0.13.23 because game becomes more and more complex. I hope, it doesn't take much longer than last time.
It is my own version of being optimistic.
Search found 75 matches
- Tue Dec 22, 2015 10:44 pm
- Forum: General discussion
- Topic: Come and Guess #2: Stable Version of 0.13
- Replies: 78
- Views: 41723
- Sun Feb 22, 2015 11:26 am
- Forum: News
- Topic: Friday Facts #74 - The brainstorming
- Replies: 106
- Views: 78745
Re: Friday Facts #74 - The brainstorming
The idea of colonisation seems to be promising. Maybe devs will do it in DLC? I like, the endgame described by devs. That will be good place to use all of your resources. You build big factory, then store massive amount of resources, send it to space, build the ship, run ship, it fails and you start...
- Sat Jan 31, 2015 10:26 am
- Forum: News
- Topic: Friday Facts #71 - To the stars
- Replies: 61
- Views: 47657
Re: Friday Facts #71 To the stars
The shadows begins two rows below the top. So I think that its size is 9x9
- Fri Jan 30, 2015 5:44 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182129
Re: Count to 1,000,000
1975 (4th April) - Microsoft was founded ;p
- Thu Jan 29, 2015 9:57 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182129
Re: Count to 1,000,000
63 - number of days of the uprising in the Warsaw (during German occupation in Secon World War)
- Thu Jan 29, 2015 9:09 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182129
Re: Count to 1,000,000
60 seconds = 1 minute (even in the factorio )
- Sun Aug 03, 2014 7:11 pm
- Forum: Releases
- Topic: Version 0.10.6
- Replies: 43
- Views: 41230
Re: Version 0.10.6
That error is not from a few version ago. That error is nearly consistent over all versions I can remember. The game always crashs after updating. After restarting it works without a problem in the new version. I have similiar experience. Often the game crashed after updating. It was working correc...
- Fri Jun 20, 2014 7:19 pm
- Forum: Releases
- Topic: Version 0.10.1
- Replies: 36
- Views: 40525
Re: Version 0.10.1
I have max 64kB/s with one hour limits.Gammro wrote:Doesn't matter if you have fast internet right now. The download speed for me doesn't come above 80kB/s right now.andzoak wrote:Does problem with automatic updater is temporary? I have really slow internet connection... ;(
- Fri Jun 20, 2014 7:02 pm
- Forum: Releases
- Topic: Version 0.10.1
- Replies: 36
- Views: 40525
Re: Version 0.10.1
Does problem with automatic updater is temporary? I have really slow internet connection... ;(
- Wed Jun 04, 2014 5:17 pm
- Forum: Gameplay Help
- Topic: windows 8 download?
- Replies: 4
- Views: 2049
Re: windows 8 download?
I'm using 64-bit version on Windows 8.0 and it works.
- Wed Jun 04, 2014 5:36 am
- Forum: Ideas and Suggestions
- Topic: Roads (stone, asphalt)/moving+driving quicker
- Replies: 26
- Views: 12616
Re: Stone road - Make your character move quicker
+1:)
Stone road should be done to allow faster movement of the car. As a side effect it can allow faster movement of the player.
It should use only stone, because stone isn't used in many recipes. Later should be possibility to mix stone with some oil fractions and make asphalt.
Stone road should be done to allow faster movement of the car. As a side effect it can allow faster movement of the player.
It should use only stone, because stone isn't used in many recipes. Later should be possibility to mix stone with some oil fractions and make asphalt.
- Tue May 20, 2014 5:12 am
- Forum: Implemented Suggestions
- Topic: Electric Furnaces
- Replies: 5
- Views: 2530
Re: Electric Furnaces
Play the game before posting suggestions please
- Thu May 15, 2014 8:51 pm
- Forum: Ideas and Suggestions
- Topic: Rethinking the (very) early game
- Replies: 29
- Views: 12989
Re: Rethinking the (very) early game
Burner tier is so boring because it hasn't any goal. If burner tier will be a first step to reach another it would be more interesting. I don't like that I use something only by 5 minutes. I want something to build and upgrade, not to skip as fast as possible. After burner tier you can easily change...
- Thu May 15, 2014 2:47 pm
- Forum: Ideas and Suggestions
- Topic: Rethinking the (very) early game
- Replies: 29
- Views: 12989
Re: Rethinking the (very) early game
The problem is that people go to electricity to fast. We should need to use burner inserters. Power plant should be much more expensive so we need to go through burner tier instead of skipping it. Edit: Pumps and boilers should be more expensive too. Electric mining drills also should be more expens...
- Wed May 14, 2014 3:47 pm
- Forum: Ideas and Suggestions
- Topic: Nuclear power, teleporter, world generation machine and more
- Replies: 22
- Views: 13426
Re: Nuckear power, teleporter, world generation machine and
Nuclear power plant has been suggested many times. Teleports too. World generation machine is odd.
- Tue May 13, 2014 5:36 am
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] Inventory expansion module
- Replies: 11
- Views: 9920
Re: [REQUEST] Inventory expansion module
If player can carry more than trains then it will be wrong direction. The game is about automatization. There is no need to do OP players which can carry mountain in a backpack.
- Fri May 09, 2014 6:57 pm
- Forum: This Forum
- Topic: New forum skin
- Replies: 80
- Views: 60267
Re: New forum skin
Letters are to red to me. I think that yellow should be better.
- Fri May 09, 2014 5:25 pm
- Forum: Ideas and Suggestions
- Topic: New Locomotives and Wagons, More Trains.
- Replies: 8
- Views: 7136
Re: More Trains.
I like the idea of three types of trains. Yes, we already use steam locomotive. There should be a need to add water to keep engine working. Disel locomotive is very good idea too. It can be filled with pumps or use oil barrels ;) And electirc locomotive with some accumulators recharged on trains sta...
- Fri May 09, 2014 5:11 pm
- Forum: Ideas and Suggestions
- Topic: Building train bridge
- Replies: 12
- Views: 10974
Re: Building train bridge
It would be fascinating if we can use ships and ports to transport items somedayDrury wrote:Might be a bit of an issue if you plan on having boats and ships, but... What do I know.
- Sat May 03, 2014 7:35 pm
- Forum: Ideas and Suggestions
- Topic: A cup of multiplayer
- Replies: 11
- Views: 13539
Re: A cup of multiplayer
There should be multiplayer in two modes:
1) Coopperation mode: You share all (buildings, technologies etc.) and respawn after death.
2) Competition mode: You have your own buildings and technology list and your death is permanent. Eventually you can rejoin to the game as a new player.
1) Coopperation mode: You share all (buildings, technologies etc.) and respawn after death.
2) Competition mode: You have your own buildings and technology list and your death is permanent. Eventually you can rejoin to the game as a new player.