Search found 289 matches
- Sun Nov 17, 2024 10:34 am
- Forum: Ideas and Requests For Mods
- Topic: Mod Idea for space age: Nauvis Is Flat!
- Replies: 10
- Views: 494
Re: Mod Idea for space age: Nauvis Is Flat!
we need this for biterbattles
- Fri Nov 15, 2024 4:04 pm
- Forum: Duplicates
- Topic: Biter nest state after capture
- Replies: 2
- Views: 131
Re: Biter nest state after capture
now you can go and recapture the nest - it says in the description when hovering it, that it is protected from automatic fire
- Mon Oct 28, 2024 9:25 am
- Forum: Ideas and Suggestions
- Topic: spaceship and spacestation icons
- Replies: 0
- Views: 48
spaceship and spacestation icons
Currently im using spacestations to permanently orbit a planet and spaceships to make routes between planets.
It would be great to have 2 unique icons to put into the name.
It would be great to have 2 unique icons to put into the name.
- Mon Sep 30, 2024 8:45 pm
- Forum: Ideas and Suggestions
- Topic: Cursor Theme
- Replies: 1
- Views: 231
Re: Cursor Theme
ye the default cursor also fades with the millions of bots and is unfindable
- Wed Jul 31, 2024 6:32 pm
- Forum: Multiplayer / Dedicated Server
- Topic: (web) Searchable Factorio Server List
- Replies: 10
- Views: 1808
Re: (web) Searchable Factorio Server List
can you also add the time the server is online? especially i am always looking for biterbattle server and there the round restarts often and resets the server time to 0... it would be nice to see that because then you know that a new round has started... The time in the browser is actually the map ...
- Wed Jul 31, 2024 7:09 am
- Forum: Multiplayer / Dedicated Server
- Topic: (web) Searchable Factorio Server List
- Replies: 10
- Views: 1808
Re: (web) Searchable Factorio Server List
can you also add the time the server is online? especially i am always looking for biterbattle server and there the round restarts often and resets the server time to 0... it would be nice to see that because then you know that a new round has started...
- Fri Jul 19, 2024 11:29 am
- Forum: News
- Topic: Friday Facts #420 - Fusion Reactor
- Replies: 108
- Views: 24590
Re: Friday Facts #420 - Fusion Reactor
can we get a line-art mod looks like an old sci-fi film
- Sun Jul 14, 2024 6:22 am
- Forum: Modding discussion
- Topic: Sharing my Blender setup and tips
- Replies: 4
- Views: 722
Re: Sharing my Blender setup and tips
looks really authentic
- Thu Jul 04, 2024 9:41 am
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 27054
Re: Friday Facts #417 - Space Age development
30 people is impressive
- Thu May 09, 2024 4:02 pm
- Forum: Off topic
- Topic: Was at the Gym
- Replies: 2
- Views: 2189
Re: Was at the Gym
hehe
- Fri Apr 12, 2024 11:36 am
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 157
- Views: 32623
Re: Friday Facts #406 - Space Age Music
so cool! getting lotr vibes on those orchestra parts in space and vulcanus
- Sat Feb 10, 2024 7:05 am
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 121
- Views: 26798
- Sat Feb 03, 2024 6:46 am
- Forum: News
- Topic: Friday Facts #396 - Sound improvements in 2.0
- Replies: 98
- Views: 19567
- Wed Dec 20, 2023 3:24 pm
- Forum: Gameplay Help
- Topic: problem with logistic system chest priority
- Replies: 3
- Views: 755
Re: problem with logistic system chest priority
ah ok so maybe the buffer chest was the only available chest containing the items... that could explain it
- Wed Dec 20, 2023 1:42 pm
- Forum: Gameplay Help
- Topic: problem with logistic system chest priority
- Replies: 3
- Views: 755
problem with logistic system chest priority
bot building priority take from chest: green > red this means that when you have your main mall going into red chests, then build a green chest far away because you want to speed up building there, you end up with building in the main base, the bots wont take of the red chest nearby, they will go al...
- Sun Oct 22, 2023 3:41 pm
- Forum: Ideas and Suggestions
- Topic: 1 lane belt
- Replies: 17
- Views: 3701
Re: 1 lane belt
or use 2 lanes with the same itemFritzHugo3 wrote: ↑Sun Oct 22, 2023 11:42 am If you want a mono belt use a yellow and use only one side.
but monobelt would be kinda cool
- Fri Sep 29, 2023 3:49 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 342
- Views: 105713
Re: Friday Facts #378 - Trains on another level
what about paying and then beta testing :3
- Fri Sep 29, 2023 12:30 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 342
- Views: 105713
Re: Friday Facts #378 - Trains on another level
omfg!!!!!! 1111 elf!!!
- Sun Sep 17, 2023 6:02 pm
- Forum: Modding help
- Topic: Multiplayer testing by myself
- Replies: 7
- Views: 1502
Re: Multiplayer testing by myself
just force your friends to help you - help developing a mod is propably a greater thing than whatever they do instead
- Wed Sep 13, 2023 5:55 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 196365
Re: Friday Facts #375 - Quality
idk why so many people are so upset it enables a bunch of new layouts and calculations that have to be made + it increases scenario gameplay, hype for factorio++