Search found 23 matches

by Chriz
Fri Sep 13, 2019 5:32 pm
Forum: Desyncs with mods
Topic: Desync [0.17.66]
Replies: 1
Views: 1556

Re: Desync [0.17.66]

A Server restartd fixed it, idk

you can close this thread.
by Chriz
Tue Sep 10, 2019 5:48 pm
Forum: Desyncs with mods
Topic: Desync [0.17.66]
Replies: 1
Views: 1556

Desync [0.17.66]

Hi it keeps desyncing idk why friend that is connected dont have any problems.

https://ts-hosting.net/downloads/desync/
by Chriz
Tue Feb 20, 2018 5:19 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.22] headless server crash
Replies: 7
Views: 3390

Re: [0.16.22] headless server crash

Problem solved can be closed.

i will avoid cron jobs for factorio.
by Chriz
Mon Feb 19, 2018 3:11 am
Forum: Resolved Problems and Bugs
Topic: [0.16.22] headless server crash
Replies: 7
Views: 3390

Re: [0.16.22] headless server crash

So i figured out when i start the server over the cron manager in webmin at boot up it will start run and than just stops (at random times) without a crash or any sign that it got closed. When i start the server with: screen /home/factorio/server/bin/x64/factorio --start-server-load-latest --server-...
by Chriz
Sat Feb 17, 2018 7:38 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.22] headless server crash
Replies: 7
Views: 3390

Re: [0.16.22] headless server crash

it still happening :/ no crash in the logs server shuts down itself
by Chriz
Wed Feb 14, 2018 7:06 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.22] headless server crash
Replies: 7
Views: 3390

Re: [0.16.22] headless server crash

yes its still running since i upgraded stuff, but i noticed when i start the server over cron sometimes it doesnt start.
by Chriz
Mon Feb 12, 2018 1:44 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.22] headless server crash
Replies: 7
Views: 3390

Re: [0.16.22] headless server crash

yes i see there is no crash in the logs but it does crash. I just connect try 300 sek to keep up than im connected and the server trys to save and just close

[EDIT: I will update now to 0.16.23 and update the mods maybe that will help]
by Chriz
Mon Feb 12, 2018 4:21 am
Forum: Resolved Problems and Bugs
Topic: [0.16.22] headless server crash
Replies: 7
Views: 3390

[0.16.22] headless server crash

Hi idk why but it crash when i play the map in singleplayer all is fine. 37.799 Info ServerMultiplayerManager.cpp:696: mapTick(15620577) changing state from(InGame) to(InGameSavingMap) 37.849 Info ServerMultiplayerManager.cpp:792: mapTick(15620577) received stateChanged peerID(1) oldState(Ready) new...
by Chriz
Mon Jan 29, 2018 3:07 pm
Forum: Not a bug
Topic: [0.16.20] <__far-reach__/control.lua:23>"
Replies: 2
Views: 1296

Re: [0.16.20] <__far-reach__/control.lua:23>"

ok thank you
by Chriz
Mon Jan 29, 2018 1:11 pm
Forum: Not a bug
Topic: [0.16.20] <__far-reach__/control.lua:23>"
Replies: 2
Views: 1296

[0.16.20] <__far-reach__/control.lua:23>"

Hi somehow when i try to connect to my server and it crashes if i load the map in singleplayer it tells me this: 51.250 Error MainLoop.cpp:1016: Exception at tick 1249045: Error while running event far-reach::on_player_joined_game (ID 43) No character. stack traceback: __far-reach__/control.lua:5: i...
by Chriz
Fri Dec 15, 2017 9:33 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.3] Headless server exits right after initialization
Replies: 3
Views: 1702

[0.16.3] Headless server exits right after initialization

Server Crash on Start Up can you help me with that
by Chriz
Thu Nov 30, 2017 4:17 am
Forum: Resolved Problems and Bugs
Topic: [0.15.37] Error Util.cpp:62: Failed to initialize display
Replies: 4
Views: 2213

Re: [0.15.37] Error Util.cpp:62: Failed to initialize display

yes i played yesterday without problems, no a restart didnt helped.
by Chriz
Thu Nov 30, 2017 1:07 am
Forum: Resolved Problems and Bugs
Topic: [0.15.37] Error Util.cpp:62: Failed to initialize display
Replies: 4
Views: 2213

[0.15.37] Error Util.cpp:62: Failed to initialize display

Hi when i start the gamei get an Error: Failed to initialize display device! In the log file: Error Util.cpp:62: Failed to initialize display device! this also happens on 0.15.x here is a short video: https://goo.gl/X3Up2F i hope you can help me with that cuz now im unable to play right now, every o...
by Chriz
Thu Aug 17, 2017 5:23 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.33] Server Crash
Replies: 2
Views: 3201

[0.15.33] Server Crash

Hi can you help me please. my server randomly crashes.
by Chriz
Thu Feb 16, 2017 3:51 am
Forum: Technical Help
Topic: [14.22] UDPSocket.cpp:446: Recvfrom failed
Replies: 1
Views: 2121

Re: [14.22] UDPSocket.cpp:446: Recvfrom failed

sadly that there is no interest in helping me.
and yhea im one of these guys who bought the game multiple times, for my friends. :evil:
the problem is now solved i bought a linux dedicated :geek:
by Chriz
Tue Feb 07, 2017 5:21 am
Forum: Technical Help
Topic: [14.22] UDPSocket.cpp:446: Recvfrom failed
Replies: 1
Views: 2121

[14.22] UDPSocket.cpp:446: Recvfrom failed

evertime i want to join my server i get this error: 0.002 2017-02-07 06:06:16; Factorio 0.14.22 (build 25342, win64, steam) 0.002 Operating system: Windows 7 Service Pack 1 0.002 Program arguments: "Factorio.exe" "--start-server" "test.zip" "--server-settings"...

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