Search found 3 matches

by TenNeon
Wed Aug 27, 2014 10:56 pm
Forum: Gameplay Help
Topic: How do you build a filter?
Replies: 8
Views: 14651

Re: How do you build a filter?

filter.jpg

This will work as long as the filtered output is not full.

If you are worried about what happens when the filter is full, make the main belt a dead end and create another filter for everything not in the original filter. Then direct that to the main output.

A filter as I described ...
by TenNeon
Tue Aug 26, 2014 7:48 pm
Forum: Gameplay Help
Topic: How do you build a filter?
Replies: 8
Views: 14651

How do you build a filter?

I keep seeing that filter-splitters and the like are a rejected suggestion because the devs don't want to add machines that can be built with existing tools. This implies that it is physically possible to make a filter with existing tools.

I define a filter to be:

A device that has at least one ...
by TenNeon
Mon Aug 25, 2014 7:25 pm
Forum: Modding help
Topic: Non-liquid recipes with multiple outputs?
Replies: 1
Views: 1440

Non-liquid recipes with multiple outputs?

I've been trying to make recipes with multiple outputs, but found that the format seems to only work with liquid recipes. I tried a list of items as outputs in a modified liquid recipe, and only the first item output was produced. Is it possible to accomplish this without using liquids?

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