blueprint saving results in DC from peer
rejoining seems to be impossible for the saving player.
only way around that is actualy load a save game and do anything from hand
Search found 8 matches
- Sat Nov 01, 2014 3:44 am
- Forum: Resolved Problems and Bugs
- Topic: Blueprint saving kills game
- Replies: 1
- Views: 1188
- Fri Oct 31, 2014 5:13 pm
- Forum: Releases
- Topic: Version 0.11.0
- Replies: 81
- Views: 105555
Re: Version 0.11.0
download 0.11 and copy it to applications .. it does WORK on yosemite
- Mon Oct 27, 2014 10:26 am
- Forum: News
- Topic: Friday Facts #57 - One week left
- Replies: 122
- Views: 70025
Re: Friday Facts #57 - One week left
currently as far as i understand it its a 1:1 connection
if you want to run a regular gameserver the connection methods internaly would neeed to be changed to 1:S:1
since multiplayer as much as i know ( i can be wrong ) is currently limited to 2 players
..
if you want to run a regular gameserver the connection methods internaly would neeed to be changed to 1:S:1
since multiplayer as much as i know ( i can be wrong ) is currently limited to 2 players
..
- Sat Oct 25, 2014 11:38 am
- Forum: News
- Topic: Friday Facts #57 - One week left
- Replies: 122
- Views: 70025
Re: Friday Facts #57 - One week left
i sayed you surly be able to use a proxy .. in the end those are tcp connections right ? a proxy can be a linux daemon .. however you can forward your local traffic torwards that proxy and use that as a star topologie for connecting and creating a Vlan .. software defined networking would be easyer ...
- Sat Oct 25, 2014 10:37 am
- Forum: News
- Topic: Friday Facts #57 - One week left
- Replies: 122
- Views: 70025
Re: Friday Facts #57 - One week left
well its a question how they implement the sync .. but putting a proxy onto a dedicated server to be reachable and play with other mates should be a easy thing todo ..
apart from that .. there are privat vlans like hamachi to bridge that gap
apart from that .. there are privat vlans like hamachi to bridge that gap
- Tue Oct 21, 2014 1:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.12] Not working on OS X Yosemite
- Replies: 22
- Views: 12354
Re: [0.10.12] Not working on OS X Yosemite
amazing .. cant wait .. !!!!
- Fri Oct 17, 2014 10:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.12] Not working on OS X Yosemite
- Replies: 22
- Views: 12354
[0.10.12] Not working on OS X Yosemite
since apple released yosemite to the general public id call it a blocker it cashes on startup. Process: factorio [9043] Path: /Applications/factorio.app/Contents/MacOS/factorio Identifier: com.factorio Version: 0.10.12 (0.10.12) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: factori...
- Fri Oct 17, 2014 3:04 am
- Forum: Duplicates
- Topic: 0.9.8 Alpha Mac OSX Yosemite beta problems
- Replies: 12
- Views: 13008
Re: 0.9.8 Alpha Mac OSX Yosemite beta problems
OS - YOSEMITE FULL RELEASE Process: factorio [1189] Path: /Applications/factorio.app/Contents/MacOS/factorio Identifier: com.factorio Version: 0.10.12 (0.10.12) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: factorio [1189] User ID: 501 Date/Time: 2014-10-17 06:37:37.687 +0100 OS Ve...