Search found 30 matches

by Dae
Tue Apr 29, 2025 12:36 pm
Forum: Releases
Topic: Version 2.0.46
Replies: 45
Views: 17365

Re: Version 2.0.46

nodody care about exploit from speedrunner
by Dae
Sat Feb 01, 2025 9:18 am
Forum: Mod portal Discussion
Topic: Request for new tag/category
Replies: 6
Views: 1588

Re: Request for new tag/category

+1 for planets
by Dae
Fri Jul 09, 2021 6:43 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 134
Views: 188839

Re: [MOD 0.18.X] Air Filtering

i have make a quickfix
https://mods.factorio.com/mod/Air-Filtering_Fix

With changlog files, fr localisation, and some images on description
by Dae
Sun Nov 29, 2020 12:04 am
Forum: Modding help
Topic: Changelog tutorial
Replies: 113
Views: 64099

Re: Changelog tutorial

for beginner or lazy, you have this tool
https://mods.factorio.com/mod/da-changelog-tools
by Dae
Tue Nov 17, 2020 3:29 pm
Forum: Ideas and Suggestions
Topic: Giant flying biters
Replies: 11
Views: 7978

Re: Giant flying biters

Oh: sorry, I thought it was a proposal for a new mod, and that the creator was looking for the hype in people's hearts.
by Dae
Tue Nov 17, 2020 2:36 pm
Forum: Ideas and Suggestions
Topic: Giant flying biters
Replies: 11
Views: 7978

Re: Giant flying biters

any new of jumper or flying bitter ?
by Dae
Tue Nov 17, 2020 2:29 pm
Forum: Desyncs with mods
Topic: [1.0] Desyn on Linux X64
Replies: 0
Views: 1718

[1.0] Desyn on Linux X64

Hello here =)
Context:

I join my friend, sometime we play 10mn sometime 3hour without desynch
i'm on stream twitch with OBS
and i'm up to date. (i think)

lsb_release -d && echo $XDG_CURRENT_DESKTOP
Description: Ubuntu 18.04.5 LTS LXDE

cat /proc/version && dpkg -l | grep -Ei "linux-headers ...
by Dae
Tue Nov 17, 2020 1:45 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 134
Views: 188839

Re: [MOD 0.18.X] Air Filtering

0.8.3 updated
https://mods.factorio.com/mod/air-filte ... 8869009a68

i'm sad, you don't have see my previus message from my feedback
take care <3



(Dae#5125 on discord)
by Dae
Tue Nov 17, 2020 10:10 am
Forum: Mods
Topic: Water Turret
Replies: 2
Views: 1707

Re: Water Turret

hype
by Dae
Fri Sep 18, 2020 1:47 pm
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 94219

Re: [MOD 1.0.x]Recycling Machines

Cool, and why do not work in co-op with the other dev and make a great unique mod, with alternative option, 1 for "all in one" and one with "selector recycle"

more good idea, more update and more chance to keep this mod alive =)
by Dae
Sat Sep 12, 2020 7:17 am
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 241
Views: 197651

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Hi there,

Just had the problem on a server as well. I updated and fetched various lists to compile a bigger set for everyone. Also ordered by source so take what you trust in.

Sources
Comfy: https://getcomfy.eu/bans
M45: https://bhmm.net/server-banlist.json
RedMew: https://redmew.com/bans
This ...
by Dae
Fri Sep 11, 2020 9:16 am
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 94219

Re: [MOD 1.0.x]Recycling Machines

hello, what exactly you mod do better than https://mods.factorio.com/mod/reverse-factory ?
by Dae
Sun Aug 09, 2020 10:34 pm
Forum: Ideas and Suggestions
Topic: Giant flying biters
Replies: 11
Views: 7978

Re: Giant flying biters


A way for aliens to bypass my walls??? NO!!!!!!! :-O

Unless we are getting SAM turrets, which cover a HUGE area and do massive, piercing damage that can shoot those suckers down with a few shots.
I'd be ok with it then.

However, moving a large amount of mass through the air is a LOT harder then ...
by Dae
Wed Jul 29, 2020 10:52 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1685402

Re: Bugs & FAQ

Hello angel !
i would like add your new fluid in my mods.
could you help me with the data ?

exemple for flammable oil i update.

local fuel_values = {
["crude-oil"] = "0.4MJ",
["light-oil"] = "0.9MJ",
["heavy-oil"] = "0.45MJ",
["petroleum-gas"] = "0.45MJ",
["diesel-fuel"] = "1.1MJ",
}
local ...
by Dae
Fri Feb 21, 2020 1:45 am
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 94219

Re: [MOD 0.18.x|0.17.x]Recycling Machines

what are exactly the differente between your mode and
https://mods.factorio.com/mod/reverse-factory ?
by Dae
Sun Jan 19, 2020 5:45 am
Forum: News
Topic: Friday Facts #330 - Main menu and File Share Shenanigans
Replies: 94
Views: 49860

Re: Friday Facts #330 - Main menu and File Share Shenanigans

deer devs,
i work with nas in my job;

2 option are usefull. synology
and FreeNas

synology have a very good hotline, product are really strong and user friendly.
Freenas are more cheap, and better if you like "make by hand" =)
by Dae
Mon Jan 06, 2020 12:34 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 479298

Re: [MOD 0.17] Industrial Revolution


To follow up on https://forums.factorio.com/viewtopic.php?f=25&t=79666#p472380:

The more I thought about my suggestion for IR the more I felt that I need to experiment more with the scattergun as it is now.

In one of my earlier IR games I would stop using the scattergun mid-to-late game since it ...
by Dae
Sun Jan 05, 2020 5:06 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 479298

Re: [MOD 0.17] Industrial Revolution

Bugs With IR

Radar can copy or delete (q key, Alt D) not working
electric turret do " zaap " without powered
tree nursery on iron make pollution, but burner version not

---
Bugs with mods

wood-Wall from "Dectorio" can't enter on incinerator

---
UNcompatible mods (error, crash or ...
by Dae
Thu Jan 02, 2020 2:16 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 479298

Re: [MOD 0.17] Industrial Revolution

Deadlock989 wrote: Thu Jan 02, 2020 1:57 pm Please don't. It's just extra work for me.
... copy past the exact list of mods not supported (yet)
and never ask again ... it's less work, not more.
if that write , nobody can ask anymore
by Dae
Thu Jan 02, 2020 1:49 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 479298

Re: [MOD 0.17] Industrial Revolution

Yeap
Bob's mods (except Bob's Inserters and reportedly Bob's Enemies)
Angel's Refining
Squeak Through
Bullet Trails
Omnilibrary
Py's Coal Processing
i try help to keep the UNcompatible mods list up-to-date =)

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