Could someone make this great mod 0.18 compatible?
It would be awesome.
Search found 102 matches
- Mon Mar 02, 2020 1:24 pm
- Forum: Mods
- Topic: [MOD 0.13] Smart Display - circuit informations display
- Replies: 63
- Views: 38243
- Mon Apr 11, 2016 2:29 pm
- Forum: Mods
- Topic: [MOD 0.13] Time Tools (& Clock Combinator)
- Replies: 100
- Views: 75332
Re: [MOD 0.12.X] Time Tools 1.0.2 (& Clock Combinator)
Thanks for the update.
There is at me a small problem:
I'm already at day 375 (EVO-GUI) in the game, but it is only 7 day display.
There is at me a small problem:
I'm already at day 375 (EVO-GUI) in the game, but it is only 7 day display.
- Fri Apr 01, 2016 10:23 am
- Forum: Mods
- Topic: [MOD 0.13] Time Tools (& Clock Combinator)
- Replies: 100
- Views: 75332
Re: [MOD 0.12.29+] TimeBar v1.0.0
thx rocktaal, it works.
..and THX for your mod, binbinbar..
..and THX for your mod, binbinbar..
- Fri Apr 01, 2016 7:28 am
- Forum: Mods
- Topic: [MOD 0.13] Time Tools (& Clock Combinator)
- Replies: 100
- Views: 75332
Re: [MOD 0.12.29+] TimeBar v1.0.0
uppssss...
- Fri Apr 01, 2016 5:50 am
- Forum: Mods
- Topic: [MOD 0.15] SmartTrains 2.0.5
- Replies: 608
- Views: 326594
Re: [MOD 0.12.27+] SmartTrains 0.3.81
I wanted you already write, but it was just fixed time. Thank you
- Tue Mar 29, 2016 7:21 am
- Forum: Mods
- Topic: [MOD 0.12.x] Nixie Tubes - numeric display elements
- Replies: 142
- Views: 111002
Re: [MOD 0.12.x] Nixie Tubes - numeric display elements
I personally like the original display better. But it is not possible to teach tubes alphabeth that? Each letter gets simply assigned a number. A = 1, B = 2 .... (But please with "Γ, Γ, Γ;-)) Train stations etc could be finally labeled ... The label for the style tubes would match. For the lett...
- Mon Mar 28, 2016 8:17 am
- Forum: Mods
- Topic: D-Load Storage (Train unloading chests) 0.1.2
- Replies: 29
- Views: 24352
Re: D-Load Storage (Train unloading chests) 0.1.2
First I want to thank you for this very useful mod. I need not only together switch for trains, but also to factories. In order to use trains is the length of 7 ideal for me. I use the Yuoki-wagons. This leaves no gaps, and 3 wagons can be loaded easily with various articles. What do I need, would b...
- Tue Mar 22, 2016 2:13 pm
- Forum: Mods
- Topic: [MOD 0.12.12+] Research queue 1.2.6
- Replies: 194
- Views: 129306
Re: [MOD 0.12.12+] Research queue 1.2.4
Could you please the GUI name "Research queue" replace with "RQ" or add an icon button?
So might a lot of space can be saved - thanks
So might a lot of space can be saved - thanks
- Mon Mar 21, 2016 10:08 am
- Forum: Bob's mods
- Topic: Here is a cheat sheet for express inserter arms function/de
- Replies: 6
- Views: 4735
Re: Here is a cheat sheet for express inserter arms function/de
I love this mod also very, have the stored image as a cheat sheet ...
- Sun Mar 20, 2016 9:39 am
- Forum: Mods
- Topic: [MOD 0.12.x] Circuit GUI 0.1.0
- Replies: 19
- Views: 30564
Re: [MOD 0.12.x] Circuit GUI 0.1.0
Thank you for your quick response.
I am excited to test it ingame...
EDIT:
The GUI now opens - but only if the mod is reinstalled.
After a savegame loading it does not open again.
I have a doc settled with changes:
- Stack_size increased and shortened GUI name.
I am excited to test it ingame...
EDIT:
The GUI now opens - but only if the mod is reinstalled.
After a savegame loading it does not open again.
I have a doc settled with changes:
- Stack_size increased and shortened GUI name.
- Sat Mar 19, 2016 10:01 am
- Forum: Mods
- Topic: [MOD 0.12.x] Circuit GUI 0.1.0
- Replies: 19
- Views: 30564
Re: [MOD 0.12.x] Circuit GUI 0.1.0
@ Ratzap
Thanks for the edit.
The mod can really load now.
Also, the sensor can be built and connect.
But the Gui can not be openable - can you possibly also fix?
Thank you for your work.
The configuration GUI does not open (on the left side).
Also can be no input text ...
Thanks for the edit.
The mod can really load now.
Also, the sensor can be built and connect.
But the Gui can not be openable - can you possibly also fix?
Thank you for your work.
The configuration GUI does not open (on the left side).
Also can be no input text ...
- Sat Mar 19, 2016 9:41 am
- Forum: Mods
- Topic: [MOD 0.15] ModuleInserter 2.0.0
- Replies: 133
- Views: 98358
Re: [MOD 0.12.12+] ModuleInserter 0.1.33
thx for your great work
- Thu Mar 17, 2016 9:18 am
- Forum: Mods
- Topic: [MOD 0.12.x, 0.13.x] Honk!
- Replies: 32
- Views: 28254
Re: [MOD 0.12.x] Honk! v0.2.1
thx! great idea!
- Sat Mar 12, 2016 7:00 pm
- Forum: Mods
- Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
- Replies: 68
- Views: 51002
Re: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
I have the same problem with overcrowding.
It should definitely be a using a system connection with signal cables.
It should definitely be a using a system connection with signal cables.
- Fri Mar 11, 2016 3:35 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Circuit GUI 0.1.0
- Replies: 19
- Views: 30564
Re: [MOD 0.12.x] Circuit GUI 0.1.0
Could someone update this great mod - please?
- Tue Mar 08, 2016 10:55 am
- Forum: Mods
- Topic: [MOD 0.12.20+] Very Fast AND Smart Inserters
- Replies: 3
- Views: 5295
Re: [12.20+] Very Fast AND Smart Inserters
Just what I need. Thanks for the mod!
- Fri Feb 26, 2016 9:56 am
- Forum: Mods
- Topic: [MOD 0.12] vzyItemFixer - 0.1.0
- Replies: 3
- Views: 7099
Re: [MOD 0.12] vzyItemFixer - 0.1.0
Many thanks for your response.
But I need a stand-Allone version.
I'll always look up here with you.
Perhaps you build nevertheless a stand-Allone version
But I need a stand-Allone version.
I'll always look up here with you.
Perhaps you build nevertheless a stand-Allone version
- Thu Feb 25, 2016 10:45 am
- Forum: Mods
- Topic: [Mod 0.13.0+] Compound Splitters 0.2.1
- Replies: 16
- Views: 17267
- Mon Feb 22, 2016 11:26 am
- Forum: Mods
- Topic: [MOD 0.12] vzyItemFixer - 0.1.0
- Replies: 3
- Views: 7099
Re: [MOD 0.12] vzyItemFixer - 0.1.0
Hi vzybilly, Is this a stand-alone mod? He does not work for me. No stack-Limit is changed in the game. Just install it - that's the right way? I have a 64bit machine and Factorio version 0.12.5. My configuration: doStackSizeModding = true itemStackMod = 2 itemStackMax = 600 itemStackMin = 10 doRequ...
- Thu Feb 18, 2016 5:27 pm
- Forum: Mods
- Topic: [MOD 0.12.0] Fluid Barrel (1.0.0)
- Replies: 42
- Views: 77677