Search found 145 matches

by redlabel
Thu Apr 06, 2017 10:26 pm
Forum: Ideas and Suggestions
Topic: Item Shredder! (For scrap parts)
Replies: 5
Views: 3709

Item Shredder! (For scrap parts)

I had an idea that it would be cool to have an item shredder that gives you back materials when breaking an item. It would give you the most basic elements. So for example a red chip would give you iron, copper, plastic... The return could be something like 50% of the cost of the original product bu...
by redlabel
Thu Apr 06, 2017 6:02 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1009786

Re: Factorio Roadmap for 0.15 + 0.16

I think once multiplayer allows for auto-downloading and negotiating of mods when connecting to a server, this will be such a revolution for the variety of games we will be able to play. It would also be nice being able to play a saved map and making it remember what mods were being used automatica...
by redlabel
Thu Apr 06, 2017 1:15 pm
Forum: Ideas and Suggestions
Topic: Show "High Voltage" Sign on Detailed View on Light Posts
Replies: 3
Views: 775

Show "High Voltage" Sign on Detailed View on Light Posts

Very small suggestion but I think could be very useful. Add a little "High Voltage" icon to electric poles when the are connected to the grid when detailed view is selected or make it an additional option. The same way you can view the contents of a pipe or a factory, would be nice to see ...
by redlabel
Wed Apr 05, 2017 8:54 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1009786

Re: Factorio Roadmap for 0.15 + 0.16

I think once multiplayer allows for auto-downloading and negotiating of mods when connecting to a server, this will be such a revolution for the variety of games we will be able to play. It would also be nice being able to play a saved map and making it remember what mods were being used automatical...
by redlabel
Wed Apr 05, 2017 8:52 pm
Forum: Ideas and Suggestions
Topic: Half automatic / half manual train driving
Replies: 15
Views: 5887

Re: Half automatic / half manual train driving

I would definitely like a "manned automatic" mode where if a person is inside the train, the auto mode is smarter. Meaning: If I'm on a train and the rails are physically connected it will go to the station I point it to.. No Path errors are so annoying when it is just because of a silly l...
by redlabel
Wed Mar 22, 2017 10:17 pm
Forum: Ideas and Suggestions
Topic: Pyramids (Made out of Unused Bricks)
Replies: 6
Views: 2662

Re: Pyramids!

If you finish the pyramid it opens a "stardoor" with access to other worlds. But, it also summons much more powerful enemies through the "stardoor" and should be well defended :) New Indiana Jones confirmed? I assume it is not a reference to Indiana Jones , but rather Stargate ....
by redlabel
Tue Mar 21, 2017 8:59 pm
Forum: Ideas and Suggestions
Topic: Pyramids (Made out of Unused Bricks)
Replies: 6
Views: 2662

Re: Pyramids!

DerivePi wrote:If you finish the pyramid it opens a "stardoor" with access to other worlds. But, it also summons much more powerful enemies through the "stardoor" and should be well defended :)
New Indiana Jones confirmed?
by redlabel
Tue Mar 21, 2017 5:32 pm
Forum: Ideas and Suggestions
Topic: Spectator Mode
Replies: 1
Views: 1537

Spectator Mode

So particularly during Multiplayer sometimes my teammates are doing things (like fighting bugs) and I would like to see it. You can select Map view and see the little dots move around but I would like to see it like it was myself. Sometimes you just feel like taking a little break and stuff and lear...
by redlabel
Tue Mar 21, 2017 5:30 pm
Forum: Ideas and Suggestions
Topic: Pyramids (Made out of Unused Bricks)
Replies: 6
Views: 2662

Pyramids (Made out of Unused Bricks)

Hi, This is a bit of a silly suggestion but I thought.. Why not! So my idea is to be able to make a big ass pyramid with something like 50k bricks or something crazy like that... Just for all those bricks and stone that are not really needed later in the game.. You can combine your efforts to launch...
by redlabel
Sun Mar 19, 2017 6:21 pm
Forum: Ideas and Suggestions
Topic: Global matching server chat
Replies: 3
Views: 1959

Re: Global matching server chat

Agreed. The whole online system needs a lot of the features you can find in other games. Different types of sorting and options and being able to save those preferences. Game Lobby Chat, colors in server names perhaps, being able to see ping at a glance (why does it take so long to calculate ping?)..
by redlabel
Sun Mar 12, 2017 10:29 am
Forum: Ideas and Suggestions
Topic: Factories that can produce more than one item!
Replies: 5
Views: 1769

Re: Factories that can produce more than one item!

Perhaps this issues with unused item left in the inserter should be solved by the devs somehow.. Although I imagine it is not easy to do. At least to reduce the possible conflicts to the point where you don't really need extra circuits..
by redlabel
Sun Mar 12, 2017 12:02 am
Forum: Ideas and Suggestions
Topic: Factories that can produce more than one item!
Replies: 5
Views: 1769

Re: Factories that can produce more than one item!

It's more complicated than you think. Furnaces can already switch between smelting iron/copper/steel/stone. If tried making a furnace that can switch between all those things you'll run into the same kind of problems a dynamic assembler would. Oh wow I did not know you could do that... Oh well I se...
by redlabel
Sat Mar 11, 2017 11:33 pm
Forum: Ideas and Suggestions
Topic: Factories that can produce more than one item!
Replies: 5
Views: 1769

Factories that can produce more than one item!

Hey, So today I was thinking it would be nice if you could have factories that can make more than one thing. Not at the same time but essentially switch from one thing to another on their own. Perhaps using circuits.. Lets say you can set a primary product and a secondary product. Circuit could chec...
by redlabel
Sat Mar 04, 2017 3:38 pm
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 23
Views: 9683

Re: Iron/Steel/Wood Walls?

The wood/iron walls I would see it more for a mod. I do think that steel reinforced walls with a resistance of twice a regular wall would be apt to be included in vanilla factorio. Perhaps require 5 stone + 2/3 steel? It would be interesting if they worked a bit like regular ammo and piercing ammo. ...
by redlabel
Fri Mar 03, 2017 12:37 pm
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 68561

Re: Friday Facts #180 - Map interaction

The improved map will be nice. Particularly trees. It is a bit of a drag and hard on the eyes trying to quickly figure out the path with the least trees. Perhaps make trees darker or with higher contrast respect to its surroundings. Another interesting idea (don't know if possible atm) would be to b...
by redlabel
Thu Mar 02, 2017 8:36 pm
Forum: Ideas and Suggestions
Topic: Improving Car Driving Experience (Steering)
Replies: 11
Views: 5596

Re: Improving Car Driving Experience (Steering)

Yes. I agree it does not make much sense that the car is so difficult to drive. An option could be to have gears where you have a slow but easily controllable gear and a fast but hard to turn one.. An other idea I had the other day is to have some sort of smaller version of a car like a "person...
by redlabel
Tue Feb 28, 2017 12:51 am
Forum: Implemented Suggestions
Topic: Turrets on trains
Replies: 6
Views: 2727

Re: Turrets on trains

An interesting think would be a special wagon called ARMORED WAGON that allows you to carry special guns on it..
by redlabel
Tue Feb 28, 2017 12:50 am
Forum: Ideas and Suggestions
Topic: Favourite server / Last played servers / Recent server list / Custom list of servers
Replies: 18
Views: 3369

Re: Add list of favorites servers and last played servers

Yes. I thought about this too and I think I suggested it on my thread about Multiplayer.. It would be nice to have a little box next to the server to add to favourites and also see if the server is online or not on the favorites list. It would also be nice that the game ordered servers by number of ...
by redlabel
Sun Feb 26, 2017 12:34 am
Forum: Ideas and Suggestions
Topic: Ctrl+click to add to front of craft queue
Replies: 7
Views: 3442

Re: Ctrl+click to add to front of craft queue

Yes, I was thinking the same exact thing. In fact, since I am a noob, I thought there was probably a key macro to do exactly that.. But since there's not, yes, definitely support the idea! It could also be cool to be able to add a research to the queue so it automatically starts when the current one...
by redlabel
Fri Feb 24, 2017 9:43 am
Forum: Ideas and Suggestions
Topic: Vote to Kick/Ban
Replies: 91
Views: 24117

Re: ANTI-GRIEFING System

Sure it's a good tool but it have loopholes. What happens if the griefer have friends with them? What happens when griefers kick/ban you instead? I think it'll be better to have "super-user" aka moderator been promoted by admin who will have the power to kick/ban players. Well, things cou...

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