Search found 74 matches

by Chocolatetthunder
Fri Jan 26, 2018 9:42 pm
Forum: Implemented Suggestions
Topic: players online
Replies: 5
Views: 2156

players online

When typing /p or players online make it so it lists the players first then tells you how many are online.
when the list of players gets too long it hides the information on the number of players.
by Chocolatetthunder
Wed Jan 10, 2018 5:51 pm
Forum: Implemented Suggestions
Topic: Player Health Bars
Replies: 2
Views: 2058

Player Health Bars

Show players Health above each character, if they have shields show those too. Have an option to toggle it. Now that pvp is getting some love, this would help everyone realize how much damage they are doing (or not doing *Yellow Ammo*) I have seen too many people get frustrated that they throw every...
by Chocolatetthunder
Fri Jan 05, 2018 12:15 am
Forum: Releases
Topic: Version 0.16.14
Replies: 30
Views: 18920

Re: Version 0.16.14

I hope it does not generate chunks. Added 'allow spectators' option to PvP. Does that mean I can: watch a PvP game without joining the server? watch a muliplayer game real time from KoS or Xterm or whoever? Please say yes...please... pleaseeeeeeee! Factorio @ e-sports!!!!!! Watch it live now!!!!!! ...
by Chocolatetthunder
Wed Jan 03, 2018 10:11 pm
Forum: Releases
Topic: Version 0.16.13
Replies: 27
Views: 17232

Re: Version 0.16.13

PvP Love <3
by Chocolatetthunder
Fri Nov 03, 2017 5:49 pm
Forum: News
Topic: Friday Facts #215 - Multithreading issues
Replies: 101
Views: 45341

Re: Friday Facts #215 - Multithreading issues

I understand you are generating a new starting point for each team but they are still far different looking from that image. Is that the case? Or am I miss understanding? Just having to plow trees or not is a massive potential disadvantage.
by Chocolatetthunder
Fri Jun 23, 2017 5:32 pm
Forum: News
Topic: Friday Facts #196 - Back on track
Replies: 42
Views: 23156

Re: Friday Facts #196 - Back on track

Why are you making tutorials when you have members of your community making a living of of tutorials?
by Chocolatetthunder
Fri Apr 28, 2017 10:48 pm
Forum: Pending
Topic: desync during pvp map generation
Replies: 1
Views: 686

desync during pvp map generation

while the host generates the map, just as it finished I desync.
by Chocolatetthunder
Fri Apr 28, 2017 3:03 am
Forum: Resolved Problems and Bugs
Topic: Crash during pvp with bluprints
Replies: 2
Views: 2562

Crash during pvp with bluprints

playing pvp opened blueprint folder to look through them and crashed.
by Chocolatetthunder
Wed Apr 26, 2017 12:18 am
Forum: Duplicates
Topic: [15.2] Crash on: "InputActionDefragmenter::assemble"
Replies: 4
Views: 2198

[15.2] Crash on: "InputActionDefragmenter::assemble"

Crash while playing the wave defense scenario i was not hosting during this crash
by Chocolatetthunder
Tue Apr 25, 2017 10:00 pm
Forum: Resolved Problems and Bugs
Topic: Wave Defense killed by path finding?
Replies: 2
Views: 4850

Re: Wave Defense killed by path finding?

Thanks Klonan, This scenario is way fun!
by Chocolatetthunder
Mon Apr 24, 2017 11:12 pm
Forum: Releases
Topic: Version 0.15.1
Replies: 54
Views: 44087

Re: Version 0.15.1

Sorting server lists by players only sorts by play time
sorting by name gives player ammounts
sorting by time gives names
http://puu.sh/vv8kD/c31a179f2f.jpg
http://puu.sh/vv8l0/96f2c91c94.jpg
http://puu.sh/vv8x5/08f39ffe1c.jpg
by Chocolatetthunder
Fri Mar 03, 2017 3:38 pm
Forum: Ideas and Suggestions
Topic: Slow capsules slow players
Replies: 4
Views: 1740

Re: Slow capsules slow players

This could be a very interestIng part of pvp.
by Chocolatetthunder
Fri Mar 03, 2017 3:35 pm
Forum: Ideas and Suggestions
Topic: Slow capsules slow players
Replies: 4
Views: 1740

Re: Slow capsules slow players

Echo. Anyone there?
by Chocolatetthunder
Mon Feb 27, 2017 9:38 pm
Forum: Duplicates
Topic: Crash during pvp
Replies: 2
Views: 921

Re: Crash during pvp

ok cool, i guess i will wait for 15 to submit crash reports for pvp then
by Chocolatetthunder
Sat Feb 25, 2017 11:33 pm
Forum: Duplicates
Topic: Crash during pvp
Replies: 2
Views: 921

Crash during pvp

on the silo getting destroyed and the round ending the game crashed for me and the other person in my voice chat. possibly more.
_autosave12.zip
the last auto save before it crashed
(14.32 MiB) Downloaded 63 times
factorio-current.log
(74.75 KiB) Downloaded 66 times
by Chocolatetthunder
Sun Feb 12, 2017 2:17 pm
Forum: Resolved Problems and Bugs
Topic: [0.14.22] Crash in scenario
Replies: 5
Views: 6419

Re: [0.14.22] Crash in scenario

wow that is crazy, here i was not wanting to post bugs from the scenario because I thought it was just some shitty code we wrote.
by Chocolatetthunder
Tue Jan 24, 2017 9:22 pm
Forum: Ideas and Suggestions
Topic: Slow capsules slow players
Replies: 4
Views: 1740

Slow capsules slow players

Slow down capsule only slow down units. could I suggest they also slow down players? Even if you threw it.
by Chocolatetthunder
Tue Jan 24, 2017 9:14 pm
Forum: Not a bug
Topic: Slow capsules bug
Replies: 3
Views: 1330

Re: Slow capsules bug

Will do
by Chocolatetthunder
Tue Jan 24, 2017 9:11 pm
Forum: Not a bug
Topic: Slow capsules bug
Replies: 3
Views: 1330

Slow capsules bug

Slow capsules only affect biters not players on the other forces
This would be a bug for pvp.

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