I updated from 0.17.42(i think) to 0.17.56 and since i have this black screen flashing once in a while(every 2-3 minutes or so). In game but also when doing nothing. Tested it by just starting the game and wait in the menu till it flashes again. The flash looks like it is restarting the window ...
Not sure whether loaders should be added or not, but if they are it could be done through a module which needs to be inserted which enables a loader input or something.
Loaders only applicable to some factory's. Or Loaders only useable for palletizing machines which makes them ready for transport ...
Think of it this way: The power poles carry a high voltage current for long distance transmission. The thick power cables between the poles is what you see. Each pole then has a little transformer to get the voltage down to usable levels and distributes that to nearby entities. The wires are either ...
game :: LuaGameScript: This is the main object, through which most of the API is accessed. It is, however, not available inside handlers registered with LuaBootstrap::on_load.
This addon tries to acces the game parameter while loading a saved game. During init there is no problem, there it is ...
I couldn't stand not having crossed the 5 m/s barrier during day time so i had to continue. best score during daytime now : 5.7 no burner inserters used and the blueprint is transported on a chain of inserters xD
I didn't know the burner inserters started with some energy ...
While I don't know your design, I suspect you're using two constant combinators. I think you can drop one constant combinator (and thus also one construction bot) by sending Available construction robots signal from a Roboport as a Construction robot signal and use this to deploy the blueprint ...