Search found 11 matches

by sholcomb101
Sun May 28, 2017 7:18 pm
Forum: Mods
Topic: [Mod 1.1] Power Armor MK3
Replies: 100
Views: 61496

Re: [Mod 0.15] Power Armor MK3

Screen Says the following Failed to load Mods: Error in assignID, technology with name 'power-armor-3' dies not exist. Source: power-armor-4 (technology). Oh I see, I changed the tech name to fix an error, and because his tech requires mine, which no longer exists, there's an error. Try replacing h...
by sholcomb101
Sun May 28, 2017 6:55 pm
Forum: Mods
Topic: [Mod 1.1] Power Armor MK3
Replies: 100
Views: 61496

Re: [Mod 0.15] Power Armor MK3

jimmy_1283 wrote:
sholcomb101 wrote: Also it may be worth rolling back my mod to an earlier version to restore your saves, if nothing else.
How would I do this for now?
by sholcomb101
Sun May 28, 2017 6:48 pm
Forum: Mods
Topic: [Mod 1.1] Power Armor MK3
Replies: 100
Views: 61496

Re: [Mod 0.15] Power Armor MK3

Jimmy, whatever your update did today it broke the existing MK4 armor that was made by zifnab06 I have been using. I can't load any of my saves now. Whats up? Having a look now, I'll edit this reply when I figure it out. It seems like there may be an issue with us both using the exact same naming s...
by sholcomb101
Sun May 28, 2017 6:23 pm
Forum: Mods
Topic: [Mod 1.1] Power Armor MK3
Replies: 100
Views: 61496

Re: [Mod 0.15] Power Armor MK3

I've gone ahead and added a MK4 version of the armor by popular request, at the moment it looks exactly the same as the MK3, as does the tech, and unless someone volunteers a replacement, it's likely to remain that way, as I'm quite frankly terrible with art. As always I'm happy to receive feedback...
by sholcomb101
Fri Nov 25, 2016 4:26 pm
Forum: Technical Help
Topic: WTH - Uninstalled
Replies: 6
Views: 2698

WTH - Uninstalled

So, I was running Factorio last night, all well and good. I just went to launch it now and it goes into the install screen. Game was not installed. Has anyone ever encountered this? Once in was re-installed my mods were there and save games in tact but it is just weird. I had to re-opt into the beta...
by sholcomb101
Fri Oct 14, 2016 12:00 pm
Forum: Gameplay Help
Topic: Train Switching
Replies: 7
Views: 7375

Re: Train Switching

So I watched the video and i did finally kind of figure it out. Let's just say I got it working but I still don't fully understand why it is working. But progress is progress. Not sure when i would need a chain signal as compared to the regular as what i st up worked with either. As with all things ...
by sholcomb101
Thu Oct 13, 2016 5:35 pm
Forum: Gameplay Help
Topic: Train Switching
Replies: 7
Views: 7375

Train Switching

I am having a hell of a time understanding how in the world train switches work. I mean I understand the theory and can make small examples that work as designed but when I try to do anything else it never works. I tried to make a side track so trains can pass each other on a long leg of track that ...
by sholcomb101
Mon Oct 03, 2016 1:23 pm
Forum: General discussion
Topic: 8 mk2 shield 4 fusion reactor mk2 Power Armor=OP
Replies: 9
Views: 3721

Re: 8 mk2 shield 4 fusion reactor mk2 Power Armor=OP

I must be doing something wrong because I have never seen these behemoths I keep reading about. I have one game that I have over 40 hours into and have launched multiple rockets but still have not seen these things. I wish there was a way to track the level of their advancement that doesn't mess up ...
by sholcomb101
Wed Sep 14, 2016 12:22 pm
Forum: Gameplay Help
Topic: Putting items inside a chest in the map editor
Replies: 5
Views: 4592

Re: Putting items inside a chest in the map editor

I am not sure how to actually put stuff in a chest but what I have done is just seed a bunch of stuff on the ground and then just pick it up when the game loads and place it where I want it.
by sholcomb101
Thu Aug 18, 2016 3:06 pm
Forum: Gameplay Help
Topic: Personal Robo-Port Assistance
Replies: 2
Views: 1198

Re: Personal Robo-Port Assistance

Ah, so I need to carry them around with me. Makes sense I guess. I thought maybe they needed to be loaded into the ports like the large ones.

Thanks!!
by sholcomb101
Thu Aug 18, 2016 12:46 pm
Forum: Gameplay Help
Topic: Personal Robo-Port Assistance
Replies: 2
Views: 1198

Personal Robo-Port Assistance

So, I have a few robo-ports installed in my MK-2 armor but I don't seem to have any robots in it. How do I get the robots into the robo-port?

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