Search found 7 matches
- Mon Jun 07, 2021 6:24 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3876
- Views: 1238216
Re: Bugs & FAQ
Sorry I forgot to add it. Had a brain fart moment. Attached to my original post.
- Sun Jun 06, 2021 6:22 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3876
- Views: 1238216
Re: Bugs & FAQ
I tried to do some updating to my game this morning and got this error when it goes to load the save: Error while applying migration: Angel's Smelting: angelssmelting_0.6.15.lua 'SignalID': table expected, got nil stack traceback: [C]: in function '__newindex' __angelsrefining__/prototypes/migration...
- Tue Feb 05, 2019 4:24 am
- Forum: PyMods
- Topic: Newbie in need
- Replies: 23
- Views: 8851
Re: Newbie in need
I decided to go for the ultimate sadist modpack with PY/Bob/Angel. I found it helped balance out the real early game where you're doing a lot of handcrafting. Although I'm at like 35 hrs and haven't even started on Science 2......
- Sat Jan 05, 2019 5:06 pm
- Forum: PyMods
- Topic: Newbie in need
- Replies: 23
- Views: 8851
Re: Newbie in need
This should just turn into the noob section where people unfamiliar with the mod can ask for help with the insane amount of differences there are between Vanilla and Py
- Sun Dec 30, 2018 10:14 pm
- Forum: PyMods
- Topic: Newbie in need
- Replies: 23
- Views: 8851
Re: Newbie in need
Ah good I thought my mess of a small factory was just me being bad at modded games I've played a fair amount of angel/bobs which I'm also terrible at and never actually make it to rocket launches. This is just a whole different ball game.
- Sun Dec 30, 2018 6:09 pm
- Forum: PyMods
- Topic: Newbie in need
- Replies: 23
- Views: 8851
Newbie in need
I am dead lost with this mod suite. I'm having a gross amount of trouble getting a factory up and going. Everything consumes such a huge amount of raw materials before I can even get the basics going. Like Iron right off the bat needs 5 ore just to make one plate direct smelt. I don't have access to...
- Mon Dec 11, 2017 6:48 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598814
Re: [MOD 0.15.x] pY Coal Processing
Is there any way to revert the crafting recipes of the science packs to vanilla recipes? I've got a game I'm about ten hours into. Just reached Blue science and I really find the power supply buildings lackluster. I've played around a bit with pycoal on my other saves and I would like to install it ...