Search found 8 matches
- Sat Apr 15, 2017 9:01 pm
- Forum: Angels Mods
- Topic: Alganic Acid after recent update
- Replies: 7
- Views: 3073
Re: Alganic Acid after recent update
During a marathon playthrough of my own, I would use coke pellets by refining it in one of the most efficient ways possible. http://puu.sh/v3xgF/3aacee26e5.png This provided the most fuel while giving a bountiful supply of sulfur in the early to mid game, which was essential. When nuclear and solar...
- Sat Mar 04, 2017 8:16 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3890
- Views: 1252743
Re: Bugs & FAQ
Issue 1: Alumina incompatibility for polishing compound(responded, perhaps { type = "recipe", name = "polishing-compound", category = "chemistry", subgroup = "bob-resource-chemical", enabled = "false", energy_required = 2, ingredients = { {type="...
- Sun Feb 26, 2017 10:23 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3890
- Views: 1252743
Re: Bugs & FAQ
Bug-ish: The recipes for ceramic filters and polishing compound use bob's alumina. Angel's alumina from the refining mod can only be turned into ingots.
Also typo: Spend Ceramic Filter should be Spent Ceramic Filter.
Also typo: Spend Ceramic Filter should be Spent Ceramic Filter.
- Fri Feb 24, 2017 9:11 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 605488
Re: [MOD 0.14.x] pY Coal Processing
I just installed this mod to go with Bob's and Angel's that I'm running and for the most part I like it. But one massive, ginormous thing has jumped out at me as just WTF? Why is creosote, which is the black stuff that wooden power poles are impregnated with for weatherproofing, required to make med...
- Fri Feb 24, 2017 4:29 am
- Forum: Angels Mods
- Topic: Molten Salt Electrolysis
- Replies: 2
- Views: 1667
Molten Salt Electrolysis
Can anyone find any reason to actually use it? I ran the numbers against a Mk 3 electrolyser and came up with 10 salination plants per electrolyser to keep it fed. The only time it would make sense with that kind of ratio to use it for me would be when space for piping the electrolyser is an issue, ...
- Sat Feb 18, 2017 7:33 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Storage Cubes (0.1.1) [WIP]
- Replies: 17
- Views: 10426
Re: [MOD 0.14.x] Storage Cubes (0.1.1) [WIP]
The addition of the storage cubes is a great idea, looking at reverse factory and Omnibarrels would probably give you a direction to go if you want to ensure compatibility with other mods. But why include the barrels for liquids? It may fit the storage theme, but there is no need for it to be integr...
- Sat Feb 18, 2017 6:27 pm
- Forum: Ideas and Suggestions
- Topic: Mod Menu Tweaks
- Replies: 0
- Views: 620
Mod Menu Tweaks
A restructure of the MODS menu. -Create a button to quit Factorio without restarting - because sometimes you just want to get rid of that mod and call it a day. -change behavior of update mods button to update the mods without restarting - I have to choose between updating or getting new mods why? -...
- Sat Feb 18, 2017 6:49 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3890
- Views: 1252743
Re: Bugs & FAQ
Minor issue- Some of Bob's vehicle equipment is not compatible with the crawler(and presumably the train variants), so far only the overdrive motor does not work.