Search found 12 matches

by greenyaptec
Fri Dec 08, 2023 2:39 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 151
Views: 35383

Re: Friday Facts #388 - Smaller things for 2.0

Could we have a mode on lamps that would allow us to select three signals to use as R, G and B values? Basically: Use signal "inserter" for red value (clamped to 0-255) Use signal "pipe" for blue value (clamped to 0-255) etc. That way we can automate all the colors :) (it would b...
by greenyaptec
Fri Sep 29, 2023 11:40 am
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 342
Views: 105728

Re: Friday Facts #378 - Trains on another level

In the "array of stops" video, why does the train in the middle of the screen change color when it goes up the ramp? :)
by greenyaptec
Fri Sep 01, 2023 12:57 pm
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 217
Views: 58039

Re: Friday Facts #374 - Smarter robots

Great improvements! One thing I'd love to see tackled is the classic problem of logistic robots delivering to player, but player leaves logistic area and all robots go back. Would it be possible that if the player goes back to the area, the robots turn around again with the item in them and deliver ...
by greenyaptec
Wed Jun 16, 2021 11:02 pm
Forum: Pending
Topic: [1.1.34] Dragging a belt under robot makes underground belt
Replies: 4
Views: 1699

Re: [1.1.34] Dragging a belt under robot makes underground belt

Hm, now when I've been trying to reproduce it, it didn't happen :( I'm certain there's some weird behavior for unknown reason, but I can't make it happen again. I wasn't recording at the time when it happened, but from what I remember: - I was in the range of that build (so it's not exactly as the l...
by greenyaptec
Wed Jun 16, 2021 7:40 pm
Forum: Pending
Topic: [1.1.34] Dragging a belt under robot makes underground belt
Replies: 4
Views: 1699

[1.1.34] Dragging a belt under robot makes underground belt

Hello, I have the "Smart Belt Dragging" under "Interface" options enabled. When I was dragging some belts around and had robots deliver more stuff, at some point it made underground belt directly under the robot (underground length of 1). There was nothing else on the tile. Happe...
by greenyaptec
Tue Dec 10, 2019 5:05 pm
Forum: Pending
Topic: Crash when offline
Replies: 1
Views: 1092

Crash when offline

So, my internet wasn't working today, so I launched steam in offline mode to play some Factorio. However when the game loaded to main menu, I hovered over the play button and it didn't highlight. When clicked, the game stopped responding (windows "not responding" error, then "send to ...
by greenyaptec
Fri Oct 18, 2019 1:55 pm
Forum: Show your Creations
Topic: 13x9 Micro Factory
Replies: 17
Views: 53096

Re: 13x9 Micro Factory

Awesome!

I guess I can just copy-paste the setup 3847 times and have a 1k SPM base.
by greenyaptec
Sat Jun 30, 2018 9:28 pm
Forum: News
Topic: Friday Facts #249 - Dead end exploration
Replies: 206
Views: 79686

Re: Friday Facts #249 - Dead end exploration

Option 4 is obviously the best here. However, are mods taken into consideration? What if I select a blueprint with modded items in vanilla game? How will this work?
by greenyaptec
Sat Mar 10, 2018 4:09 pm
Forum: Combinator Creations
Topic: Digital Display, Yay!
Replies: 117
Views: 160336

Re: Digital Display, Yay!

I will add mine to this topic :) It is also capable of displaying numbers :)

viewtopic.php?f=193&t=58559
Bez názvu.png
Bez názvu.png (2.69 MiB) Viewed 14340 times
https://www.youtube.com/watch?v=skFidwL2MCs
by greenyaptec
Sat Mar 10, 2018 3:40 am
Forum: Combinator Creations
Topic: TextDisplay - infinitely scaleable display
Replies: 1
Views: 3352

TextDisplay - infinitely scaleable display

Hi, I created a simple, yet powerful display for displaying numbers and letters. TextDisplay.png In theory, it can hold 62 different symbols in memory. However, this version holds only 36, which is enough for numbers 0-9 and whole alphabet. You can also replace the memory only and have a completely ...
by greenyaptec
Thu Feb 08, 2018 10:35 pm
Forum: Ideas and Suggestions
Topic: Pressing Q on water selects offshore pump
Replies: 0
Views: 790

Pressing Q on water selects offshore pump

Hi, this is just a simple suggestion and does not need more explanation than the title itself. Basically works the same way as pressing Q on ores. I know you do not use offshore pumps very often, but I got so much used to that Q on ores, that this seems like next logical step to me.

greeny

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