Search found 2 matches

by PJB3005
Thu Oct 31, 2024 5:24 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [2.0.13] Some nuclear item glow sprites cause large draw call counts and negatively impact FPS
Replies: 4
Views: 847

[posila] [2.0.13] Some nuclear item glow sprites cause large draw call counts and negatively impact FPS

I decided to run Factorio under RenderDoc on a whim while discussing texture atlassing with friends, and noticed that a belt of nuclear fuel (the train kind) in my base was causing a large amount of draw calls. I don't know the internals of the engine obviously, but it appears that the world-space β€œ...
by PJB3005
Thu Nov 23, 2017 6:58 pm
Forum: Pending
Topic: [0.15.37] Crash on error: "MultiplayerManager trying to create scenario but it exists already."
Replies: 1
Views: 867

[0.15.37] Crash on error: "MultiplayerManager trying to create scenario but it exists already."

I was connecting to my server over LAN (so network error is unlikely) and while it was doing its thing (can't recall if it already finished downloading or not. Logs should have it I guess?), I resized the window to make it a bit larger. This took a while before the black screen was gone, and when it...

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