Search found 2 matches
- Wed Nov 30, 2016 6:19 am
- Forum: Ideas and Requests For Mods
- Topic: [Solved] Radar grid position helper
- Replies: 20
- Views: 10568
Re: [Solved] Radar grid position helper
Hello, found something else. Notice: Error while running event on_tick (ID 0) Given item is not a blueprint. stack traceback: __RadarGridGuide__/control.lua:69: in function 'isPlayerHoldingRadar' __RadarGridGuide__/control.lua:138: in function 'updateRadarMarkers' __RadarGridGuide__/control.lua:238:...
- Mon Nov 28, 2016 8:09 am
- Forum: Ideas and Requests For Mods
- Topic: [Solved] Radar grid position helper
- Replies: 20
- Views: 10568
Re: [Solved] Radar grid position helper
Hello, just found out messages on the mods portal don't send a notification. This error: RadarGridGuide/control.lua:71: bad argument #1 to 'pairs' (table expected, got nil) occurs when you make any blueprint and uncheck entities, or make a blueprint consisting only of tiles. I've fixed it with "...