Search found 4 matches

by beelzerob
Tue Mar 26, 2019 12:39 am
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 361133

Re: [MOD 0.13.17+] Rampant - 0.17.10

That's what's confusing me, though. The first time they were destroying rails, I searched through the mod settings and found the Map/Safety: make rails safe settings. And on my map (local, not on a server), I tried setting those. I would check the boxes and click Apply. Then go straight back into th...
by beelzerob
Mon Mar 25, 2019 8:17 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 361133

Re: [MOD 0.13.17+] Rampant - 0.17.10

I'm fairly certain I did not. I think I saw that and thought it was some kind of overall safety for buildings, which I did not want.

Do I need to set that and then generate a new map?
by beelzerob
Mon Mar 25, 2019 2:07 am
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 361133

Re: [MOD 0.13.17+] Rampant - 0.17.10

I'm using Rampant16.42 with Factorio latest stable (16) and with all of Bob's mods. We're playing with the game running on a dedicated server on Linux. I've gone into the mod settings and set all rail to safe from biters. I set the mod settings before generating the map. We laid out a section of tra...
by beelzerob
Fri Mar 03, 2017 3:37 pm
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 74362

Re: Friday Facts #180 - Map interaction

Would love to see an overlay of any turrets range of fire so I can easily find any gaps in the defense.

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