Search found 8 matches

by Serathen
Wed Apr 26, 2017 2:44 pm
Forum: Gameplay Help
Topic: Can't find blueprint tech
Replies: 2
Views: 5631

Re: Can't find blueprint tech

Ahh ok must of missed that in the new features. Thanks!
by Serathen
Wed Apr 26, 2017 2:36 pm
Forum: Gameplay Help
Topic: Can't find blueprint tech
Replies: 2
Views: 5631

Can't find blueprint tech

I must be blind but I can't find the research for blueprints in 0.15. Maybe theicon changed or something. What is the name of the tech that grants blueprint use?

Thanks!
by Serathen
Fri Mar 24, 2017 4:37 pm
Forum: News
Topic: Friday Facts #183 - Aiming for the release date
Replies: 145
Views: 76021

Re: Friday Facts #183 - Aiming for the release date

kovarex wrote:soon

A great birthday present would be to play .15 this weekend. Just saying. :D :D
by Serathen
Wed Mar 08, 2017 5:13 pm
Forum: Gameplay Help
Topic: i made an optimal lab setup for 0.15
Replies: 16
Views: 23424

Re: i made an optimal lab setup for 0.15

I understand its not the most efficient. I just like the aesthetics of it. :)

I also normally build less labs than the the production can fill as well so there is always a backup. Not the most efficient way, but its fun for me.
by Serathen
Wed Mar 08, 2017 3:31 pm
Forum: Gameplay Help
Topic: i made an optimal lab setup for 0.15
Replies: 16
Views: 23424

Re: i made an optimal lab setup for 0.15

DerivePi, you could do that but that eliminates the ability to loop it back around as cleanly. Troytech,, i tested it and you can place and hold and run to place them down. There are lots of ways to deliver the science packs and Troys just gave me an idea that i liked and plan to use once .15 is out.
by Serathen
Mon Mar 06, 2017 1:23 pm
Forum: Gameplay Help
Topic: i made an optimal lab setup for 0.15
Replies: 16
Views: 23424

Re: i made an optimal lab setup for 0.15

I didn't try and drag it to place it like you did. Not sure that would work but I'll try when I get home tonight. It can still be places very fast with blueprints.
by Serathen
Sat Mar 04, 2017 9:44 pm
Forum: Gameplay Help
Topic: i made an optimal lab setup for 0.15
Replies: 16
Views: 23424

Re: i made an optimal lab setup for 0.15

Hi Troytech, your layout gave me an idea (slightly modified) (i don't like zig-zagging power lines). though this is more expensive of an option (more underground belts) and requires medium power poles (yours looks to work with the starting poles). Some lights added (ok too many lights :) ) Was the t...
by Serathen
Sun Nov 06, 2016 7:45 pm
Forum: Show your Creations
Topic: Largescale Oil Setup inside Roboports
Replies: 2
Views: 2508

Largescale Oil Setup inside Roboports

Hello! I made this refinery setup that fits inside the roboport grid. It contains 20 Refineries, 2 Lube Chem plans, 4 HO -> LO Chem plans and 28 LO - Petrol plans. I am using a landfill mod that makes the bomb to get water in the corner. The ratios above are correct i believe? Seems to work fine on ...

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