Search found 25 matches
- Thu Jul 07, 2016 1:13 am
- Forum: Mods
- Topic: [MOD 0.13] Armageddon - nice little disasters
- Replies: 53
- Views: 45856
Re: [MOD 0.12+] Armageddon - nice little disasters
I love your mod, but I like to be more events, like big attacks or something.
- Thu Jun 30, 2016 5:54 pm
- Forum: 5dim's mod
- Topic: Mod download changed to mods.factorio
- Replies: 3
- Views: 5019
Mod download changed to mods.factorio
Hi all, to be adaptaded to the new version of Factorio (>0.13) our web will be removed and the mod ONLY can be donwnloaded from https://mods.factorio.com/
Thanks all
Thanks all
- Thu Mar 24, 2016 11:35 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.28-0.12.29] Desync in multiplayer
- Replies: 3
- Views: 2189
Re: [0.12.28-0.12.29] Desync in multiplayer
A lot of thanks!! We desinstall all mods about trains, but the problem persist. So, we desinstall all mods and the problem was solved, but maybe was about the map without mods seem totally emptly. Desync seem to be a random problem, sometimes its a infinite loop, sometimes game works after a only re...
- Wed Mar 23, 2016 11:13 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.28-0.12.29] Desync in multiplayer
- Replies: 3
- Views: 2189
[0.12.28-0.12.29] Desync in multiplayer
Hi, We are two playing in a multiplayer game in a headless server, we have a game with 25h time gaming. The problem is that now the game starts a desync loop if we are together in the game, but it don´t happend when we are separately in the server. There is a conexion problem, a map problem, a versi...
- Fri Feb 26, 2016 2:53 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 160911
Re: Bugs and problems
The problem has been solved. Thanks !!
- Sun Jul 19, 2015 11:11 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: General Discussion
Hi, we made different archives because not everybody want the entire mod. It´s not really difficult download each part.
Each module change a thing, it´s really a big conversion of the game, I advice you to try it, it´s better than a description.
Each module change a thing, it´s really a big conversion of the game, I advice you to try it, it´s better than a description.
- Tue Jun 16, 2015 1:08 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod [+7,000 downloads] [14/06/2015]
This file has been updated
- Sun Jun 14, 2015 4:55 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod [+7,000 downloads] [14/06/2015]
A lot of Thanks, It´s a bit late for the last upload (it was some minutes ago), but It´s going to be include in the next release.
Thanks!!
Thanks!!
- Fri May 01, 2015 10:11 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod [+4,000 downloads] [12/04/2015]
Translations to spanish and chinese soon!!
- Sun Apr 26, 2015 1:14 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod [+4,000 downloads] [12/04/2015]
oh my God!!
Thanks, it´s fantastic!!
I will translate it to spanish
Thanks, it´s fantastic!!
I will translate it to spanish
- Tue Jan 27, 2015 12:39 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod
I´m sorry to say my partner had a very big problem with his computer (it died suddenly), he had all the code inside the HD, so the mod develop is stop until he have a new computer.
- Thu Jan 15, 2015 10:22 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod
Thanks, your problem with the transport underground t.velts maybe is about you need more technology level.
About chest (and the rest) note that we are still working on finish a basic level of all modules, in the future we will add more stuffs expanding them.
About chest (and the rest) note that we are still working on finish a basic level of all modules, in the future we will add more stuffs expanding them.
- Tue Jan 13, 2015 1:00 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod
I´m so sorry for the waiting, but my partner McGuten who have the code is have a cold. When he come back, he will solve the problem and upload more modules.
- Sat Jan 10, 2015 10:48 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod
ooops, thanks.
- Tue Jan 06, 2015 10:34 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod
We did a poll in this post about what will be release next.
thanks
thanks
- Sun Jan 04, 2015 7:44 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.x] 5dim's mod
Yes, more minning drills will be added soon, we think the vanilla mining is sometimes very slow
- Sat Jan 03, 2015 2:33 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.8] 5dim's mod
I have to say that if someone can speak spanish, we will be very grateful to answer in spanish too.
- Fri Jan 02, 2015 11:27 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.8] 5dim's mod
Now we are focus on the basic in each module, but be mind this basic things will be awesome too. I cant tell you now but you will see. On one hand we love balanced and realist mods so we will avoid overpower things or overkill weapons against bugs. On the other and we hate unnecessary and stupidly c...
- Fri Jan 02, 2015 11:16 pm
- Forum: News
- Topic: Friday Facts #67 - Happy new year
- Replies: 33
- Views: 31146
Re: Friday Facts #67 - Happy new year
Regarding floors for 0.12, we did it in our mod improving the last floor mod (https://forums.factorio.com/forum/vie ... =14&t=7733) , we have a decoration module because we think is important part of the game to feel confortable in your own base, is the place where you live
- Fri Jan 02, 2015 3:21 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213930
Re: [MOD 0.11.8] 5dim's mod
Trains now chose the best path (free+short), so, why do you need to do a manual signal to chose the way?
I used to play to Railload Tycoon, so I can understand your request, but I think is not really useful here.
I used to play to Railload Tycoon, so I can understand your request, but I think is not really useful here.