Search found 13 matches

by MaZy
Sun Mar 14, 2021 5:59 pm
Forum: Modding discussion
Topic: How to add energy consume to exists entity (deepcopy)
Replies: 2
Views: 1255

Re: How to add energy consume to exists entity (deepcopy)

DaveMcW wrote: ↑
Sat Mar 13, 2021 6:25 pm
The workaround is to make two entities and use control.lua to coordinate them.
What do you mean exactly? Something like invisible entities with energy source?

At the moment it looks like this:
by MaZy
Sat Mar 13, 2021 5:54 pm
Forum: Modding discussion
Topic: How to add energy consume to exists entity (deepcopy)
Replies: 2
Views: 1255

How to add energy consume to exists entity (deepcopy)

Hey, I am working on a mod for first time which allows me teleport items between chests. This is of course too op so I want to make huge energy consume for each teleportation. For now I use Steel Chest and Requester Chest (because of the UI) but with deepcopy. Now I want to make requester chest to c...
by MaZy
Sun Apr 30, 2017 8:00 pm
Forum: Gameplay Help
Topic: Circuit Network possible make something like requester chest
Replies: 8
Views: 3094

Re: Circuit Network possible make something like requester chest

Hi, you can use belts between chests :) No seriously no requester chests means no requester chests. Your character can work as a requester chest and you must put items in chests by hand. Greetings, steinio. That's how I do currently but its really annoying to fill all turrets with ammo myself.. or ...
by MaZy
Sun Apr 30, 2017 5:14 pm
Forum: Gameplay Help
Topic: Circuit Network possible make something like requester chest
Replies: 8
Views: 3094

Circuit Network possible make something like requester chest

Hey, we are playing factorio and trying to win the game without requester chest for the achievment. So we cannot us requester chest which would make the game finally easier. My question is.. is there something alternate maybe with circuit network that can I "send" drones to chest to put th...
by MaZy
Fri Apr 28, 2017 1:10 am
Forum: Gameplay Help
Topic: Circuit Network - Just insert 10 Iron Plates, 10 Steels
Replies: 5
Views: 1984

Re: Circuit Network - Just insert 10 Iron Plates, 10 Steels

You can do this in a batch, set your desired chest contents negative in a constant combinator, wire the chest and combinator together to an each-to-each Γ— -1 arithmetic or each-to-each < 0 β†’ 1 decider and set your filters from that, anything > 0 lights the filter. Thanks. I tried both way but it do...
by MaZy
Thu Apr 27, 2017 11:35 pm
Forum: Gameplay Help
Topic: Circuit Network - Just insert 10 Iron Plates, 10 Steels
Replies: 5
Views: 1984

Re: Circuit Network - Just insert 10 Iron Plates, 10 Steels

You can use the "Set filter" option on the Filter inserter. Simply use a Decider Combinator to check the chest content, if the right amount is in the chest, stop outputting the filter for that item (otherwise output that item at the Combinator's exit with value 1). Once there's 10 of each...
by MaZy
Thu Apr 27, 2017 10:59 pm
Forum: Gameplay Help
Topic: Circuit Network - Just insert 10 Iron Plates, 10 Steels
Replies: 5
Views: 1984

Circuit Network - Just insert 10 Iron Plates, 10 Steels

How can I do this (see topic) To imagine here a pic http://i.imgur.com/UlPYYzn.png as you see the first chest at the top is just for testing, I put myself there the stuff. But the second chest is the imporant part. I want to put there only 10 irons and 10 steels because If I do not limit it.. it wil...
by MaZy
Tue Apr 25, 2017 8:00 pm
Forum: Technical Help
Topic: [0.15.1][Solved] Server not showing up in Public Browser
Replies: 8
Views: 8061

Re: [0.15.1] Server not showing up in Public Browser

I can confirm it. Have some problem.
by MaZy
Sun Jul 03, 2016 7:59 pm
Forum: Multiplayer
Topic: Any commands to restart a map or generate
Replies: 1
Views: 2075

Any commands to restart a map or generate

Hi,

I remember when I had 12.0 server up I think I used once a command to restart the game with new generated map. Is there any? I cannot find anymore.

I use Linux Root Server (Headless Factorio Server).
by MaZy
Mon Jun 23, 2014 6:59 pm
Forum: Implemented Suggestions
Topic: Give Splitters a Seperation Mode
Replies: 6
Views: 4528

Re: Give Splitters a Seperation Mode

I agree with turtle.

I was going to ask for the feature but you are already talking about it. With filter mode maybe green splitter were really nice.
by MaZy
Sat Jun 21, 2014 4:00 pm
Forum: Gameplay Help
Topic: Need lua to refresh oil resource
Replies: 4
Views: 3517

Re: Need lua to refresh oil resource

Oh thanks that helped. I tried it before but on pumpjack. Didn't think about it to remove first. It's intended that you find new oil deposits, not to survive off of a few Yea I know. Unfortunally I tried to make huge system were I forget to focus the protection. I already making huge area of aliens ...
by MaZy
Sat Jun 21, 2014 3:07 pm
Forum: Gameplay Help
Topic: Need lua to refresh oil resource
Replies: 4
Views: 3517

Re: Need lua to refresh oil resource

Hey thank you for your help but that freezed my game for few seconds and after that the pump still shows 0.1/s.

But I see now that made few new oil places near the pumps
by MaZy
Sat Jun 21, 2014 2:17 pm
Forum: Gameplay Help
Topic: Need lua to refresh oil resource
Replies: 4
Views: 3517

Need lua to refresh oil resource

Hello. I am right now playing the scenario "freeplay". There is no option about difficulty which is good for me but only one thing is annoying me there. I have sooooooo less oil. And all of my pumpstations have now 0.1/s. It is too less. I so I want to ask for little lua code for the conso...

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