The matter output can now be configured via the mod options window.
As well as a cheap research mode.
Search found 11 matches
- Mon Apr 09, 2018 8:05 am
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
- Sun Apr 08, 2018 12:52 am
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.16.x] Strange Matter 0.1.11
Uranium is now only 30% of the original price.
- Sun Apr 01, 2018 10:21 pm
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.16.x] Strange Matter 0.1.11
Sorry for replying so late, as I am only active when playing myself. Wait what Beacons worked before? I would like to enable efficiency modules, but the reduction is way too hardcore. I dont think that it is tuneable. 1 Module is too much already, because 50% reduction is a lot. EDIT: Efficiency Mod...
- Sun Feb 11, 2018 2:44 am
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.16.x] Strange Matter 0.1.11
Support for Bobs ores was now added.
Also rebalanced mod, so you can use it earlier to produce matter and to produce stone. Reduced prices for all ores, but reduced production of mark 2 fabricator, so you don't step to mark2 instantly anymore and skip mk1.
Also rebalanced mod, so you can use it earlier to produce matter and to produce stone. Reduced prices for all ores, but reduced production of mark 2 fabricator, so you don't step to mark2 instantly anymore and skip mk1.
- Sat Mar 04, 2017 2:52 am
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.14.x] Strange Matter 0.1.3
Can someone help me with balance regarding bob's ores and Uranium Power? I cannot even start on support, if the balance is wacko. (A Mk2 roughly creates 120 Artifacts/hour with 1000MW, or 1875 Iron/minute) Iron 1.6 Copper 1.6 Stone 1 Coal 1.6 Artifact 1500 Tin ? Bauxite ? Gold ? Galena ? Nickel ? Qu...
- Sat Jan 21, 2017 1:04 am
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.14.x] Strange Matter 0.1.3
To be honest, I am not really into making advancing efforts, I also can't right now, my time is super tight (although I am sure it would just take a day for adding comp.) I will update it to the next version though as soon as its out. If anyone wants to contribute, look at github https://github.com/...
- Fri Nov 25, 2016 2:26 pm
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.14.x] Strange Matter 0.1.3
Barrels are also missing.
Mod compatibility: This would boost this mods popularity by a large margin. I might do that somewhere in the future. I am pretty sure that it wouldn't take tooo much time to do.
Mod compatibility: This would boost this mods popularity by a large margin. I might do that somewhere in the future. I am pretty sure that it wouldn't take tooo much time to do.
- Tue Nov 01, 2016 4:27 am
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.14.x] Strange Matter 0.1.3
Updated for version 0.14.x
Now featuring a mk2 Matter fabricator, that is faster and more efficient.
(EDIT: And of course ridiculously expensive )
Now featuring a mk2 Matter fabricator, that is faster and more efficient.
(EDIT: And of course ridiculously expensive )
- Fri Jul 29, 2016 7:58 pm
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
Re: [0.13.x] Strange Matter 0.1.2
Well, it is very late gamey and to get stone from nothing (no aliens, small space etc), it would take quite some time, but it is possible. I will add a new version, if I feel like finishing it soonish. Adding a Mk2 Fabricator (for higher space efficiency) which is a 10 times power comsumption, 10 ti...
- Thu Jul 21, 2016 9:13 pm
- Forum: Mods
- Topic: [0.16.x] Strange Matter 0.1.17
- Replies: 13
- Views: 7849
[0.16.x] Strange Matter 0.1.17
Type: Mod Name: Strange Matter Description: Ever wanted to convert Energy into matter? This mod lets you do this! License: MIT License Version: 0.1.5 Release: 2016-07-21 Tested-With-Factorio-Version: 0.16.23 Category: Gameplay Tags: Textures, Science, Gameplay, Strange, Matter, QCD Download-Url: htt...
- Thu Jul 21, 2016 9:08 pm
- Forum: Fan Art
- Topic: A stunning Factorio Rube Goldberg Machine
- Replies: 7
- Views: 6920
Re: A stunning Factorio Rube Goldberg Machine
Amazing!
How long did it take you to make it?
How long did it take you to make it?