Search found 309 matches
- Sat Jul 04, 2015 1:57 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 167646
- Sat Jul 04, 2015 12:48 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 148954
Re: Bugs and problems
One of my mod couldn't load because you made something wrong and not respecting factorio prototype syntax, I've corrected my mod on my side But you need to correct it to maximize compatibility with other mods: At : 5dim_trains_0.0.6/prototypes/entity/entities.lua:830 Replace: crafting_categories = ...
- Sat Jul 04, 2015 11:36 am
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 167646
- Sat Jul 04, 2015 9:20 am
- Forum: News
- Topic: Friday Facts #93 - Furious Finish
- Replies: 62
- Views: 44869
Re: Friday Facts #93 - Furious Finish
Only can be used in quickbars? or in chest found too?kovarex wrote:These are filters, you can set them up using the middle mouse button (or clear by control - middle mouse button).McGuten wrote: I have a little question about this pic, why have other background color? O.o first time i see it someone can help me?
- Sat Jul 04, 2015 8:39 am
- Forum: News
- Topic: Friday Facts #93 - Furious Finish
- Replies: 62
- Views: 44869
Re: Friday Facts #93 - Furious Finish
I have a little question about this pic, why have other background color? O.o first time i see it someone can help me?Utonium wrote:
- Fri Jul 03, 2015 7:19 am
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 167646
- Thu Jul 02, 2015 11:28 am
- Forum: 5dim's mod
- Topic: Ideas and suggestions
- Replies: 39
- Views: 34046
Re: Ideas and suggestions
I think you could simplify the names a bit to make them easier to read. You have three inserter lengths: "basic long", "long" and "extreme long". "Basic long" should become the default (=empty string) and the longest "extra long". ("Extremely l...
- Tue Jun 30, 2015 6:10 pm
- Forum: Texture Packs
- Topic: [Done] Inserter graphics for 5Dim's mod
- Replies: 6
- Views: 14312
Re: [REQUEST] Inserter graphics for 5Dim's mod
yeah, thanks for remember me ^^
- Sun Jun 28, 2015 2:12 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 200591
Re: General Discussion
You can use with all other mods i dont know incompatible mods if u install in modpack and you cant play or something, please, comment on bug and errors
- Sat Jun 27, 2015 6:57 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 148954
Re: Bugs and problems
wow if u have a bug again, tell me ^^
and ty for use 5dim's mod
and ty for use 5dim's mod
- Fri Jun 26, 2015 9:32 pm
- Forum: 5dim's mod
- Topic: News and announcements
- Replies: 24
- Views: 35829
Re: News and announcements
Hi guys UPDATE We were updated 3 module version ( Automatization , Decoration and Transport ) You can find the changelog here You can find download link here If you find an bug you can post here If you have some idea or suggestion for all modules you can post here Thanks you all for participating in...
- Fri Jun 26, 2015 9:08 pm
- Forum: Texture Packs
- Topic: [Done] Inserter graphics for 5Dim's mod
- Replies: 6
- Views: 14312
Re: [REQUEST] Inserter graphics for 5Dim's mod
Done, i have my pics (i do that)
- Fri Jun 26, 2015 8:46 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 148954
Re: Bugs and problems
Awesome mod, but: I started a new game on 0.11.22 with all the released modules, but there are no splitters in the transport menu. Also "fluid tank to ground" and all the decorations are enabled from the beginning. Im trying to fix and inserters show be fine in transport, u have more mods...
- Fri Jun 26, 2015 6:23 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 148954
Re: Bugs and problems
HenryFrood wrote:Awesome mod, but:
I started a new game on 0.11.22 with all the released modules, but there are no splitters in the transport menu. Also "fluid tank to ground" and all the decorations are enabled from the beginning.
Ty for report, i will fix it in next release
- Thu Jun 25, 2015 3:17 pm
- Forum: This Forum
- Topic: A proposal for the Forum!I think it is very important!
- Replies: 6
- Views: 11821
Re: A proposal for the Forum!I think it is very important!
I talk about Workshop from steam, i talk about factorio, only factorio...
- Thu Jun 25, 2015 9:16 am
- Forum: This Forum
- Topic: A proposal for the Forum!I think it is very important!
- Replies: 6
- Views: 11821
Re: A proposal for the Forum!I think it is very important!
I think the factorio's staff want to do a system for mod in game for download and update
- Thu Jun 25, 2015 3:22 am
- Forum: Texture Packs
- Topic: [Done] Inserter graphics for 5Dim's mod
- Replies: 6
- Views: 14312
Re: [REQUEST] Inserter graphics for 5Dim's mod
That's a lot of images ... I had thinked also about inserters for my mod, but many mods do it better :) - anyway i would it look like a crane or hydraulic arm, very different to the current inserters. but at the moment i don't know it's possible or not ingame. Is this an possible option/alternative...
- Tue Jun 23, 2015 8:29 pm
- Forum: Texture Packs
- Topic: [Done] Inserter graphics for 5Dim's mod
- Replies: 6
- Views: 14312
[Done] Inserter graphics for 5Dim's mod
Hi guys I need graphics for inserters: Icons 180 degrees Inserters speed 1 platform yellow base yellow hand green (x1 speed x1 range) platform yellow base yellow hand orange (x1 speed x1 range close) platform yellow base red hand green (x1 speed x2 range) platform yellow base red hand orange (x1 spe...
- Tue Jun 23, 2015 6:00 pm
- Forum: Ideas and Requests For Mods
- Topic: [request] Expanded Tools
- Replies: 10
- Views: 12510
Re: [request] Expanded Tools
I like idea, i'll put in my to do list
- Mon Jun 22, 2015 8:07 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 200591
Re: General Discussion
Maybe we change all system of inserters...