Thanks <3[space-age] Added a confirmation box when deleting space platforms.
Search found 18 matches
- Sun Nov 03, 2024 6:21 pm
- Forum: Releases
- Topic: Version 2.0.14
- Replies: 23
- Views: 11389
Re: Version 2.0.14
- Sun Nov 03, 2024 5:53 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
Problem should be fixed now, thank you
Version 2.0.14
[space-age] Added a confirmation box when deleting space platforms.
Version 2.0.14
[space-age] Added a confirmation box when deleting space platforms.
- Mon Oct 28, 2024 1:54 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
I was quite interested in this topic because it had a such big impact on the mood of the given player(s) https://ux.stackexchange.com/questions/74405/should-a-delete-actions-undo-be-underneath-the-delete and many other sources sums up to: - Revert is the best way if this button is regular clicked (w...
- Fri Oct 25, 2024 11:28 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
Fair point :? If it is easier to do or fit your vision better ... the tipp&tricks thing would do ... We have seen how stressful this click can be and it would be cool to make it less stressful for the majority of players Update: The player is back online, he says the button is not there, do this...
- Fri Oct 25, 2024 11:22 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
This would at least help beginners; but since we all have 600+ hours of playtime we have them disabled so this would be to indirect to have a effect in our case.
(i have them now active again for space age ... good reminder )
(i have them now active again for space age ... good reminder )
- Fri Oct 25, 2024 11:16 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
For me this option don't show up, so I guess it only shows up for the player which has deleted the space platform?
- Fri Oct 25, 2024 11:12 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
Ah ok, thank you .. sadly that was not directly clear to find, would it be a option to make a confirm deletion dialog were the player has to hold a button oder type the name of the station to avoid this to begin with?
- Fri Oct 25, 2024 11:10 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
Re: [2.0.10] Space platform deletion
How does this work? The player hasn't seen a option directly and has than rage quitted the game than
- Fri Oct 25, 2024 10:53 pm
- Forum: Not a bug
- Topic: [2.0.10] Space platform deletion
- Replies: 12
- Views: 1138
[2.0.10] Space platform deletion
Hi, the delete space platform button is directly next to the close window button, this has lead to a loss of progress of ~2 hours of gameplay because humans do mistakes. This should be addressed since this has no benefits just disadvantages and would help many ppl if this gets adjusted early while w...
- Fri Aug 23, 2024 3:36 pm
- Forum: News
- Topic: Friday Facts #425 - Behind the legs
- Replies: 99
- Views: 17309
Re: Friday Facts #425 - Behind the legs
I love that you guys tried to improve it, but sadly I have to say that I also strongly prefer the old spidertron animation because it way more smooth. (alien animation looks fine)
EDIT: Oh this version was with a bug .. yes than pls replace the video ... the CDN link looks way better
EDIT: Oh this version was with a bug .. yes than pls replace the video ... the CDN link looks way better
- Fri Jun 14, 2024 5:07 pm
- Forum: News
- Topic: Friday Facts #415 - Fix, Improve, Optimize
- Replies: 91
- Views: 18998
Re: Friday Facts #415 - Fix, Improve, Optimize
not all heroes wear capes
nice work as usual!
nice work as usual!
- Fri Mar 01, 2024 12:24 pm
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 73
- Views: 18022
Re: Friday Facts #400 - Chart search and Pins
Search upgrades are very helpful
- Fri Sep 29, 2023 11:12 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 342
- Views: 105756
Re: Friday Facts #378 - Trains on another level
Omg yeeeeeeeeeeessssssss
- Fri Sep 08, 2023 12:28 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 196435
Re: Friday Facts #375 - Quality
I like this feature If the standard quality is not worse than the current state. This way it is fully optional and I love the gameplay addition alot.
But I also agree that the naming should be changed
But I also agree that the naming should be changed
- Mon Sep 06, 2021 6:54 pm
- Forum: Modding help
- Topic: Rotation/Direction Indicator
- Replies: 2
- Views: 851
Re: Rotation/Direction Indicator
Hi mrvn,
thank you for the input! I will look this up since I havn't worked with layers yet.
Best regards
thank you for the input! I will look this up since I havn't worked with layers yet.
Best regards
- Mon Sep 06, 2021 6:14 pm
- Forum: Modding help
- Topic: Rotation/Direction Indicator
- Replies: 2
- Views: 851
Rotation/Direction Indicator
Hello, I'm a factorio mod beginner and I search for a way to display a roation (direction) indicator over a (simple-) entity. (like pipe connectors for assambler. ( fluid_boxes )) Why? The entity rotation is important for my mod logic and since the entity is 5x5 large it would be prefered to indicat...
- Fri Jan 05, 2018 7:19 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 395164
Re: Friday Facts #224 - Bots versus belts
Als long the player delivery and "construction" robots are still there I could live with that. Maybe you could make it as an difficulty setting (default off) to avoid a hard nerf.
- Thu Mar 30, 2017 6:25 pm
- Forum: Modding help
- Topic: smoke for electric energy source
- Replies: 0
- Views: 827
smoke for electric energy source
Hello, I try to add smoke to an modded electric furnace entity but without success. It would be very helpful if some can give me a tip or excample how to solve this because i'm very new in factorio modding and have no idea how to start. :D Ty very much :D Normal energy source: energy_source = { type...