i have make a quickfix
https://mods.factorio.com/mod/Air-Filtering_Fix
With changlog files, fr localisation, and some images on description
Search found 28 matches
- Fri Jul 09, 2021 6:43 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172489
- Sun Nov 29, 2020 12:04 am
- Forum: Modding help
- Topic: Changelog tutorial
- Replies: 113
- Views: 49468
Re: Changelog tutorial
for beginner or lazy, you have this tool
https://mods.factorio.com/mod/da-changelog-tools
https://mods.factorio.com/mod/da-changelog-tools
- Tue Nov 17, 2020 3:29 pm
- Forum: Ideas and Suggestions
- Topic: Giant flying biters
- Replies: 11
- Views: 6270
Re: Giant flying biters
Oh: sorry, I thought it was a proposal for a new mod, and that the creator was looking for the hype in people's hearts.
- Tue Nov 17, 2020 2:36 pm
- Forum: Ideas and Suggestions
- Topic: Giant flying biters
- Replies: 11
- Views: 6270
Re: Giant flying biters
any new of jumper or flying bitter ?
- Tue Nov 17, 2020 2:29 pm
- Forum: Desyncs with mods
- Topic: [1.0] Desyn on Linux X64
- Replies: 0
- Views: 1398
[1.0] Desyn on Linux X64
Hello here =) Context: I join my friend, sometime we play 10mn sometime 3hour without desynch i'm on stream twitch with OBS and i'm up to date. (i think) lsb_release -d && echo $XDG_CURRENT_DESKTOP Description: Ubuntu 18.04.5 LTS LXDE cat /proc/version && dpkg -l | grep -Ei "lin...
- Tue Nov 17, 2020 1:45 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 172489
Re: [MOD 0.18.X] Air Filtering
0.8.3 updated
https://mods.factorio.com/mod/air-filte ... 8869009a68
i'm sad, you don't have see my previus message from my feedback
take care <3
(Dae#5125 on discord)
https://mods.factorio.com/mod/air-filte ... 8869009a68
i'm sad, you don't have see my previus message from my feedback
take care <3
(Dae#5125 on discord)
- Tue Nov 17, 2020 10:10 am
- Forum: Mods
- Topic: Water Turret
- Replies: 2
- Views: 1194
Re: Water Turret
hype
- Fri Sep 18, 2020 1:47 pm
- Forum: Mods
- Topic: [MOD 1.1.x|1.0.x]Recycling Machines
- Replies: 188
- Views: 71663
Re: [MOD 1.0.x]Recycling Machines
Cool, and why do not work in co-op with the other dev and make a great unique mod, with alternative option, 1 for "all in one" and one with "selector recycle"
more good idea, more update and more chance to keep this mod alive =)
more good idea, more update and more chance to keep this mod alive =)
- Sat Sep 12, 2020 7:17 am
- Forum: Multiplayer
- Topic: Unofficial Factorio Troll/Griefer Database
- Replies: 235
- Views: 157773
Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Hi there, Just had the problem on a server as well. I updated and fetched various lists to compile a bigger set for everyone. Also ordered by source so take what you trust in. Sources Comfy: https://getcomfy.eu/bans M45: https://bhmm.net/server-banlist.json RedMew: https://redmew.com/bans This Topic...
- Fri Sep 11, 2020 9:16 am
- Forum: Mods
- Topic: [MOD 1.1.x|1.0.x]Recycling Machines
- Replies: 188
- Views: 71663
Re: [MOD 1.0.x]Recycling Machines
hello, what exactly you mod do better than https://mods.factorio.com/mod/reverse-factory ?
- Sun Aug 09, 2020 10:34 pm
- Forum: Ideas and Suggestions
- Topic: Giant flying biters
- Replies: 11
- Views: 6270
Re: Giant flying biters
A way for aliens to bypass my walls??? NO!!!!!!! :-O Unless we are getting SAM turrets, which cover a HUGE area and do massive, piercing damage that can shoot those suckers down with a few shots. I'd be ok with it then. However, moving a large amount of mass through the air is a LOT harder then ove...
- Wed Jul 29, 2020 10:52 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3890
- Views: 1243686
Re: Bugs & FAQ
Hello angel ! i would like add your new fluid in my mods. could you help me with the data ? exemple for flammable oil i update. local fuel_values = { ["crude-oil"] = "0.4MJ", ["light-oil"] = "0.9MJ", ["heavy-oil"] = "0.45MJ", ["petrole...
- Fri Feb 21, 2020 1:45 am
- Forum: Mods
- Topic: [MOD 1.1.x|1.0.x]Recycling Machines
- Replies: 188
- Views: 71663
Re: [MOD 0.18.x|0.17.x]Recycling Machines
what are exactly the differente between your mode and
https://mods.factorio.com/mod/reverse-factory ?
https://mods.factorio.com/mod/reverse-factory ?
- Sun Jan 19, 2020 5:45 am
- Forum: News
- Topic: Friday Facts #330 - Main menu and File Share Shenanigans
- Replies: 94
- Views: 39000
Re: Friday Facts #330 - Main menu and File Share Shenanigans
deer devs,
i work with nas in my job;
2 option are usefull. synology
and FreeNas
synology have a very good hotline, product are really strong and user friendly.
Freenas are more cheap, and better if you like "make by hand" =)
i work with nas in my job;
2 option are usefull. synology
and FreeNas
synology have a very good hotline, product are really strong and user friendly.
Freenas are more cheap, and better if you like "make by hand" =)
- Mon Jan 06, 2020 12:34 am
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 364684
Re: [MOD 0.17] Industrial Revolution
To follow up on https://forums.factorio.com/viewtopic.php?f=25&t=79666#p472380: The more I thought about my suggestion for IR the more I felt that I need to experiment more with the scattergun as it is now. In one of my earlier IR games I would stop using the scattergun mid-to-late game since i...
- Sun Jan 05, 2020 5:06 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 364684
Re: [MOD 0.17] Industrial Revolution
Bugs With IR Radar can copy or delete (q key, Alt D) not working electric turret do " zaap " without powered tree nursery on iron make pollution, but burner version not --- Bugs with mods wood-Wall from "Dectorio" can't enter on incinerator --- UNcompatible mods (error, crash or...
- Thu Jan 02, 2020 2:16 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 364684
Re: [MOD 0.17] Industrial Revolution
... copy past the exact list of mods not supported (yet)
and never ask again ... it's less work, not more.
if that write , nobody can ask anymore
- Thu Jan 02, 2020 1:49 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 364684
Re: [MOD 0.17] Industrial Revolution
Yeap
i try help to keep the UNcompatible mods list up-to-date =)Bob's mods (except Bob's Inserters and reportedly Bob's Enemies)
Angel's Refining
Squeak Through
Bullet Trails
Omnilibrary
Py's Coal Processing
- Thu Jan 02, 2020 1:23 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 364684
Re: [MOD 0.17] Industrial Revolution
only if i change setting of industrial revolution. if i use "standard" setting, ion cannon work fine --- UNcompatible mods : IonCannon InversedOilRefinery InversedOilRefinery-fixAgain Air-Filtering TransportGroup Bugs Wall from "Dectorio" can't enter on incinerator Radar can copy...
- Thu Jan 02, 2020 12:34 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 364684
Re: [MOD 0.17] Industrial Revolution
Hello here
factorio 0.17.79. (on Lubuntu x64)
IR 1.0.9
+IR langage
i have this error message if ion canon are enable (and all setting enable, just "bonus begin" disable)
if i disable ion canon, game start normaly
factorio 0.17.79. (on Lubuntu x64)
IR 1.0.9
+IR langage
i have this error message if ion canon are enable (and all setting enable, just "bonus begin" disable)
if i disable ion canon, game start normaly