Search found 8 matches
- Fri Jan 23, 2015 3:21 am
- Forum: Multiplayer
- Topic: Multiplayer debugging
- Replies: 6
- Views: 11164
Re: Multiplayer debugging
I don't think it's related, but when playing with my friend(direct connect via IP) we had more lag/stutter when my routerfirewall was on and way less when it was off. I'll check with my friend if he has any firewall software running on his machine. Otherwise, it would just be our hardware routers o...
- Fri Jan 23, 2015 3:20 am
- Forum: Multiplayer
- Topic: Multiplayer debugging
- Replies: 6
- Views: 11164
Re: Multiplayer debugging
There aren't any tools for that yet. Does the game run smoothly for you with only one player connected? Yes, definitely quite smooth on my end. No problem whatsoever until someone connects in multiplayer mode. From experiense - check you pings? I did have my friend do a ping and the latency seemed ...
- Wed Jan 21, 2015 7:59 pm
- Forum: Multiplayer
- Topic: Multiplayer debugging
- Replies: 6
- Views: 11164
Multiplayer debugging
Hello Everyone -- I'm trying to figure out what has changed in regards to multiplayer on my end over the past month or so. I was able to successfully host a game on my computer (2014 15" MacBook Pro, OS X 10.10.1, 16GB RAM, NVIDIA GeForce 750M) through my Airport Extreme over a period of a mont...
- Fri Dec 05, 2014 9:26 pm
- Forum: Releases
- Topic: Version 0.11.5
- Replies: 42
- Views: 50600
Re: Version 0.11.5
Any estimate on how long the delay will be? Ran into a few bugs myself on 0.11.3 that I would rather not run into againkovarex wrote:The mac release is delayed a bit
- Thu Oct 02, 2014 3:28 am
- Forum: Duplicates
- Topic: 0.9.8 Alpha Mac OSX Yosemite beta problems
- Replies: 12
- Views: 12997
Re: 0.9.8 Alpha Mac OSX Yosemite beta problems
Just posting that this is still an issue with the Yosemite GM candidate (build 14A379a) and Factorio 0.10.12. Here is the crash log I get on my machine, in case it is helpful: Process: factorio [3078] Path: /Applications/factorio.app/Contents/MacOS/factorio Identifier: com.factorio Version: 0.10.12 ...
- Tue Aug 05, 2014 12:50 pm
- Forum: Technical Help
- Topic: [Mac 0.9.8] Cannot launch, failed to initialize the mouse
- Replies: 7
- Views: 12532
Re: [Mac 0.9.8] Cannot launch, failed to initialize the mous
@SmileyDude Thanks for reporting the issue, researching it and solving it yourself! That is the spirit :D I have merged the patch to the 0.10.x branch and it works fine at my setup. It will be present in the next release. Not a problem at all. Glad I could be of some assistance here. BTW, I've sinc...
- Wed Jul 30, 2014 7:39 pm
- Forum: Technical Help
- Topic: [Mac 0.9.8] Cannot launch, failed to initialize the mouse
- Replies: 7
- Views: 12532
Re: [Mac 0.9.8] Cannot launch, failed to initialize the mous
Ok, so I spent *way* too much time tracking this down today, but it looks like it's a bug in the Allegro library for OS X. The mouse detection code was only using the primary HID usage/usage page values and the mouse I have here (Microsoft Comfort Optical Mouse 3000) doesn't report itself primarily ...
- Wed Jul 30, 2014 1:53 pm
- Forum: Technical Help
- Topic: [Mac 0.9.8] Cannot launch, failed to initialize the mouse
- Replies: 7
- Views: 12532
[Mac 0.9.8] Cannot launch, failed to initialize the mouse
Hi Everyone -- I just purchased a copy based only on the videos posted on the web, a few reviews and a recommendation from a friend who got sucked into the game until 3 AM last night. When I downloaded the 0.9.8 version this morning, I went to launch it and I got this error message: factorio-failed-...