I am attempting to run a headless win server as well. Evidently this isn't the ideal environment. Everything runs very slow on our home wi-fi once more than one person is logged in.
Obviously, a dedicated machine for the headless server would help. Other than switching to a Linux server for ...
Search found 4 matches
- Tue Aug 09, 2016 7:03 am
- Forum: Multiplayer / Dedicated Server
- Topic: Windows Headless Server Issues
- Replies: 5
- Views: 3787
- Sat Aug 06, 2016 4:34 pm
- Forum: Multiplayer / Dedicated Server
- Topic: Windows Headless Server Issues
- Replies: 5
- Views: 3787
Re: Windows Headless Server Issues
I am attempting to run a headless win server as well. Evidently this isn't the ideal environment. Everything runs very slow on our home wi-fi once more than one person is logged in.
Obviously, a dedicated machine for the headless server would help. Other than switching to a Linux server for ...
Obviously, a dedicated machine for the headless server would help. Other than switching to a Linux server for ...
- Sun Jul 31, 2016 8:15 pm
- Forum: Multiplayer
- Topic: Building Server Team - Rolling Thunder
- Replies: 0
- Views: 844
Building Server Team - Rolling Thunder
I am new to building servers for games but I am looking to get some mod developers together to work on a pretty serious Factorio experience.
I do know a bit about Lua and learning as I go. My position is not as a primary developer but as the visionary, proprietor and financier for the hosting ...
I do know a bit about Lua and learning as I go. My position is not as a primary developer but as the visionary, proprietor and financier for the hosting ...
- Sun Jul 24, 2016 2:19 pm
- Forum: Modding discussion
- Topic: Mod changes in 0.13
- Replies: 79
- Views: 36412
Re: Mod changes in 0.13
Why are my Mods saying, that they are for Version 0.12 and therefor not compatible with the current version of the game? I get this message in the mods menu ingame. What do I have to do, to change this?
Add the tag to the info.json: "factorio_version":"0.13" indicating the mod works with that ...
Add the tag to the info.json: "factorio_version":"0.13" indicating the mod works with that ...