Search found 5 matches

by conquestingturtle
Thu Jul 19, 2018 8:35 pm
Forum: Already exists
Topic: Entity Documentation Missing Orientation Field
Replies: 1
Views: 1304

Entity Documentation Missing Orientation Field

I discovered LuaEntity has a read-write field called 'orientation' which does not appear in the API.
Is this an error or should this field not be used?
Thanks.
by conquestingturtle
Fri Jul 28, 2017 10:49 pm
Forum: Not a bug
Topic: [0.15.11]Storage tank joints can be caught in
Replies: 8
Views: 3095

Re: [0.15.11]Storage tank joints can be caught in

I'd say just increase the size of the collision boxes by a few pixels each direction, but I too know that there is no such thing as an easy solution... That will solve the problem perfectly. There is enough space for people to pass through but the way the game handles movement makes achieving this ...
by conquestingturtle
Fri Jul 28, 2017 2:27 am
Forum: Not a bug
Topic: [0.15.11]Storage tank joints can be caught in
Replies: 8
Views: 3095

Re: [0.15.11]Storage tank joints can be caught in

I rediscovered this feature today. Is this still considered an active bug? I know why it is happening. Let me know if you want more.
by conquestingturtle
Sun Jul 23, 2017 8:20 pm
Forum: Modding help
Topic: Function/While loop run in background
Replies: 5
Views: 2235

Re: Function/While loop run in background

Will look into it. Thanks.
by conquestingturtle
Sun Jul 23, 2017 6:54 pm
Forum: Modding help
Topic: Function/While loop run in background
Replies: 5
Views: 2235

Function/While loop run in background

I have a function which contains a rather large loop. This loop, during its execution, (as would be expected) hangs the game for about 2 seconds (but will grow before I'm finished). I'm looking for a way to push the loop (or function) into the background/onto another thread so that the game may cont...

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