Search found 10 matches
- Sat Nov 12, 2016 1:03 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 119863
Re: Friday Facts #164 - Nuclear power
Hopefully the research tree requires combinators to be completed before the nuclear plant ... "My plant keeps melting down, how do i control it?" The thing that the plant requires to be researched to be built! Concrete and steel should also be omnipresent for all the nuclear buildings. The...
- Wed Nov 02, 2016 9:05 pm
- Forum: News
- Topic: Friday Facts #162 - Theme Art Again
- Replies: 173
- Views: 71199
Re: Friday Facts #162 - Theme Art Again
Here's one possibility i haven't seen mention of: Multiplayer mode exclusive item Multiple teams of players, attempting to launch rockets which are filled with a total of alien artifacts. The rocket silo can either automatically create a new rocket instantly once the old one is launched, or generate...
- Fri Oct 14, 2016 10:36 pm
- Forum: News
- Topic: Friday Facts #160 - Playtesting
- Replies: 270
- Views: 128766
Re: Friday Facts #160 - Playtesting
Merging items based on remaining health is a bad idea. What happens when two high-tier items reach the merge state? In theory you could build two highest-tier buildings (nuclear power plants) damage each to under 50% HP, and then "lose" one of the two of them mysteriously due to item mergi...
- Sat Oct 08, 2016 4:19 am
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 115689
Re: Friday Facts #159 - Research revolution
I'd prefer giving options to the modders rather than the players... Many an RTS is ruined by the ability to have NORUSH INFINITE CASH NO SUPERWEAPON games which flood the serverlist. Many first person shooters and other games have been ruined by players finding the "best" map and then cli...
- Sat Oct 08, 2016 3:56 am
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 115689
Re: Friday Facts #159 - Research revolution
Science pack rework is certainly a good idea, the additional packages will help motivate any discoveries of new science layouts. However considering the resources required for the military science pack compared to tech and production, it's insanely cheap even within the "test" example give...
- Mon Sep 19, 2016 9:29 am
- Forum: Resolved Problems and Bugs
- Topic: [HanziQ] [14.7] Crash when changing rail on: "RailPathFinder::findPath"
- Replies: 19
- Views: 9730
Re: [HanziQ] [14.7] Crash when changing rail on: "RailPathFinder::findPath"
Experiencing this also. At first i was running around, doing all sorts of random things setting up a train stop blueprint, then it crashed: 0.004 2016-09-19 01:06:12; Factorio 0.14.7 (build 24699, win64, steam) 0.004 Operating system: Windows 7 Service Pack 1 0.004 Program arguments: "C:\Steam\...
- Sat Sep 10, 2016 2:42 am
- Forum: News
- Topic: Friday Facts #155 - Settling into fall
- Replies: 63
- Views: 35133
Re: Friday Facts #155 - Settling into fall
Watching the pumps work their animated magic will certainly be entertaining, compared to watching barrels go by on a conveyor... But even with the fluid tanker train car, we're still going to get universal fluid barreling, right? [(Friday Facts #151)] It'd be a good trade-off question the player get...
- Sat Aug 27, 2016 8:10 pm
- Forum: News
- Topic: Friday facts #153 - 0.13 Stable, 0.14 Experimental
- Replies: 98
- Views: 50431
Re: Friday facts #153 - 0.13 Stable, 0.14 Experimental
- Filter inserter settings that interact with modules inside vehicles . If combinators can change filter inserter settings, you could automate changing modules between different sets! Imagine a tank factory production line controlled by combinators, so there's always x# tanks in storage ready to be ...
- Sat Aug 13, 2016 2:31 am
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 93257
Re: Friday facts #151 - The plans for 0.14
Tutorial map for combinators.Extended wrote:causing difficulties for non-programmer people though.
- Sat Aug 13, 2016 1:51 am
- Forum: News
- Topic: Friday facts #151 - The plans for 0.14
- Replies: 196
- Views: 93257
Re: Friday facts #151 - The plans for 0.14
Well I wrote up a nice piece explaining why 'Combinators are necessary for Nuclear' to achieve the stated goal of AVOIDING "Some kind of 'mine uranium -> put it into boiler' wouldn't be a proper use of the potential at all" but my internet apparently ate the thing when i hit "preview&...