When typing /p or players online make it so it lists the players first then tells you how many are online.
when the list of players gets too long it hides the information on the number of players.
Search found 74 matches
- Fri Jan 26, 2018 9:42 pm
- Forum: Implemented Suggestions
- Topic: players online
- Replies: 5
- Views: 2156
- Wed Jan 10, 2018 5:51 pm
- Forum: Implemented Suggestions
- Topic: Player Health Bars
- Replies: 2
- Views: 2058
Player Health Bars
Show players Health above each character, if they have shields show those too. Have an option to toggle it. Now that pvp is getting some love, this would help everyone realize how much damage they are doing (or not doing *Yellow Ammo*) I have seen too many people get frustrated that they throw every...
- Fri Jan 05, 2018 12:15 am
- Forum: Releases
- Topic: Version 0.16.14
- Replies: 30
- Views: 18920
Re: Version 0.16.14
I hope it does not generate chunks. Added 'allow spectators' option to PvP. Does that mean I can: watch a PvP game without joining the server? watch a muliplayer game real time from KoS or Xterm or whoever? Please say yes...please... pleaseeeeeeee! Factorio @ e-sports!!!!!! Watch it live now!!!!!! ...
- Wed Jan 03, 2018 10:11 pm
- Forum: Releases
- Topic: Version 0.16.13
- Replies: 27
- Views: 17232
Re: Version 0.16.13
PvP Love <3
- Fri Nov 03, 2017 5:49 pm
- Forum: News
- Topic: Friday Facts #215 - Multithreading issues
- Replies: 101
- Views: 45341
Re: Friday Facts #215 - Multithreading issues
I understand you are generating a new starting point for each team but they are still far different looking from that image. Is that the case? Or am I miss understanding? Just having to plow trees or not is a massive potential disadvantage.
- Fri Jun 23, 2017 5:32 pm
- Forum: News
- Topic: Friday Facts #196 - Back on track
- Replies: 42
- Views: 23156
Re: Friday Facts #196 - Back on track
Why are you making tutorials when you have members of your community making a living of of tutorials?
- Fri Apr 28, 2017 10:48 pm
- Forum: Pending
- Topic: desync during pvp map generation
- Replies: 1
- Views: 686
desync during pvp map generation
while the host generates the map, just as it finished I desync.
- Fri Apr 28, 2017 3:03 am
- Forum: Resolved Problems and Bugs
- Topic: Crash during pvp with bluprints
- Replies: 2
- Views: 2562
Crash during pvp with bluprints
playing pvp opened blueprint folder to look through them and crashed.
- Wed Apr 26, 2017 12:18 am
- Forum: Duplicates
- Topic: [15.2] Crash on: "InputActionDefragmenter::assemble"
- Replies: 4
- Views: 2198
[15.2] Crash on: "InputActionDefragmenter::assemble"
Crash while playing the wave defense scenario i was not hosting during this crash
- Tue Apr 25, 2017 10:00 pm
- Forum: Resolved Problems and Bugs
- Topic: Wave Defense killed by path finding?
- Replies: 2
- Views: 4850
Re: Wave Defense killed by path finding?
Thanks Klonan, This scenario is way fun!
- Mon Apr 24, 2017 11:12 pm
- Forum: Releases
- Topic: Version 0.15.1
- Replies: 54
- Views: 44087
Re: Version 0.15.1
Sorting server lists by players only sorts by play time
sorting by name gives player ammounts
sorting by time gives names
http://puu.sh/vv8kD/c31a179f2f.jpg
http://puu.sh/vv8l0/96f2c91c94.jpg
http://puu.sh/vv8x5/08f39ffe1c.jpg
sorting by name gives player ammounts
sorting by time gives names
http://puu.sh/vv8kD/c31a179f2f.jpg
http://puu.sh/vv8l0/96f2c91c94.jpg
http://puu.sh/vv8x5/08f39ffe1c.jpg
- Fri Mar 03, 2017 3:38 pm
- Forum: Ideas and Suggestions
- Topic: Slow capsules slow players
- Replies: 4
- Views: 1740
Re: Slow capsules slow players
This could be a very interestIng part of pvp.
- Fri Mar 03, 2017 3:35 pm
- Forum: Ideas and Suggestions
- Topic: Slow capsules slow players
- Replies: 4
- Views: 1740
Re: Slow capsules slow players
Echo. Anyone there?
- Mon Feb 27, 2017 9:38 pm
- Forum: Duplicates
- Topic: Crash during pvp
- Replies: 2
- Views: 921
Re: Crash during pvp
ok cool, i guess i will wait for 15 to submit crash reports for pvp then
- Sat Feb 25, 2017 11:33 pm
- Forum: Duplicates
- Topic: Crash during pvp
- Replies: 2
- Views: 921
Crash during pvp
on the silo getting destroyed and the round ending the game crashed for me and the other person in my voice chat. possibly more.
- Sun Feb 12, 2017 2:17 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.14.22] Crash in scenario
- Replies: 5
- Views: 6419
Re: [0.14.22] Crash in scenario
wow that is crazy, here i was not wanting to post bugs from the scenario because I thought it was just some shitty code we wrote.
- Thu Feb 02, 2017 12:30 am
- Forum: Ideas and Suggestions
- Topic: Disable ability to view debug mode
- Replies: 5
- Views: 2316
- Tue Jan 24, 2017 9:22 pm
- Forum: Ideas and Suggestions
- Topic: Slow capsules slow players
- Replies: 4
- Views: 1740
Slow capsules slow players
Slow down capsule only slow down units. could I suggest they also slow down players? Even if you threw it.
- Tue Jan 24, 2017 9:14 pm
- Forum: Not a bug
- Topic: Slow capsules bug
- Replies: 3
- Views: 1330
Re: Slow capsules bug
Will do
- Tue Jan 24, 2017 9:11 pm
- Forum: Not a bug
- Topic: Slow capsules bug
- Replies: 3
- Views: 1330
Slow capsules bug
Slow capsules only affect biters not players on the other forces
This would be a bug for pvp.
This would be a bug for pvp.