Search found 4 matches

by OppyLock
Tue May 23, 2017 1:46 pm
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 320960

Re: [Mod 0.14/0.15] Logistic Train Network 1.2.7

Ahhh ... I was missing the "Each * -2 -> Each" on the unloader. That's very clever! It allows for a reasonable overfill on loading to not cause an unloading loop. I've made up some logic diagrams for increasingly complex stations. Green / Red arrows are circuit cabling. Black arrows are to...
by OppyLock
Tue May 23, 2017 7:29 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 320960

Re: [Mod 0.14/0.15] Logistic Train Network 1.2.7

So, how, in the brave new world of "Stops output expected inventory" do you do a multi-provider/multi-requester setup? The station output no longer sends a negative inventory that you can use to block off one side by the "Anything < 0" method. If the train is to unload then only ...
by OppyLock
Wed Aug 17, 2016 12:01 am
Forum: Combinator Creations
Topic: Resource counting with combinators
Replies: 51
Views: 43381

Re: Resource counting with combinators

Yep. Combinators are a surefire way to inspire frustration that's for sure :) I've done many combinator projects in the past, but the thing they all had in common was that phases and timing didn't play a part. They have all been contraptions that worked with total levels of stuff and then did other ...
by OppyLock
Tue Aug 16, 2016 10:08 am
Forum: Combinator Creations
Topic: Resource counting with combinators
Replies: 51
Views: 43381

Re: Resource counting with combinators

So, with the simple decider counter with reset described above ... how would I store the value of the counter for use elsewhere in the factory upon receipt of the reset signal? Imagine a loop belt that has 10 copper plate on it and a single coal (for the reset signal). How can I get 10 copper as a s...

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