Sure, thanks for fixing it in the officialArch666Angel wrote: Mon Oct 08, 2018 7:15 pm Added some additional checks, thanks for the heads up.
btw in lua you dont need the != nil check, if it's nil it's false

Sure, thanks for fixing it in the officialArch666Angel wrote: Mon Oct 08, 2018 7:15 pm Added some additional checks, thanks for the heads up.
btw in lua you dont need the != nil check, if it's nil it's false