Search found 75 matches

by andzoak
Tue Dec 22, 2015 10:44 pm
Forum: General discussion
Topic: Come and Guess #2: Stable Version of 0.13
Replies: 78
Views: 41723

Re: Come and Guess #2: Stable Version of 0.13

0.13.23 because game becomes more and more complex. I hope, it doesn't take much longer than last time.

It is my own version of being optimistic.
by andzoak
Sun Feb 22, 2015 11:26 am
Forum: News
Topic: Friday Facts #74 - The brainstorming
Replies: 106
Views: 78745

Re: Friday Facts #74 - The brainstorming

The idea of colonisation seems to be promising. Maybe devs will do it in DLC? I like, the endgame described by devs. That will be good place to use all of your resources. You build big factory, then store massive amount of resources, send it to space, build the ship, run ship, it fails and you start...
by andzoak
Sat Jan 31, 2015 10:26 am
Forum: News
Topic: Friday Facts #71 - To the stars
Replies: 61
Views: 47657

Re: Friday Facts #71 To the stars

The shadows begins two rows below the top. So I think that its size is 9x9
by andzoak
Fri Jan 30, 2015 5:44 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 182129

Re: Count to 1,000,000

1975 (4th April) - Microsoft was founded ;p
by andzoak
Thu Jan 29, 2015 9:57 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 182129

Re: Count to 1,000,000

63 - number of days of the uprising in the Warsaw (during German occupation in Secon World War)
by andzoak
Thu Jan 29, 2015 9:09 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 182129

Re: Count to 1,000,000

60 seconds = 1 minute (even in the factorio ;) )
by andzoak
Sun Aug 03, 2014 7:11 pm
Forum: Releases
Topic: Version 0.10.6
Replies: 43
Views: 41230

Re: Version 0.10.6

That error is not from a few version ago. That error is nearly consistent over all versions I can remember. The game always crashs after updating. After restarting it works without a problem in the new version. I have similiar experience. Often the game crashed after updating. It was working correc...
by andzoak
Fri Jun 20, 2014 7:19 pm
Forum: Releases
Topic: Version 0.10.1
Replies: 36
Views: 40525

Re: Version 0.10.1

Gammro wrote:
andzoak wrote:Does problem with automatic updater is temporary? I have really slow internet connection... ;(
Doesn't matter if you have fast internet right now. The download speed for me doesn't come above 80kB/s right now.
I have max 64kB/s with one hour limits.
by andzoak
Fri Jun 20, 2014 7:02 pm
Forum: Releases
Topic: Version 0.10.1
Replies: 36
Views: 40525

Re: Version 0.10.1

Does problem with automatic updater is temporary? I have really slow internet connection... ;(
by andzoak
Wed Jun 04, 2014 5:17 pm
Forum: Gameplay Help
Topic: windows 8 download?
Replies: 4
Views: 2049

Re: windows 8 download?

I'm using 64-bit version on Windows 8.0 and it works.
by andzoak
Wed Jun 04, 2014 5:36 am
Forum: Ideas and Suggestions
Topic: Roads (stone, asphalt)/moving+driving quicker
Replies: 26
Views: 12616

Re: Stone road - Make your character move quicker

+1:)

Stone road should be done to allow faster movement of the car. As a side effect it can allow faster movement of the player.

It should use only stone, because stone isn't used in many recipes. Later should be possibility to mix stone with some oil fractions and make asphalt.
by andzoak
Tue May 20, 2014 5:12 am
Forum: Implemented Suggestions
Topic: Electric Furnaces
Replies: 5
Views: 2530

Re: Electric Furnaces

Play the game before posting suggestions please :P
by andzoak
Thu May 15, 2014 8:51 pm
Forum: Ideas and Suggestions
Topic: Rethinking the (very) early game
Replies: 29
Views: 12989

Re: Rethinking the (very) early game

Burner tier is so boring because it hasn't any goal. If burner tier will be a first step to reach another it would be more interesting. I don't like that I use something only by 5 minutes. I want something to build and upgrade, not to skip as fast as possible. After burner tier you can easily change...
by andzoak
Thu May 15, 2014 2:47 pm
Forum: Ideas and Suggestions
Topic: Rethinking the (very) early game
Replies: 29
Views: 12989

Re: Rethinking the (very) early game

The problem is that people go to electricity to fast. We should need to use burner inserters. Power plant should be much more expensive so we need to go through burner tier instead of skipping it. Edit: Pumps and boilers should be more expensive too. Electric mining drills also should be more expens...
by andzoak
Wed May 14, 2014 3:47 pm
Forum: Ideas and Suggestions
Topic: Nuclear power, teleporter, world generation machine and more
Replies: 22
Views: 13426

Re: Nuckear power, teleporter, world generation machine and

Nuclear power plant has been suggested many times. Teleports too. World generation machine is odd.
by andzoak
Tue May 13, 2014 5:36 am
Forum: Ideas and Requests For Mods
Topic: [REQUEST] Inventory expansion module
Replies: 11
Views: 9920

Re: [REQUEST] Inventory expansion module

If player can carry more than trains then it will be wrong direction. The game is about automatization. There is no need to do OP players which can carry mountain in a backpack.
by andzoak
Fri May 09, 2014 6:57 pm
Forum: This Forum
Topic: New forum skin
Replies: 80
Views: 60267

Re: New forum skin

Letters are to red to me. I think that yellow should be better.
by andzoak
Fri May 09, 2014 5:25 pm
Forum: Ideas and Suggestions
Topic: New Locomotives and Wagons, More Trains.
Replies: 8
Views: 7136

Re: More Trains.

I like the idea of three types of trains. Yes, we already use steam locomotive. There should be a need to add water to keep engine working. Disel locomotive is very good idea too. It can be filled with pumps or use oil barrels ;) And electirc locomotive with some accumulators recharged on trains sta...
by andzoak
Fri May 09, 2014 5:11 pm
Forum: Ideas and Suggestions
Topic: Building train bridge
Replies: 12
Views: 10974

Re: Building train bridge

Drury wrote:Might be a bit of an issue if you plan on having boats and ships, but... What do I know.
It would be fascinating if we can use ships and ports to transport items someday ;)
by andzoak
Sat May 03, 2014 7:35 pm
Forum: Ideas and Suggestions
Topic: A cup of multiplayer
Replies: 11
Views: 13539

Re: A cup of multiplayer

There should be multiplayer in two modes:
1) Coopperation mode: You share all (buildings, technologies etc.) and respawn after death.
2) Competition mode: You have your own buildings and technology list and your death is permanent. Eventually you can rejoin to the game as a new player.

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