Search found 145 matches
- Thu Apr 06, 2017 10:26 pm
- Forum: Ideas and Suggestions
- Topic: Item Shredder! (For scrap parts)
- Replies: 5
- Views: 3709
Item Shredder! (For scrap parts)
I had an idea that it would be cool to have an item shredder that gives you back materials when breaking an item. It would give you the most basic elements. So for example a red chip would give you iron, copper, plastic... The return could be something like 50% of the cost of the original product bu...
- Thu Apr 06, 2017 6:02 pm
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 1009786
Re: Factorio Roadmap for 0.15 + 0.16
I think once multiplayer allows for auto-downloading and negotiating of mods when connecting to a server, this will be such a revolution for the variety of games we will be able to play. It would also be nice being able to play a saved map and making it remember what mods were being used automatica...
- Thu Apr 06, 2017 1:15 pm
- Forum: Ideas and Suggestions
- Topic: Show "High Voltage" Sign on Detailed View on Light Posts
- Replies: 3
- Views: 775
Show "High Voltage" Sign on Detailed View on Light Posts
Very small suggestion but I think could be very useful. Add a little "High Voltage" icon to electric poles when the are connected to the grid when detailed view is selected or make it an additional option. The same way you can view the contents of a pipe or a factory, would be nice to see ...
- Wed Apr 05, 2017 8:54 pm
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 1009786
Re: Factorio Roadmap for 0.15 + 0.16
I think once multiplayer allows for auto-downloading and negotiating of mods when connecting to a server, this will be such a revolution for the variety of games we will be able to play. It would also be nice being able to play a saved map and making it remember what mods were being used automatical...
- Wed Apr 05, 2017 8:52 pm
- Forum: Ideas and Suggestions
- Topic: Half automatic / half manual train driving
- Replies: 15
- Views: 5887
Re: Half automatic / half manual train driving
I would definitely like a "manned automatic" mode where if a person is inside the train, the auto mode is smarter. Meaning: If I'm on a train and the rails are physically connected it will go to the station I point it to.. No Path errors are so annoying when it is just because of a silly l...
- Wed Mar 22, 2017 10:17 pm
- Forum: Ideas and Suggestions
- Topic: Pyramids (Made out of Unused Bricks)
- Replies: 6
- Views: 2662
Re: Pyramids!
If you finish the pyramid it opens a "stardoor" with access to other worlds. But, it also summons much more powerful enemies through the "stardoor" and should be well defended :) New Indiana Jones confirmed? I assume it is not a reference to Indiana Jones , but rather Stargate ....
- Tue Mar 21, 2017 8:59 pm
- Forum: Ideas and Suggestions
- Topic: Pyramids (Made out of Unused Bricks)
- Replies: 6
- Views: 2662
Re: Pyramids!
New Indiana Jones confirmed?DerivePi wrote:If you finish the pyramid it opens a "stardoor" with access to other worlds. But, it also summons much more powerful enemies through the "stardoor" and should be well defended
- Tue Mar 21, 2017 5:32 pm
- Forum: Ideas and Suggestions
- Topic: Spectator Mode
- Replies: 1
- Views: 1537
Spectator Mode
So particularly during Multiplayer sometimes my teammates are doing things (like fighting bugs) and I would like to see it. You can select Map view and see the little dots move around but I would like to see it like it was myself. Sometimes you just feel like taking a little break and stuff and lear...
- Tue Mar 21, 2017 5:30 pm
- Forum: Ideas and Suggestions
- Topic: Pyramids (Made out of Unused Bricks)
- Replies: 6
- Views: 2662
Pyramids (Made out of Unused Bricks)
Hi, This is a bit of a silly suggestion but I thought.. Why not! So my idea is to be able to make a big ass pyramid with something like 50k bricks or something crazy like that... Just for all those bricks and stone that are not really needed later in the game.. You can combine your efforts to launch...
- Sun Mar 19, 2017 6:21 pm
- Forum: Ideas and Suggestions
- Topic: Global matching server chat
- Replies: 3
- Views: 1959
Re: Global matching server chat
Agreed. The whole online system needs a lot of the features you can find in other games. Different types of sorting and options and being able to save those preferences. Game Lobby Chat, colors in server names perhaps, being able to see ping at a glance (why does it take so long to calculate ping?)..
- Sun Mar 12, 2017 10:29 am
- Forum: Ideas and Suggestions
- Topic: Factories that can produce more than one item!
- Replies: 5
- Views: 1769
Re: Factories that can produce more than one item!
Perhaps this issues with unused item left in the inserter should be solved by the devs somehow.. Although I imagine it is not easy to do. At least to reduce the possible conflicts to the point where you don't really need extra circuits..
- Sun Mar 12, 2017 12:02 am
- Forum: Ideas and Suggestions
- Topic: Factories that can produce more than one item!
- Replies: 5
- Views: 1769
Re: Factories that can produce more than one item!
It's more complicated than you think. Furnaces can already switch between smelting iron/copper/steel/stone. If tried making a furnace that can switch between all those things you'll run into the same kind of problems a dynamic assembler would. Oh wow I did not know you could do that... Oh well I se...
- Sat Mar 11, 2017 11:33 pm
- Forum: Ideas and Suggestions
- Topic: Factories that can produce more than one item!
- Replies: 5
- Views: 1769
Factories that can produce more than one item!
Hey, So today I was thinking it would be nice if you could have factories that can make more than one thing. Not at the same time but essentially switch from one thing to another on their own. Perhaps using circuits.. Lets say you can set a primary product and a secondary product. Circuit could chec...
- Sat Mar 04, 2017 3:38 pm
- Forum: Ideas and Suggestions
- Topic: Iron/Steel/Wood Walls?
- Replies: 23
- Views: 9683
Re: Iron/Steel/Wood Walls?
The wood/iron walls I would see it more for a mod. I do think that steel reinforced walls with a resistance of twice a regular wall would be apt to be included in vanilla factorio. Perhaps require 5 stone + 2/3 steel? It would be interesting if they worked a bit like regular ammo and piercing ammo. ...
- Fri Mar 03, 2017 12:37 pm
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 68561
Re: Friday Facts #180 - Map interaction
The improved map will be nice. Particularly trees. It is a bit of a drag and hard on the eyes trying to quickly figure out the path with the least trees. Perhaps make trees darker or with higher contrast respect to its surroundings. Another interesting idea (don't know if possible atm) would be to b...
- Thu Mar 02, 2017 8:36 pm
- Forum: Ideas and Suggestions
- Topic: Improving Car Driving Experience (Steering)
- Replies: 11
- Views: 5596
Re: Improving Car Driving Experience (Steering)
Yes. I agree it does not make much sense that the car is so difficult to drive. An option could be to have gears where you have a slow but easily controllable gear and a fast but hard to turn one.. An other idea I had the other day is to have some sort of smaller version of a car like a "person...
- Tue Feb 28, 2017 12:51 am
- Forum: Implemented Suggestions
- Topic: Turrets on trains
- Replies: 6
- Views: 2727
Re: Turrets on trains
An interesting think would be a special wagon called ARMORED WAGON that allows you to carry special guns on it..
- Tue Feb 28, 2017 12:50 am
- Forum: Ideas and Suggestions
- Topic: Favourite server / Last played servers / Recent server list / Custom list of servers
- Replies: 18
- Views: 3369
Re: Add list of favorites servers and last played servers
Yes. I thought about this too and I think I suggested it on my thread about Multiplayer.. It would be nice to have a little box next to the server to add to favourites and also see if the server is online or not on the favorites list. It would also be nice that the game ordered servers by number of ...
- Sun Feb 26, 2017 12:34 am
- Forum: Ideas and Suggestions
- Topic: Ctrl+click to add to front of craft queue
- Replies: 7
- Views: 3442
Re: Ctrl+click to add to front of craft queue
Yes, I was thinking the same exact thing. In fact, since I am a noob, I thought there was probably a key macro to do exactly that.. But since there's not, yes, definitely support the idea! It could also be cool to be able to add a research to the queue so it automatically starts when the current one...
- Fri Feb 24, 2017 9:43 am
- Forum: Ideas and Suggestions
- Topic: Vote to Kick/Ban
- Replies: 91
- Views: 24117
Re: ANTI-GRIEFING System
Sure it's a good tool but it have loopholes. What happens if the griefer have friends with them? What happens when griefers kick/ban you instead? I think it'll be better to have "super-user" aka moderator been promoted by admin who will have the power to kick/ban players. Well, things cou...