope there is some way to get this resolved so as to prevent it in the future.

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