Search found 4 matches
- Tue Mar 26, 2019 12:39 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 361133
Re: [MOD 0.13.17+] Rampant - 0.17.10
That's what's confusing me, though. The first time they were destroying rails, I searched through the mod settings and found the Map/Safety: make rails safe settings. And on my map (local, not on a server), I tried setting those. I would check the boxes and click Apply. Then go straight back into th...
- Mon Mar 25, 2019 8:17 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 361133
Re: [MOD 0.13.17+] Rampant - 0.17.10
I'm fairly certain I did not. I think I saw that and thought it was some kind of overall safety for buildings, which I did not want.
Do I need to set that and then generate a new map?
Do I need to set that and then generate a new map?
- Mon Mar 25, 2019 2:07 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 361133
Re: [MOD 0.13.17+] Rampant - 0.17.10
I'm using Rampant16.42 with Factorio latest stable (16) and with all of Bob's mods. We're playing with the game running on a dedicated server on Linux. I've gone into the mod settings and set all rail to safe from biters. I set the mod settings before generating the map. We laid out a section of tra...
- Fri Mar 03, 2017 3:37 pm
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 74362
Re: Friday Facts #180 - Map interaction
Would love to see an overlay of any turrets range of fire so I can easily find any gaps in the defense.