Search found 36 matches

by Mifczu
Tue Nov 05, 2024 7:40 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.14] Manage permissions in /admin not working
Replies: 1
Views: 1155

[2.0.14] Manage permissions in /admin not working

There is no effect after click "Manage permissions" in "Player management" (window after use command /admin). If I remember correctly, you could create groups with different permissions there.
by Mifczu
Wed Oct 23, 2024 4:59 am
Forum: News
Topic: Factorio: Space Age is here!
Replies: 126
Views: 103870

Re: Factorio: Space Age is here!

Congratulations, great job. I'm glad you didn't ruin what factorio is and just added a lot of fun to it :D . The only drawback of this add-on is the fact that you had to wait so long for its release
by Mifczu
Sat Oct 05, 2024 9:12 am
Forum: General discussion
Topic: Space Age general Questions
Replies: 164
Views: 57617

Re: Space Age general Questions

It will most likely land on planet 1. This is the main problem of public servers, so if I care about the base, I set the server so that newcomers can do nothing but walk around and write in the chat. I haven't found a better solution
by Mifczu
Fri Oct 04, 2024 3:27 pm
Forum: General discussion
Topic: Space Age general Questions
Replies: 164
Views: 57617

Re: Space Age general Questions

@Tertius @NineNine I feel better when I already have the game purchased. I won't wait for reviews anyway - I love factorio


It will not work. You can't join a server not having a specific mod installed. Having this mod installed is basically purchasing SA.

So it will work just like any other mod ...
by Mifczu
Thu Oct 03, 2024 6:15 pm
Forum: General discussion
Topic: Space Age general Questions
Replies: 164
Views: 57617

When will you talk about multiplayer in Space Age?


Will you release the headless version earlier so that the server can be prepared for the premiere? Or maybe the same server will work just in the new version?
How will it work at all, will it be possible to play people from Space Age with Vinila? I understand that there have to be restrictions ...
by Mifczu
Fri May 31, 2024 2:18 pm
Forum: News
Topic: Friday Facts #413 - Gleba
Replies: 122
Views: 39486

Re: Friday Facts #413 - Gleba


I love the alien aesthetic, this is something I always felt was lacking on nauvis. Will the flora and fauna animate? Like a small particle for a "lizard like"creature here and there, yellow eyes on the tree hiding inside when the night comes or the tentacles wriggling here and there?


You can ...
by Mifczu
Fri May 10, 2024 11:31 am
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 112
Views: 33931

Re: Friday Facts #410 - Rocket turret & Target priorities

When will we finally know the release date of the expansion? Just take my money
by Mifczu
Sat Mar 23, 2024 2:16 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 132
Views: 41705

Re: Friday Facts #403 - Train stops 2.0

I've been following the news about the new version and I have the impression that you've overcomplicated it. In a sense, these changes are very cool and I can't wait until I can play it. There are so many changes that you could easily divide it into two separate parts. Thanks to this, we would ...
by Mifczu
Sat Feb 24, 2024 8:13 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 295
Views: 99758

Re: Friday Facts #399 - Trash to Treasure

Since each planet will be different, there is a chance that there will be many mods that will introduce even more different planets with different technologies and techniques.

Please give us some early access
by Mifczu
Fri Aug 25, 2023 2:05 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 269
Views: 128936

Re: Friday Facts #373 - Factorio: Space Age

I can't wait to put up a server even in beta
Image
by Mifczu
Sun Jan 31, 2021 4:08 pm
Forum: Mods
Topic: Chlew UI
Replies: 0
Views: 936

Chlew UI

Hi, I wrote my first mod (my first lua code) for nice (at least that was the assumption) displaying the list of people on the server. I still have a lot of ideas to develop it.

Functionalities:

Displaying players' armor
Displaying player names
Viewing the online time of players
Afk time ...
by Mifczu
Mon Jun 22, 2020 4:20 pm
Forum: Questions, reviews and ratings
Topic: Read server config file
Replies: 0
Views: 983

Read server config file

How to read the server configuration file from the module level? It is posiible to add there custom settings?
Or maybe Is possible just to read the file with lua?
by Mifczu
Sun Jun 21, 2020 8:01 pm
Forum: Questions, reviews and ratings
Topic: How to overlay player color tocharacter icon
Replies: 0
Views: 925

How to overlay player color tocharacter icon

Hi
I display character icon like this:


function Events.on_player_created(event)
game.get_player(event.player_index).gui.left.add{ type = "label", caption='[entity=character]' }
end


How to apply player color to this icon? For text it is easy.

Is there an expanded description on how to create ...
by Mifczu
Sun Jun 21, 2020 5:24 pm
Forum: Modding help
Topic: Is it possible to recognize if the player is steam?
Replies: 1
Views: 949

Is it possible to recognize if the player is steam?

Hi,
I'm starting to learn how to write mods. And I have questions :D

Is it possible to recognize if the player is from steam?
Get SteamId or other data?
Can any connection be made to steam at all?
by Mifczu
Sun Feb 02, 2020 10:04 pm
Forum: Ideas and Suggestions
Topic: Display train's ID number on scheduler UI
Replies: 15
Views: 6372

Re: Display train's ID number on scheduler UI

+1 for this idea
by Mifczu
Sun Feb 02, 2020 9:55 pm
Forum: Ideas and Suggestions
Topic: Welcome message after entering the server
Replies: 0
Views: 781

Welcome message after entering the server

TL;DR
I suggest the possibility of defining a welcome message on the server.


What ?
1. Simple version : When someone enters the server in the console, the message defined in server-settings.json would appear
2. Best version : When someone enters the server, a modal would appear. The content ...
by Mifczu
Sun Mar 24, 2019 12:52 pm
Forum: Ideas and Suggestions
Topic: Command line - mod update
Replies: 15
Views: 5881

Re: Command line - mod update


Can you tell me the use-case of that? Why do you think you need this and cannot update over the mods-gui to the portal?


If you have server localy it's not big problem. But if you heve server on remote machine, then you must send new mods using ssh or some ftp. It is not comfortable. For update ...
by Mifczu
Wed Mar 20, 2019 7:49 pm
Forum: Ideas and Suggestions
Topic: Command line - mod update
Replies: 15
Views: 5881

Cli command for update mods

TL;DR
An option for the headless version that allows updating all modes. It should work the same as in the game when we choose all possible updates.


What ?
Updating mods on the server is probably the most troublesome yet. Now update them in the game and then upload to the server. Since the ...
by Mifczu
Sun Mar 10, 2019 7:06 pm
Forum: Duplicates
Topic: [0.17.9] Crash in capaign
Replies: 0
Views: 658

[0.17.9] Crash in capaign

I just plau in campaign and then game crash. Screen with error is in attachment.
by Mifczu
Fri Jan 11, 2019 6:35 pm
Forum: Multiplayer
Topic: [PL] Szukam osob do gry
Replies: 7
Views: 5938

Re: [PL] Szukam osob do gry

Siemka mam serwer z factorio i teamspeak3 dla osób pełnoletnich teamspeak3://ts.chlew.org jak ktoś chętny to zapraszam

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