I am running into this same issue. All of my 2.0.10 saves are crashing in 2.0.11 at the end of loading the save and checking integrity.
Search found 9 matches
- Sat Oct 26, 2024 7:23 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.11] Crash loading save (AutomatedTrainController::checkConsistency)
- Replies: 4
- Views: 709
- Tue Dec 03, 2019 4:12 am
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 408519
Re: [MOD 0.17] Industrial Revolution
Just wanted to say great job on this mod and thank you for your work. I have been playing it the last few days and I must say it is incredibly well done. I actually appreciate the progression of Industrial Revolution much more than vanilla Factorio.
- Tue Jan 23, 2018 2:16 pm
- Forum: Duplicates
- Topic: [0.16.17] Crash changing combinator signal
- Replies: 3
- Views: 1348
Re: [0.16.17] Crash changing combinator signal
Fixed with the .16.18 biter crash fix.
- Mon Jan 22, 2018 11:42 pm
- Forum: Duplicates
- Topic: [0.16.17] Crash changing combinator signal
- Replies: 3
- Views: 1348
Re: [0.16.17] Crash changing combinator signal
I even went back a minute (to autosave 3) and the game still crashes after just over a minute.
- Mon Jan 22, 2018 11:34 pm
- Forum: Duplicates
- Topic: [0.16.17] Crash changing combinator signal
- Replies: 3
- Views: 1348
Re: Crash changing combinator signal
This save now crashes almost immediately upon opening. I've got a lot of time into this save so far, really hope I don't have to restart.
- Mon Jan 22, 2018 11:30 pm
- Forum: Duplicates
- Topic: [0.16.17] Crash changing combinator signal
- Replies: 3
- Views: 1348
[0.16.17] Crash changing combinator signal
Clicked on a set signal in a combinator to change it, crashed.
Mods:
Bottleneck
LogisticTrainNetwork
RSO
SqueakThrough
UpgradePlanner
Mods:
Bottleneck
LogisticTrainNetwork
RSO
SqueakThrough
UpgradePlanner
- Tue Jan 17, 2017 10:46 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Logistics Bot Requester [Bob's Logistics]
- Replies: 3
- Views: 1621
Re: [Idea] Logistics Bot Requester [Bob's Logistics]
Yes, exactly like that. Don't know how I missed that when I was looking through the mods.
Thanks!
Thanks!
- Tue Jan 10, 2017 11:09 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Logistics Bot Requester [Bob's Logistics]
- Replies: 3
- Views: 1621
Re: [Idea] Logistics Bot Requester [Bob's Logistics]
What I was thinking was that I would take the requester chest, duplicate it, and have the bots insert themselves instead of an item they might be carrying. If a chest can't do it, then a roboport that won't release them once they land.
- Tue Jan 10, 2017 11:05 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Logistics Bot Requester [Bob's Logistics]
- Replies: 3
- Views: 1621
[Idea] Logistics Bot Requester [Bob's Logistics]
I was wondering if it would be capable to develop a machine that requests logistic bots of a certain type to land in it and not leave. This would be so that the bots can be removed from the tower and upgraded into higher tier (mk1-mk4) bots. I'm currently doing a playthrough of bob's mods and the bo...