Search found 4 matches
- Thu Jan 18, 2018 1:45 pm
- Forum: Resolved Problems and Bugs
- Topic: Assembling machine infinitely buffers after decreasing speed
- Replies: 12
- Views: 6222
Re: Assembling machine infinitely buffers after decreasing speed
Factorio Bug - Assembler overflow.png Here's an image of what's happening; the assembler highlighted is currently holding over 30,000 units of cellulose. Note the quantity in the GUI on the RHS of the screen. All the cellulose on the ground is from when I tried to change a different assembler's rec...
- Sat Oct 14, 2017 5:29 am
- Forum: Technical Help
- Topic: [0.15.x] Severe lag and lag spike issues
- Replies: 31
- Views: 17530
Re: [0.15.x] Severe lag and lag spike issues
I'm also FPS having issues with multi-mods including Factorissimo2... almost every connection is either through chests or pipes... but I think we have a lot of recursion... did we break the mod? Right now I have to pause the game, then once I unpause I get about two seconds before unplayability sets...
- Thu Jan 19, 2017 10:25 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 339953
Re: [0.12.x][v0.12.10] Bob's Logistics mod
Hiya, loving your mods, Bob, but I was wondering something;
Given that it's usually a gelatinous or powdered yellow substance, why did you choose to make Tungstic Acid a fluid? Was it to differentiate it from Tungsten Oxide or to force the use of pipes? Just curious.
Given that it's usually a gelatinous or powdered yellow substance, why did you choose to make Tungstic Acid a fluid? Was it to differentiate it from Tungsten Oxide or to force the use of pipes? Just curious.
- Thu Jan 12, 2017 2:38 pm
- Forum: Mods
- Topic: [MOD 1.1] Natural Evolution - All things Alien!
- Replies: 851
- Views: 465331
Re: [MOD 0.12.x | 0.14.x] Natural Evolution - All things Alien!
So we have a network of Collectors on our perimeter to pick up any alien stuff left by the bugs... mostly to prevent/reduce the inevitable entity bloom that occurs from them all over the ground. Problem is, once in the Collector it is being instantly allocated a Logistics Robot to pick it up. Is the...