Search found 70 matches
- Fri Oct 27, 2017 12:43 pm
- Forum: Ideas and Suggestions
- Topic: Request: option to include requester chest count in LN
- Replies: 10
- Views: 4829
Re: Request: option to include requester chest count in LN
Thanks everyone for the replies! For those that replied to use wires: Yep, I totally get that you can wire the chests at the platform and get the count that way. I guess then a question is, what are players using the "Connect to logistics network" feature of the train station for? It seems...
- Fri Oct 27, 2017 4:09 am
- Forum: Resolved Problems and Bugs
- Topic: [15.37] Train doesn't find path after swapping active/inactive station
- Replies: 8
- Views: 3583
Re: Complex Train 'No path' problem/bug?
@Loewchen - Good news : I may have found a workaround. Bad news : My save game no longer breaks, but I suspect we can recreate this if this is considered a bug and is needed for testing. Good news : I did some more testing/observation before I tried the workaround and have a theory of what's happeni...
- Fri Oct 27, 2017 3:30 am
- Forum: Ideas and Suggestions
- Topic: Request: option to include requester chest count in LN
- Replies: 10
- Views: 4829
Request: option to include requester chest count in LN
Request: Optionally include "Requester chest" item contents be included in totals when connecting a train station to a logistics network: Something like this mockup: https://content.screencast.com/users/basementjack/folders/Snagit/media/9752b999-292a-4e4b-b633-2ac95a12269c/2017-10-26_21-5...
- Fri Oct 27, 2017 1:42 am
- Forum: Resolved Problems and Bugs
- Topic: [15.37] Train doesn't find path after swapping active/inactive station
- Replies: 8
- Views: 3583
[15.37] Train doesn't find path after swapping active/inactive station
For a simple reproducible setup see to the end of the topic. Hi there, I've got an issue with trains displaying no-path , but it's not caused by the usual suspects: NOT caused by: Improper signal placement Missing tracks Two directional trains missing an engine on each end. RELATED TO/Caused by: Lo...
- Thu Oct 26, 2017 10:54 pm
- Forum: Spread the Word
- Topic: Factorio on Nvidia GeForce Now
- Replies: 0
- Views: 11598
Factorio on Nvidia GeForce Now
Hi, this might be old news, but Nvidia has a new service in beta called GeForce Now. Basically it lets you play games on an uber powerfull gaming rig in a data center somewhere - your PC or MAC send input to the server, and the server sends the "video" back to you in real time. Of all the ...
- Thu Oct 26, 2017 10:33 pm
- Forum: Spread the Word
- Topic: How do I throw more money at you?
- Replies: 5
- Views: 3950
Re: How do I throw more money at you?
I've done similar - bought a total of 4 copies now - Given them to others as gifts.
- Sun Oct 08, 2017 2:59 pm
- Forum: Technical Help
- Topic: Audio Glitching Mac OS 10.12.6 + Factorio 15.35
- Replies: 0
- Views: 434
Audio Glitching Mac OS 10.12.6 + Factorio 15.35
Has anyone else experienced audio glitching on the mac version of Factorio? 1) play music in itunes 2) play factorio 3) at times, and always linked to character movement, Both the factorio audio and itunes audio will 'glitch' where it replays a small segment 2-4 times. This could totally just be my ...
- Sat Sep 16, 2017 5:00 pm
- Forum: Balancing
- Topic: Blue science is too hard to get
- Replies: 42
- Views: 25675
Blue science is too hard to get
TLDR : Blue science packs are too hard, basically requires a main bus/belt array too early in game. Long version: Blue science packs are too hard, You pretty much have to have a main bus/belt array to make them. It's too early in the game to require that of new players. I'm an experienced player an...
- Fri Jun 23, 2017 9:15 pm
- Forum: News
- Topic: Friday Facts #196 - Back on track
- Replies: 42
- Views: 23149
Re: Friday Facts #196 - Back on track
I actually liked the train tutorials as is. I agree that some more advanced topics like nuclear do require some explanation and the tutorial mechanism is great for that. I also think you should focus on another area: the first few hours minutes of game play. I think all the early game basics need tu...
- Wed Jun 21, 2017 10:51 pm
- Forum: Releases
- Topic: Version 0.15.22
- Replies: 38
- Views: 24669
Re: Version 0.15.22
Not sure if this is new with 15.22, but I noticed today that trains stops in Out of the box (no mods) factorio have an icon for Logistic network - does anyone know how to connect this, and what that does?
- Sat Jun 17, 2017 6:28 pm
- Forum: Pending
- Topic: Resizing factorio's application window black screen
- Replies: 2
- Views: 911
Resizing factorio's application window black screen
Hi, Factorio 15.21 MacOS 10.12.5 Windowed mode (not full screen) Resizing the screen results in a black screen, and no game sounds, for anywhere from 3-6 seconds. At first I thought the game crashed when I resized it. A minor bug to be sure, but if it's not map specific then it might be something to...
- Mon Jun 05, 2017 1:23 am
- Forum: Gameplay Help
- Topic: console question - see past alerts
- Replies: 0
- Views: 517
console question - see past alerts
You know those alerts that show up on the bottom of the screen when one of your items is being attacked? are those logged somewhere (or can they be with a setting?) When I bring up the console with ` I see messages like "can't insert x because player inventory is full" Ideally if I could t...
- Sat Jun 03, 2017 1:51 pm
- Forum: Gameplay Help
- Topic: Whats the best 'white science' to research first?
- Replies: 2
- Views: 2230
Whats the best 'white science' to research first?
In factorio 15.x does anyone have thoughts on the best research progression once white science is available? I've researched everything else an am wondering if I should focus on military (laser turret damage, combat robot follower count) or production (2% bonus for mining and oil)
Thoughts?
Thoughts?
- Sat Jun 03, 2017 1:48 pm
- Forum: Gameplay Help
- Topic: Power Usage Statistics page
- Replies: 3
- Views: 2445
Re: Power Usage Statistics page
I get confused by this as well. What I typically do if I can't remember is look at the number of solar panels (in your case 34,000) and multiply by 60 (power output per panel) in your case thats 2,040,000 - which is the 2 gigawatts. You'll notice in the morning that your number one consumer of power...
- Sat Jun 03, 2017 1:32 pm
- Forum: Gameplay Help
- Topic: White science packs in 15.18?
- Replies: 6
- Views: 3109
Re: White science packs in 15.18?
Thanks Koub, saturn7 & Aeternus ! I feel kinda silly now. I looked, still didn't see the science packs, but I had a save game just before the rocket was launched so I reverted to that and launched and sat and watched it - sure enough 1000 science packs were right there, and they were siphoned of...
- Fri Jun 02, 2017 2:09 pm
- Forum: Gameplay Help
- Topic: White science packs in 15.18?
- Replies: 6
- Views: 3109
Re: White science packs in 15.18?
Also if someone could post a screenshot showing where the white science packs appear - it sounds like they should be visible in the rocket UI?
- Fri Jun 02, 2017 2:07 pm
- Forum: Gameplay Help
- Topic: White science packs in 15.18?
- Replies: 6
- Views: 3109
Re: White science packs in 15.18?
Can anyone verify if this works in 15.18?
in the screenshot, note that 1 satellite was launched, but no science packs are present.
in the screenshot, note that 1 satellite was launched, but no science packs are present.
- Fri Jun 02, 2017 3:28 am
- Forum: Gameplay Help
- Topic: White science packs in 15.18?
- Replies: 6
- Views: 3109
White science packs in 15.18?
Hi, I've never seen white science packs, so I'm not familiar with how they work. I had a save game just before I launched the rocket (game v 15.16) Opened the save game in 15.18, launched the rocket (see top corner) I don't see any white science packs - I read somewhere that you get 1000 white scien...
- Fri Jun 02, 2017 3:17 am
- Forum: General discussion
- Topic: Your Sound Person (Daniel James Taylor) is fantastic!
- Replies: 4
- Views: 1600
Your Sound Person (Daniel James Taylor) is fantastic!
I just wanted to do a shout out to Daniel James Taylor the person credited with doing your sound/music.
The sound effects in Factorio are all fantastic, and really enhance the gameplay.
The sound effects in Factorio are all fantastic, and really enhance the gameplay.
- Fri Jun 02, 2017 1:38 am
- Forum: Releases
- Topic: Version 0.15.18
- Replies: 20
- Views: 22532
Re: Version 0.15.18
I was totally not expecting a fix for this today!
Wube/Factorio teams Rock!
I have bought 4 copies of the game so far, and will find someone else to spread the word to and buy them a copy!
- Jack
Wube/Factorio teams Rock!
I have bought 4 copies of the game so far, and will find someone else to spread the word to and buy them a copy!
- Jack