Search found 289 matches

by dog80
Sun Nov 17, 2024 10:34 am
Forum: Ideas and Requests For Mods
Topic: Mod Idea for space age: Nauvis Is Flat!
Replies: 10
Views: 494

Re: Mod Idea for space age: Nauvis Is Flat!

we need this for biterbattles
by dog80
Fri Nov 15, 2024 4:04 pm
Forum: Duplicates
Topic: Biter nest state after capture
Replies: 2
Views: 131

Re: Biter nest state after capture

now you can go and recapture the nest - it says in the description when hovering it, that it is protected from automatic fire
by dog80
Mon Oct 28, 2024 9:25 am
Forum: Ideas and Suggestions
Topic: spaceship and spacestation icons
Replies: 0
Views: 48

spaceship and spacestation icons

Currently im using spacestations to permanently orbit a planet and spaceships to make routes between planets.
It would be great to have 2 unique icons to put into the name.
by dog80
Mon Sep 30, 2024 8:45 pm
Forum: Ideas and Suggestions
Topic: Cursor Theme
Replies: 1
Views: 231

Re: Cursor Theme

ye the default cursor also fades with the millions of bots and is unfindable
by dog80
Wed Jul 31, 2024 6:32 pm
Forum: Multiplayer / Dedicated Server
Topic: (web) Searchable Factorio Server List
Replies: 10
Views: 1808

Re: (web) Searchable Factorio Server List

can you also add the time the server is online? especially i am always looking for biterbattle server and there the round restarts often and resets the server time to 0... it would be nice to see that because then you know that a new round has started... The time in the browser is actually the map ...
by dog80
Wed Jul 31, 2024 7:09 am
Forum: Multiplayer / Dedicated Server
Topic: (web) Searchable Factorio Server List
Replies: 10
Views: 1808

Re: (web) Searchable Factorio Server List

can you also add the time the server is online? especially i am always looking for biterbattle server and there the round restarts often and resets the server time to 0... it would be nice to see that because then you know that a new round has started...
by dog80
Fri Jul 19, 2024 11:29 am
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 24590

Re: Friday Facts #420 - Fusion Reactor

can we get a line-art mod :D looks like an old sci-fi film
by dog80
Sun Jul 14, 2024 6:22 am
Forum: Modding discussion
Topic: Sharing my Blender setup and tips
Replies: 4
Views: 722

Re: Sharing my Blender setup and tips

looks really authentic
by dog80
Thu Jul 04, 2024 9:41 am
Forum: News
Topic: Friday Facts #417 - Space Age development
Replies: 103
Views: 27054

Re: Friday Facts #417 - Space Age development

30 people is impressive
by dog80
Thu May 09, 2024 4:02 pm
Forum: Off topic
Topic: Was at the Gym
Replies: 2
Views: 2189

Re: Was at the Gym

hehe
by dog80
Fri Apr 12, 2024 11:36 am
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 157
Views: 32623

Re: Friday Facts #406 - Space Age Music

so cool! getting lotr vibes on those orchestra parts in space and vulcanus :)
by dog80
Sat Feb 10, 2024 7:05 am
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 121
Views: 26798

Re: Friday Facts #397 - Factoriopedia

cool !
by dog80
Sat Feb 03, 2024 6:46 am
Forum: News
Topic: Friday Facts #396 - Sound improvements in 2.0
Replies: 98
Views: 19567

Re: Friday Facts #396 - Sound improvements in 2.0

:) HYPE!!!
by dog80
Wed Dec 20, 2023 3:24 pm
Forum: Gameplay Help
Topic: problem with logistic system chest priority
Replies: 3
Views: 755

Re: problem with logistic system chest priority

ah ok so maybe the buffer chest was the only available chest containing the items... that could explain it
by dog80
Wed Dec 20, 2023 1:42 pm
Forum: Gameplay Help
Topic: problem with logistic system chest priority
Replies: 3
Views: 755

problem with logistic system chest priority

bot building priority take from chest: green > red this means that when you have your main mall going into red chests, then build a green chest far away because you want to speed up building there, you end up with building in the main base, the bots wont take of the red chest nearby, they will go al...
by dog80
Sun Oct 22, 2023 3:41 pm
Forum: Ideas and Suggestions
Topic: 1 lane belt
Replies: 17
Views: 3701

Re: 1 lane belt

FritzHugo3 wrote: Sun Oct 22, 2023 11:42 am If you want a mono belt use a yellow and use only one side.
or use 2 lanes with the same item

but monobelt would be kinda cool
by dog80
Fri Sep 29, 2023 3:49 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 342
Views: 105713

Re: Friday Facts #378 - Trains on another level

what about paying and then beta testing :3
by dog80
Fri Sep 29, 2023 12:30 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 342
Views: 105713

Re: Friday Facts #378 - Trains on another level

omfg!!!!!! 1111 elf!!!
by dog80
Sun Sep 17, 2023 6:02 pm
Forum: Modding help
Topic: Multiplayer testing by myself
Replies: 7
Views: 1502

Re: Multiplayer testing by myself

just force your friends to help you - help developing a mod is propably a greater thing than whatever they do instead
by dog80
Wed Sep 13, 2023 5:55 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196365

Re: Friday Facts #375 - Quality

idk why so many people are so upset it enables a bunch of new layouts and calculations that have to be made + it increases scenario gameplay, hype for factorio++

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