A developer is a tool that converts coffee into codeDoubleThought wrote: βThu Mar 25, 2021 3:46 am I think this is literally the biggest mistake the Factorio devs have ever made. And it's really tiny, too!
Proof that the devs are human.
Search found 22 matches
- Fri Mar 26, 2021 7:37 pm
- Forum: Releases
- Topic: Version 1.1.30
- Replies: 21
- Views: 25749
Re: Version 1.1.30
- Tue Feb 02, 2021 2:41 am
- Forum: Technical Help
- Topic: [1.1.19] Factorio slows down by 50% if focused
- Replies: 4
- Views: 1595
Re: [1.1.19] Factorio slows down by 50% if focused
Tried with and without, no difference (InGame-Setting). NVidia G-Sync is enabled, but nothing was changed there in the last months. No NVidia game profile exists. No driver updates or things like that done in the last weeks - nothing except (maybe) some Windoze updates (Win EventLog says 'nothing ha...
- Mon Feb 01, 2021 11:00 pm
- Forum: Technical Help
- Topic: [1.1.19] Factorio slows down by 50% if focused
- Replies: 4
- Views: 1595
Re: [1.1.19] Factorio slows down by 50% if focused
If i go full screen the UPS/FPS go up immediately (to the usual 60/60), as soon as I switch it back to windowed it drops down again. But not instantly, its more like slowing down over 2-4s.
- Mon Feb 01, 2021 7:14 pm
- Forum: Technical Help
- Topic: [1.1.19] Factorio slows down by 50% if focused
- Replies: 4
- Views: 1595
[1.1.19] Factorio slows down by 50% if focused
Very weird effect in current version. Most noticeable in freeplay, FPS/UPS drop about 50% almost immediately after starting game. Didn't have the problem in the previous version (experimental). Most weird part is that the FPS/UPS drop disappears as soon as you put another application in front of the...
- Thu Dec 03, 2020 3:43 pm
- Forum: Releases
- Topic: Version 1.1.4
- Replies: 24
- Views: 18043
Re: Version 1.1.4
Update failed:
.../Factorio/data/core/locale/pl/info.json has unexpected content
Win64/de/GOG/InClient-Update-Method
.../Factorio/data/core/locale/pl/info.json has unexpected content
Win64/de/GOG/InClient-Update-Method
- Thu Jun 11, 2020 1:46 am
- Forum: Bob's mods
- Topic: [0.18] Please post bugs and balance issues here.
- Replies: 185
- Views: 57782
Re: [0.18] Please post bugs and balance issues here.
Yeah, I've been meaning to do a gems overhaul in quite some time, it's just that other things seems to take priority As long as this is on the backlog, I'm happy. Until then I thing I'll put some fuel value on them and use them in my trains (alot of scifi has some kind of magic power crystals, so.....
- Wed Jun 10, 2020 6:17 pm
- Forum: Bob's mods
- Topic: [0.18] Please post bugs and balance issues here.
- Replies: 185
- Views: 57782
Re: [0.18] Please post bugs and balance issues here.
Hi Bob, I think there are two minor balancing issues at the moment: Amethysts : Besides personal/vehicle lasers, there is nothing that uses them, and those things are not needed much (no research is using one of these in any way). If you have at least one use for those thing, the personal game balan...
- Sat Jun 06, 2020 4:17 pm
- Forum: Mods
- Topic: [MOD 0.17] Crafting Combinator
- Replies: 179
- Views: 82440
Re: [MOD 0.17] Crafting Combinator
Updated to 0.18 today, got that crash while loading a 0.17 game.
Removing and readding the mod seems to fix the issue, game can still be loeaded after readding all the combinators to the map, so it is not a big issue...
Removing and readding the mod seems to fix the issue, game can still be loeaded after readding all the combinators to the map, so it is not a big issue...
- Tue Mar 24, 2020 2:12 pm
- Forum: News
- Topic: Friday Facts #339 - Beacon HR + Redesign process
- Replies: 216
- Views: 101369
Re: Friday Facts #339 - Beacon HR + Redesign process
While the beacon looks nice by itself, in combination it looks like a protoss building inside a terran base.
And it's kind of strange if it is the only building with variants.
And it's kind of strange if it is the only building with variants.
- Fri Jan 17, 2020 5:39 pm
- Forum: News
- Topic: Friday Facts #330 - Main menu and File Share Shenanigans
- Replies: 94
- Views: 42779
Re: Friday Facts #330 - Main menu and File Share Shenanigans
Had some QNAP and Netgear stuff in the past (was in the company already) and had alot of fun with that *CENCORED*... Synology is OK, but you have to take care about not using to many features/apps. At least, if something went south, there are manuals how to access your data with a common linux (if y...
- Sun Dec 22, 2019 8:50 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 360821
- Wed Dec 18, 2019 7:03 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 360821
Re: [MOD 0.13.17+] Rampant
Tnx for the fix :D About the "Biter faction color should match map color now" change. Is it possible to add an option to have the old "red-only" style? Especially with Alien-Binomes, Bobs and even the base game its hard to see the difference between enemies and oil patches, snow,...
- Tue Dec 17, 2019 4:37 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 360821
Re: [MOD 0.13.17+] Rampant
Updated the bug report in the mod portal...
- Mon Dec 16, 2019 3:57 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 360821
Re: [MOD 0.13.17+] Rampant
Something went very wrong with the newest release... There are alot of invisible indestructible spawners in 0.17.29. Health is shown as "100", but no weapon can damage then (no hitbox?) And the sizing on the map is extremly oversized (at least I think it is, or there are alot of other thin...
- Fri Aug 23, 2019 2:42 pm
- Forum: News
- Topic: Friday Facts #309 - Controversial opinions
- Replies: 290
- Views: 128369
Re: Friday Facts #309 - Controversial opinions
For some of the things you posted, I have to say I really like the mods which do some of the things, like the exploration (Abandoned Ruins, Rampart). Starting a new freeplay, searching for some stuff and finding a basic elements of a power plant or some walls and some ammo for basic defense is a nic...
- Tue Jul 30, 2019 7:37 pm
- Forum: Minor issues
- Topic: [0.17.60] Oversized Product Selection
- Replies: 2
- Views: 1705
Re: [0.17.60] Oversized Product Selection
Small update:
Seems like the element containing the tabs and the product buttons is to big, the scrollbar moves the tabs out of the visible area...
Seems like the element containing the tabs and the product buttons is to big, the scrollbar moves the tabs out of the visible area...
- Tue Jul 30, 2019 7:30 pm
- Forum: Minor issues
- Topic: [0.17.60] Oversized Product Selection
- Replies: 2
- Views: 1705
[0.17.60] Oversized Product Selection
Updated to 0.17.60, Bobs mods enabled. GUI of product selection is - lets call it "oversized".
Chemical plant and factory have the same issue...
Win10/DE/NVidia
Windowed View
GOG download
Chemical plant and factory have the same issue...
Win10/DE/NVidia
Windowed View
GOG download
- Mon Jul 08, 2019 2:07 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 360821
Re: [MOD 0.13.17+] Rampant - 0.17.26
First: Great mod making the game a little bit more "starshirp troopers" :-D If I remember correctly, Rampart does some spawning stuff. If not, then maybe Alien Binoms or the Base game are to blame, but I have to start somewhere ;-) Some nasty biters are spawning in lakes and walk around in...
- Sat May 12, 2018 7:27 pm
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 362739
Re: [0.16.x] Bob's Mods: General Discussion
After updating to experimental 0.16.42 I get this strange error... Fehler beim Laden der Mods: __bobpower__/data-updates.lua:8: __boblibrary__/item-functions.lua:47: attempt to compare number with string Was working with 0.16.41. Checked your code there, but __bobpower__/data-updates.lua:8 is requir...
- Fri Mar 16, 2018 6:03 pm
- Forum: Bob's mods
- Topic: [MOD 0.15.x] CMHMod (my take on balancing Bob's Mods)
- Replies: 96
- Views: 57673
Re: [MOD 0.15.x] CMHMod (my take on balancing Bob's Mods)
Hi, I started working on those things (including some mod-to-mod-compartibility), but I have alot to do at work right now, so I don't think I'll be able to do much for the next one or two months
Maybe I'll put the stuff on github or the like...
Maybe I'll put the stuff on github or the like...