Search found 4 matches

by badkraft
Tue Aug 09, 2016 7:03 am
Forum: Multiplayer / Dedicated Server
Topic: Windows Headless Server Issues
Replies: 5
Views: 3787

Re: Windows Headless Server Issues

I am attempting to run a headless win server as well. Evidently this isn't the ideal environment. Everything runs very slow on our home wi-fi once more than one person is logged in.

Obviously, a dedicated machine for the headless server would help. Other than switching to a Linux server for ...
by badkraft
Sat Aug 06, 2016 4:34 pm
Forum: Multiplayer / Dedicated Server
Topic: Windows Headless Server Issues
Replies: 5
Views: 3787

Re: Windows Headless Server Issues

I am attempting to run a headless win server as well. Evidently this isn't the ideal environment. Everything runs very slow on our home wi-fi once more than one person is logged in.

Obviously, a dedicated machine for the headless server would help. Other than switching to a Linux server for ...
by badkraft
Sun Jul 31, 2016 8:15 pm
Forum: Multiplayer
Topic: Building Server Team - Rolling Thunder
Replies: 0
Views: 844

Building Server Team - Rolling Thunder

I am new to building servers for games but I am looking to get some mod developers together to work on a pretty serious Factorio experience.

I do know a bit about Lua and learning as I go. My position is not as a primary developer but as the visionary, proprietor and financier for the hosting ...
by badkraft
Sun Jul 24, 2016 2:19 pm
Forum: Modding discussion
Topic: Mod changes in 0.13
Replies: 79
Views: 36412

Re: Mod changes in 0.13

Why are my Mods saying, that they are for Version 0.12 and therefor not compatible with the current version of the game? I get this message in the mods menu ingame. What do I have to do, to change this?

Add the tag to the info.json: "factorio_version":"0.13" indicating the mod works with that ...

Go to advanced search